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Chassis Leaderboard Challenge


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#181 Lily from animove

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Posted 26 October 2014 - 01:39 PM

View PostThe Flying Gecko, on 26 October 2014 - 11:42 AM, said:

Tournament relies just as much on luck as skill.

800 damage? 6 kills? To bad! Your team sucks and you lose! NO POINTS 4 U!!


and tahts all? thats 17X points, over 10 matches thats not even 1800. not enough to score something anways. for good ranks, you need the wins and good damage as well as score.


View PostTigris, on 26 October 2014 - 01:31 PM, said:

Maybe I'm crazy, but isn't the math off? With the way it is now you'll end up with a negative score. Even if they're just flipping the sign to get your score, then your kills, assists, and wins count against you.

(Kills*20)+(Assists*10)+((Damage done - Team Damage done)/15)+(Wins*20)

If they made it Team Damage - Damage/15, then you still get less points for doing more damage. The best way would be:

(Kills*20)+(Assists*10)+((Team Damage/Damage)*200)+(Wins*20)

Maybe you guys have already caught this.



it's correct as it is team damage is friendly fire you deal to your mates, tahts why it is actually not appealing to hit and tk others, because it will just not help you for the top scores.

Edited by Lily from animove, 26 October 2014 - 01:41 PM.


#182 Kodyn

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Posted 26 October 2014 - 01:42 PM

Bront, if this were for group queue, I'd agree, but it isn't.

No amount of helping your team matters sometimes when the team is just not into winning, or is full of newer players, etc. There is no possible way to induce your team to win through any amount of tactics, skill, communication, etc...you can try, but in the end, it's not up to you, and that's fine, if there's not a tourney going that's based off of wins validating your entire score, or nullifying it.

I don't care if i lose all the time due to poor team tactics, newer players, etc, but when they have opt-in tourneys that require me to rely on people I am not on comms with, who may not even speak english, have zero skill at the game, etc, it's a hat trick.

You know I'm no slouch, I've been staying in or close to top 10 for CTFs all weekend, and that's with no super aggressive, ignore my team and go all-out style of play, that's just from my normal play style. I play the CTF as direct-fire support, so I need my team to be engaged for me to be supporting them, so there's no way I can grind out the tourney on solo play alone, I need the team to also do well. I've had 1k damage losses this weekend, where half the team did great, but a few discos killed it for us...Ok, fine, but you wouldn't have non-participation in any real comp tourney, would you? Your whole team is there to compete along with you, so it makes sense that it would be team wins that count.

In solo queue, where not everyone is even competing, I think it serves only to frustrate and gimp those actually trying to compete. And if you've seen better team play actually encouraged by this sort of scoring system, well then more power to ya, because I've been seeing nothing but less team play, and more FF, solo suicide dives, stepping in lines of fire, etc from this event and the last one like it....

#183 Alienized

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Posted 26 October 2014 - 01:42 PM

if PGI would remove ELO based matchmaking on the solo qeue it would be much more enjoyable. propably the reason why no one wants to play lights and meds.
you cant carry bad teams around like in heavies and assaults.
its been a total pain to drive my raven the last 2 days. so many damn incompetent idiots playing mechs they shouldnt even touch. you can do just so little to win with them if you are in a light.

#184 Saobh

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Posted 26 October 2014 - 01:47 PM

Ah, one can hope for a day where the challenge will be "best supporting teamplayer in points" week end.


:°(

#185 Kossi

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Posted 26 October 2014 - 03:17 PM

If you are going to arrange these "tournaments" REMOVE ONLY WINS COUNTS!!!!! Can't carry hard enough... 4-6 kills, 1100-1500dam matches are going straight down to drain.

#186 Gremlich Johns

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Posted 26 October 2014 - 03:27 PM

Quite possibly the worst crap/great ratio of PUG matches since open beta. Matches where the majority of the team mills around in one location just waiting to be beaten. Hasn't mattered whether they've been given sound and reasonably presented tactics, you can usually tell within 2 minutes whether it's a lost cause or not.

