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Congrats Folks, You Got The Zeus, And It Appears To Be A Bigger Thunderbolt!


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#41 FupDup

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Posted 22 October 2014 - 06:44 PM

View PostWintersdark, on 22 October 2014 - 05:25 PM, said:

---
Maybe CW and tonnage limits will make it shine, but in the current queues a 80t Assault starts out at a substantial disadvantage.
---

Bro, do you even Victor?

#42 Wintersdark

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Posted 22 October 2014 - 07:01 PM

View PostBishop Steiner, on 22 October 2014 - 06:35 PM, said:

Well, 80 bucks does still land you 40-45 bucks worth of Premium Time, if that grabs your fancy. So the Mechs are pretty cheap, overall. about 3 bucks a pop. And that's ignoring the Mechbays and trinkets.

So since I am a mechwhore, and everyone complains about prices and microtransactions, I figure 3 bucks a mech ain't a bad price.

And that's why there's a decent chance I'll buy the pack anyways. You never know when a mech will really tickle your fancy, even if it doesn't appear to.

For me, for example, that's Griffins. They're not at all what I'd normally call my ideal mech, in terms of hardpoints and such... But I just *love* piloting them. So, there's always the chance that while these don't bring anything new on paper, they may just feel better. And if not... it's a boatload of skins, colors, premium time, mechbays I don't need, etc =)

View PostFupDup, on 22 October 2014 - 06:44 PM, said:

Bro, do you even Victor?

Yeah, but the Zeus won't be a Victor, as you well know. The Victor succeeds despite being 80t, not because of it.

#43 FupDup

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Posted 22 October 2014 - 07:05 PM

View PostWintersdark, on 22 October 2014 - 07:01 PM, said:

Yeah, but the Zeus won't be a Victor, as you well know. The Victor succeeds despite being 80t, not because of it.

In it's case, the VTR's success lies primarily in its XL-friendly hitboxes. It can tank just as well as most STD engine mechs while still using an XL for weight and speed savings.

If the Zeus doesn't end up like the barn door that its concept art appears to be, and is XL-viable, it should at least be a decent robot.

#44 ShadowWolf Kell

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Posted 22 October 2014 - 07:14 PM

View PostFupDup, on 22 October 2014 - 06:44 PM, said:

Bro, do you even Victor?



I don't think he does, or he doesn't know how to twist damage around.

#45 Bishop Steiner

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Posted 22 October 2014 - 07:24 PM

View PostFupDup, on 22 October 2014 - 07:05 PM, said:

In it's case, the VTR's success lies primarily in its XL-friendly hitboxes. It can tank just as well as most STD engine mechs while still using an XL for weight and speed savings.

If the Zeus doesn't end up like the barn door that its concept art appears to be, and is XL-viable, it should at least be a decent robot.

the JJS have always been kinda vital to the VTRs success, too.

Don't think Zeus got them

#46 FupDup

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Posted 22 October 2014 - 07:27 PM

View PostBishop Steiner, on 22 October 2014 - 07:24 PM, said:

the JJS have always been kinda vital to the VTRs success, too.

Don't think Zeus got them

I'm okay with losing the ability to hover for a few seconds if there are other positive traits (i.e. hitboxes that aren't as bad as the artwork makes them look).

#47 Weaselball

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Posted 22 October 2014 - 07:28 PM

About time we got this baby.

#48 Bishop Steiner

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Posted 22 October 2014 - 07:30 PM

View PostFupDup, on 22 October 2014 - 07:27 PM, said:

I'm okay with losing the ability to hover for a few seconds if there are other positive traits (i.e. hitboxes that aren't as bad as the artwork makes them look).

those Hoverjets are a huge part of what made the Hitboxes so good. Gott ask if you Victor. Made it a LOT easier to spread damage, which is why, once they got nerfed so hard, the VTR went WAY down in popularity.

#49 Angel of Annihilation

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Posted 22 October 2014 - 07:31 PM

View PostBishop Steiner, on 22 October 2014 - 05:49 PM, said:


Never needed the ac2 to perform well in the BLR.

If people would stop leaning so hard on the ballistic crutch and think outside the box on occasion for builds, they may be astounded what is workable, and what is not.

That's what makes me chuckle at the "Tiers" so hard. Half the lower tier mechs are not bad, they just don't conveniently fall into the EZ Meta builds, so most people don't even try. That's what happens when we get a list based off of the Comp PoV.


Agree here Bishop. My Battlemaster still is my top performing mech even though I now have the Timber Wolf, Dire Wolf and Stormcrow in my stable and I have never used AC/2 on it.

I also got a great laugh out of the tiers especially since the majority of my favorite and best preforming IS mechs were ranked tier 4 or 5. I mean they were beasts for me without quirks and at Tier 4 and 5, they are going to get massive buffs. Honestly can't wait for that.

Also the competitive POV is very narrow. There are tons of very competitive builds that don't get used because they don't follow the conventional way of thinking. Not everything is about PPCs, Gauss and poptarting.

#50 FupDup

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Posted 22 October 2014 - 07:36 PM

View PostBishop Steiner, on 22 October 2014 - 07:30 PM, said:

those Hoverjets are a huge part of what made the Hitboxes so good. Gott ask if you Victor. Made it a LOT easier to spread damage, which is why, once they got nerfed so hard, the VTR went WAY down in popularity.

I do Victor. Or at least, used to before it got quirkhammered... The hover jets were nice but the real durability seemed to come mostly from well-distributed torso hitboxes and big shield arms.

