DarthRevis, on 24 October 2014 - 11:34 AM, said:
I dont think the grind is painful or ever was...it has always been fun and lucrative for me even with out PT running. I also told you that I make more now on avg then i used to with the old system. So that is a moot argument and i will omit it all for sake or not being another long winded post...
But you think its ok to all of a sudden "open the flood gates" and allow new players to have the same stable as myself in half the time? how is that fair to me? or anyone who has put that work in already...hows is it even fair to you? Don't take this wrong i am not "mad bro" or anything just generally curious as to why you think you should be able to acquire what i have in half the time. It will not influx more players....the game mechanics and lack of tutorials are still a determining factor for most new players i have seen and introduced to the game. But coupled with a lack of funds wont help this i agree with you. But giving these players the mechs they want faster doesn't do anything but put PGI outta funds and make it so we dont have to play the game as much. Statistically the more you play the game the better the chances are of making micro transactions and that is why the grind is the way it it.
Yes i did play most of this when earning were DIFFERENT but it was never any better for me, like i said before i actually make MORE money now per drop then i did before the changes. I think the rewards have just shown us that one, lots of peoples play styles actually do not benefit there team like they previously thought. Two, Assaults need help with the new rewards system just as Light and mediums did with the old one, we seemed to have flip flopped.
Do we have any other games we can compare our "economy" (if you want to call it that) too and see if it is in fact that far out of line with the prices in the store and for mechs?
So now we switch back to if PGI will loosen the flood gates back, like you and many players got to experience, It will for sure not get any new players in, let alone help to keep them in and wanting to spend money because they don't feel they are playing such a money grab kinda game because of the painful grind?
Do I think its fair if they open the gates back up to the levels before to us? I really could care less if they do, we already have what we have, and if anything it will allow us to get new mechs and try things we haven't before. New stuff is coming out all the time, there will be plenty left to grind for, and just as much to buy outright to get the early access to. You might not think, or given your argument now want to admit the pay scale is 30% low, but many veteran and new players alike have always thought it was questionable.
You believe it won't bring new players, I believe it will... and that is a chance for more micro transactions in a player base that welcomes new players because everyone isn't so butt hurt about the littlest of change PGI makes. Even if it didn't bring in a vast crowd of new players, if people get more for the grind, they will need mech bays..... those are not the cheapest to buy unless they are on sale given you need three to master a chassis out. To try and say they will go bankrupt over it, is just either holding on to what you think isn't fair, even though you got to play for a time with payouts much higher, even if you didn't make as much, doesn't matter. If It gets raised now, we all advance, and the veterans will advance faster still because of the fact that they already have skills new players don't, and the mechs and modules to further increase their odds of winning.
If you really can honestly say that the mountain of a grind isn't the leading problem or cause for new players to give up..... even more so then the core features and game play, and lack of instructions on how to play the game.... I m sorry I can't give any credit or merit to your argument.
As to the argument and justification of, "Lets look at other f2p games, How do they do it?"
And that's what many come back to.... that same old song and dance till it runs its course and we'll all look back and say, how did things go south before it ever really get off the ground.....
Since the split, if this was IGP's idea, The "Painful Grind" and if we give them to much c-bills, XP/GXP they will never buy anything mindset, PGI should fix it and soon. They have a chance here to make a F2P model that is done the right way. Make us want to spend money on the micro transactions, grinding out hours and days, and weeks and months for 15 mechs in my bay and mastered total of 45 doesn't make me want to pull my wallet out and buy stuff, given the amount of time spent grinding vs. what you get for supporting this game. All these bad players, new players, veteran players that continue to play this game, are in fact all needed. We may not like it, but the smaller the player base gets, the longer the wait times become for a match, until one day... very few are online and playing the game.
Edited by Mr Beefy, 24 October 2014 - 12:04 PM.