And I agree with Kossi above - the Win requirement insults great chassis drivers.

#187 990Dreams

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Posted 26 October 2014 - 03:50 PM

I haven't even played enough to be on the list.

Read: I haven't been online this weekend.

#188 CycKath

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Posted 26 October 2014 - 04:09 PM

What I've learned:

A) Apparently the good people don't play during the week or outside of challenges. I normally get 2-3 kills a match during the week, struggling to get one a match this weekend :(
B) Man, seems loads of people have assaults to the exclusion of everything else.

#189 Henry Pride

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Posted 26 October 2014 - 04:14 PM

Carried my Raven as far as i could, but with tis 35 ton mech theres a cap to what is possible. You cant carry a whole team when they are doin **** and the mass of lrms out this weekend makes it close to impossible to lasthit the stuff youve been working on for the last minute.

Maybe tomorrow before the tournament ends ill have at least 1-2 perfect game ;)

#190 Milocinia

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Posted 26 October 2014 - 04:20 PM

Why, in the name of all that is Blake, do PGI keep doing these tourneys where the only way to get onto the leaderboard is via kills and damage? This has been highlighted over the past several tournaments and it has to stop.

If PGI is so confident with their "match score" format, why can't that just be used seeing as it takes into account TEAM PLAY... to a certain degree of course.

I'm just rather p***ed off at the moment with the amount of blatant killstealing going on. Not just focused fire and someone else gets the kill but deliberately walking in front of you to block your line of fire.

The next person who does that to me gets cored, end of. I've managed to make it to 6th in the Cent table by trying to play fair and for the team but if it really is every man for himself, well f**k you all.

#191 Telmasa

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Posted 26 October 2014 - 04:32 PM

View PostKyocera, on 26 October 2014 - 04:20 PM, said:

Why, in the name of all that is Blake, do PGI keep doing these tourneys where the only way to get onto the leaderboard is via kills and damage? This has been highlighted over the past several tournaments and it has to stop.

If PGI is so confident with their "match score" format, why can't that just be used seeing as it takes into account TEAM PLAY... to a certain degree of course.

I'm just rather p***ed off at the moment with the amount of blatant killstealing going on. Not just focused fire and someone else gets the kill but deliberately walking in front of you to block your line of fire.

The next person who does that to me gets cored, end of. I've managed to make it to 6th in the Cent table by trying to play fair and for the team but if it really is every man for himself, well f**k you all.



Simple solution?

Stop firing from the back of your team. And try getting some clean lines of sight if you're going to, sounds to me like you have a habit of using frontline mechs as meatshields.

#192 Milocinia

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Posted 26 October 2014 - 05:00 PM

View PostTelmasa, on 26 October 2014 - 04:32 PM, said:



Simple solution?

Stop firing from the back of your team. And try getting some clean lines of sight if you're going to, sounds to me like you have a habit of using frontline mechs as meatshields.

Not at all. I'm a 50 tonner. I have to dive in and out, I skirmish and I brawl when I have the opportunity. I'm often right on the front lines. But you actually highlighted what I'm talking about, the clear lines of sight.

It's when you have that clear LoS but one of your own team mates deliberately and knowingly moves in front of you to prevent you from firing. It's just not on.

#193 ShinVector

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Posted 26 October 2014 - 05:07 PM

View PostHenry Pride, on 26 October 2014 - 04:14 PM, said:

Carried my Raven as far as i could, but with tis 35 ton mech theres a cap to what is possible. You cant carry a whole team when they are doin **** and the mass of lrms out this weekend makes it close to impossible to lasthit the stuff youve been working on for the last minute.