#51 MischiefSC

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Posted 22 October 2014 - 07:39 PM

I expect the Zeus to be MEH. I expect pretty much all of them to be MEH.

Still probably going to get them, because IS mechs and Quirks make me happy.

Getting them *in spite* of my dissatisfaction with lower overall income levels.

#52 El Bandito

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Posted 22 October 2014 - 07:39 PM

View PostFupDup, on 22 October 2014 - 07:36 PM, said:

I do Victor. Or at least, used to before it got quirkhammered... The hover jets were nice but the real durability seemed to come mostly from well-distributed torso hitboxes and big shield arms.



And in the case of Dragon Slayer--Asymmetrical build. I only have to expose my right arm and right torso to pound people with 100% of my firepower. The entire left side is shield. Once the VTR negative quirks are removed, as per Russ, say hello to the Return of the King.

Edited by El Bandito, 22 October 2014 - 07:41 PM.


#53 Bishop Steiner

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Posted 22 October 2014 - 07:41 PM

View PostFupDup, on 22 October 2014 - 07:36 PM, said:

I do Victor. Or at least, used to before it got quirkhammered... The hover jets were nice but the real durability seemed to come mostly from well-distributed torso hitboxes and big shield arms.

Oh, so once they didn't turn so easy you didn't Victor anymore? Point made.

#54 Ultimax

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Posted 22 October 2014 - 07:41 PM

View PostFupDup, on 22 October 2014 - 07:36 PM, said:

I do Victor. Or at least, used to before it got quirkhammered... The hover jets were nice but the real durability seemed to come mostly from well-distributed torso hitboxes and big shield arms.


Average engagement range is much closer than it was (which makes it easier to hit those STs - they are relatively small amongst assault mechs but not small in general).

Laser Vomit/Laser-Gauss builds have a pretty amazing ability to remove side torsos/components.

SRMs don't care so much about ST hitbox size.


It's a different game, I'm waiting for the 4th to come so I can decide if I want to go back to 340-350 xl or drop down to 320 STD.

Edited by Ultimatum X, 22 October 2014 - 07:43 PM.


#55 FupDup

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Posted 22 October 2014 - 07:42 PM

View PostBishop Steiner, on 22 October 2014 - 07:41 PM, said:

Oh, so once they didn't turn so easy you didn't Victor anymore? Point made.

Weren't you of the camp that disliked all of the Victor agility nerfs? Your post quoted above is implying otherwise.

#56 Bishop Steiner

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Posted 22 October 2014 - 07:47 PM

View PostFupDup, on 22 October 2014 - 07:42 PM, said:

Weren't you of the camp that disliked all of the Victor agility nerfs? Your post quoted above is implying otherwise.

Nope. Just saying it's funning you bash a dude, then you make a point that JJs didn't really matter, but once the JJs got nerfed, you stopped running them. Lol.

#57 FupDup

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Posted 22 October 2014 - 07:49 PM

View PostBishop Steiner, on 22 October 2014 - 07:47 PM, said:

Nope. Just saying it's funning you bash a dude, then you make a point that JJs didn't really matter, but once the JJs got nerfed, you stopped running them. Lol.

No, I stopped running them after the quirks got nerfed. Quirks =/= JJs.


PS: Saying "Bro, do you even Victor?" isn't bashing.

#58 Wintersdark

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Posted 22 October 2014 - 07:53 PM

View PostShadowWolf Kell, on 22 October 2014 - 07:14 PM, said:

I don't think he does, or he doesn't know how to twist damage around.

This may be a surprise, but I do know how to play. Shocking, I know, but after a few thousand drops over the years the game has been around, I've picked up the basics. I don't just spend all my time here ;)

View PostFupDup, on 22 October 2014 - 07:27 PM, said:

I'm okay with losing the ability to hover for a few seconds if there are other positive traits (i.e. hitboxes that aren't as bad as the artwork makes them look).

View PostBishop Steiner, on 22 October 2014 - 07:30 PM, said:

those Hoverjets are a huge part of what made the Hitboxes so good. Gott ask if you Victor. Made it a LOT easier to spread damage, which is why, once they got nerfed so hard, the VTR went WAY down in popularity.
Yeah, this is the thing. There's a POSSIBILITY that the hitboxes will be XL friendly, but that looks extremely unlikely given the artwork.

It's not just hitboxes, after all, it's physical size. The Zeus certainly doesn't look like it'll have small side torsos, and if it has a large overall torso but small size torso hitboxes, then while being XL friendly it'd be CT cored from everywhere.

The Victor is pretty small, with "shorter" side torsos. It has great hitboxes, a physically small torso, and jump jets allowing it to move those hitboxes around.

Further, the Victor has really great hardpoints in solid locations (particularly the dragonslayer, but others too).

There are a lot of reasons why the Victor is such a great mech, and very, very few of those reasons apply to the Zeus.


It is POSSIBLE the Zeus will be decent. Possible. It's just pretty unlikely. While I think PGI has been making huge strides in improving things, I'm very, very dubious that they'll come out with a miraculously great Zeus. Be awesome if they did... But this is an "All signs point to: No." magic 8 ball report.

#59 Greenjulius

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Posted 22 October 2014 - 07:58 PM

View PostViktor Drake, on 22 October 2014 - 07:31 PM, said:


Agree here Bishop. My Battlemaster still is my top performing mech even though I now have the Timber Wolf, Dire Wolf and Stormcrow in my stable and I have never used AC/2 on it.




#60 Hades Trooper

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Posted 22 October 2014 - 08:00 PM

Always something to whinge about





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