Maybe tomorrow before the tournament ends ill have at least 1-2 perfect game ;)


It is possible but very hard... Especially with the this terrible hit reg with lasers at high ping...
I got luckily for only this one game.. LOL.. :ph34r:



#194 BARBAR0SSA

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Posted 26 October 2014 - 07:18 PM

View PostAliisa White, on 26 October 2014 - 01:42 PM, said:

if PGI would remove ELO based matchmaking on the solo qeue it would be much more enjoyable. propably the reason why no one wants to play lights and meds.
you cant carry bad teams around like in heavies and assaults.
its been a total pain to drive my raven the last 2 days. so many damn incompetent idiots playing mechs they shouldnt even touch. you can do just so little to win with them if you are in a light.

AMEN

I've let people near/ahead of me on boards get destroyed while watching because they decided to sit there parked waiting for a crippled core on the mech beforehand while I'm fighting, payback's a sob!

Edited by shad0w4life, 26 October 2014 - 07:19 PM.


#195 White Bear 84

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Posted 26 October 2014 - 07:49 PM

View PostAliisa White, on 26 October 2014 - 05:27 AM, said:

this weekend is full of joke players that can do nothing else but running around like headless chicken.
giving up on this since i get the worst excrements of what is possible in my teams.


My splatcat and gausscats approve. They shall be out in force tonight for some headless chicken stomping. Played one game the other day with 5 kills and 800 damage in the splatcat.. ..I got the only kills in the round... :ph34r:

#196 RiceCop

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Posted 26 October 2014 - 07:59 PM

Yeah... not liking the format of this. I tried it out tonight and it seems like everyone is cherry picking everyone else's kills. I had a few games where I did over 700 damage and cored out several mechs, only to have someone cherry pick the kills from me. 700+ damage and 0 kills. As stated above, people are jumping in front of me to block my shots so they can take the kill.

No thanks.

#197 Vervuel

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Posted 27 October 2014 - 02:26 AM

View Postshad0w4life, on 26 October 2014 - 07:18 PM, said:

AMEN

I've let people near/ahead of me on boards get destroyed while watching because they decided to sit there parked waiting for a crippled core on the mech beforehand while I'm fighting, payback's a sob!


Been doing the same thing, when I actually have another TBR on my team. Otherwise, I like to lead the enemy back to that annoying 90+ % Direwhale who is sitting there like he is going to get the last 6 kills. If I can get to 6th playing as I normally play, even more aggressively sometimes, then so can everyone else :D

#198 Saobh

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Posted 27 October 2014 - 02:39 AM

In the end apart from the heavies who can by themselves carry a match, it has a lot more to do with grinding then pure skill as you depend heavily on how you team has played in order to 1/ get a win for it to count & 2/ work a minimum as a team so that you may play your chassis role.

Having those 2 conditions happen means that 2/3 of matches are a waste of time challenge wise, so that means that to get those 10 good score matches you need to have played around 5 hours this week end to have a chance to get chance at the top 10.

And the more hours you pour into the challenge the better chances of having the match conditions to make points... So yes skill does count, but you have to admit the grinding counts for a lot too.

On the charts you could very well have as #1 a guy who did 100 matches while the guy in #10 only did 15. Honestly who of the 2 has the most skill ? The grinding aspect needs to be countered by some mechanism for all of this to make sense skill wise.

#199 Thorsteine

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Posted 27 October 2014 - 02:42 AM

So far this weekend I've not won a single game, not one. Tried taking lights, mediums, heavies, assaults, all come up with nothing. It's getting a bit depressing, my current win loss stat's now stand at 61/80 and almost the whole 20 difference has come in a row this weekend.

#200 Motörhead

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Posted 27 October 2014 - 02:48 AM

Quote

and tahts all? thats 17X points, over 10 matches thats not even 1800. not enough to score something anways. for good ranks, you need the wins and good damage as well as score.


6x kill = 120
let's assume 4 assist in a game like this usually = 40
800 damage = 53
Win would be 20

It's more likely a 233 match, I can see him being angry.





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