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C-Bill Earnings Need To Be Increased


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#581 Mr Beefy

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Posted 27 October 2014 - 10:39 AM

View PostKraftySOT, on 27 October 2014 - 10:15 AM, said:

And no ones saying we cant use MOAR REWARDS.

But a blanket increase in cbills from the current rewards?

Nope. Never going to happen. Nor should it.



It took me 170 hours to get 310 million cbills.

Youre doing it wrong.

If your argument is that Just because I will not do anything to farm c-bills, change up my play style to exploit the current system, old or new, unless it helps my team win by a primary objective of a given match mode PGI gives us.... I am happy to do it wrong. By your logic... you keep ramming down our necks, and the Irony in what you have stated to be a concern of yours when CW drops, how you don't want noobs that will stop the primary objective of taking or defending a planet, how will anything but lack of team play by these noobs happen.

Given your toxic input on how to do it right, and from the exploiting of any system PGI has put into effect for earnings to date, I would be more concerned with players who "do it right" in your opinion, than noobs trying to really get better and follow real mission objectives with out tricking to get the C-bills, even at the cost of real team play because they are whores for the C-bills and farming of them. Please tell us how this will work.... your play style and advice is going to be the true problem and cause of factions loosing planets.... not the noobs.

#582 Joseph Mallan

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Posted 27 October 2014 - 10:41 AM

View PostKraftySOT, on 27 October 2014 - 10:36 AM, said:

Yeah I dont see what the issue is. MOAR CONTENT doesnt change the fact that many people are perfectly satisfied with the mechs they have, have millions of cbills, and arent buying more MOAR CONTENT.

Theyre waiting for something to DO...with the content they have.

If that deserves Castle...im a chinese jet pilot.

I dont need 39 mech bays and 39 mechs....I simply dont.

The grind for me reflects that, because the grind is different for everyone based on their goals.

A new player coming in with no goals...has no grind....if is goal is to own every single mech and item and module, is grind is infinitely long unless he drops money.

Its perspective. Its personal. Its different for everyone.

You just keep ignoring this. This entire thread other than three people, ignore this.

The grind to me is just practice for when the game really gets rolling. I get nothing from buying more Mechs than the ones I like. I HAD to have a Medium and Heavy, and I don't think I could sleep well at night if I didn't buy Sara.

#583 KraftySOT

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Posted 27 October 2014 - 10:41 AM

I think everyone needs to identify what theyre grinding FOR...before complaining about the grind.

I want to master Vindicators, because they were so terribad this challenge their quirks will rule. So my "grind" is around 30 million cbills...I already have 80 sitting around. My "grind" vanished.

Ill be selling my 3 shadowhawks, Nov 4th when quirks hit, and making a purchase of three more mechs.

Since every mech in the game, comes in 3 variants under 80 million. Ill probably never "grind" again. Ever. Ill always have the cbills I need to make some purchases if I want.

The only thing I really really want, is lots of camo, which id drop my 80 million on instantly.

Then the grind would be back, but only if theres something I immediately want. I own all the engines, most of the modules, almost all the weapons modules that are worth it, and could easily buy the rest of them if I so choose.

170 hours in a year is not excessive. Thats less than ive played of Bf4, which I only play on "squad nights" in the same time span.

Yet theres still **** I havent unlocked in BF4.

The BF4 grind is TOO DAMN LONG...MOAR DOUBLE XP WEEKENDS DICE WTF?!?!?!?

#584 Joseph Mallan

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Posted 27 October 2014 - 10:41 AM

View Posthybrid black, on 27 October 2014 - 10:38 AM, said:

Yah but im an A** hole it does not fell right with out insulting

OK. That got a chuckle out of me. I like it. Carry on!

#585 Alexander MacTaggart

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Posted 27 October 2014 - 10:42 AM

View PostKraftySOT, on 27 October 2014 - 10:36 AM, said:

Yeah I dont see what the issue is.


I'm recognizing that. The posts I quoted directly contradict each other yet you posted them on the same page of this thread and don't see any conflict there.

#586 SpeedingBus

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Posted 27 October 2014 - 10:42 AM

View PostKraftySOT, on 27 October 2014 - 10:33 AM, said:

And no one is even telling the goddamn truth about the ground in this thread but Vasso, Joseph and myself.

Thats the most annoying part of this. Vasso and I disagree slightly, but at least the essence of everything he says is true.

The people who are throwing out that it takes them 4 months to get a million cbills, or theyre making 33k every match, are either terribad, or just filling the air with noise.

This is me and guess what I have a positive KDR and more wins than losses but guess what my average c bill earnings is 108k. Get off your high horse up there don't act like your better than everyone else because you abuse the new reward system to earn cbills you shouldn't be if it was properly setup.

Posted Image

Edited by SpeedingBus, 27 October 2014 - 10:43 AM.


#587 KraftySOT

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Posted 27 October 2014 - 10:45 AM

View PostAlexander MacTaggart, on 27 October 2014 - 10:38 AM, said:


So let's just say that people are terribad.

What, in your opinion, would be the detriment in paying 'terribads' 100k for a crappy loss instead of 30k?

I mean, yes, that would cut their 'grind' for mechs to a third. Oh no they would have to play 170 matches for a Daishi instead of 567 matches - before having to pay for omnipods or gear. For one variant. 510 matches for 3 Daishi instead of 1701 matches.

What, exactly, is your problem with that?


Because of what it does to the top end. That extra 70k goes to the top end as well. That means they dont have to spend $$$ to get what they want as often. That hurts PGI, that hurts development, that hurts new stuff, that hurts them contracting things out, that hurts advertising, everything.

Also because you shouldnt reward terribad, because thats....everything thats wrong with the world. Getting a trophy for simply showing up. The lowest common denominator.

I was super happy the first time I got both 450k and 30k, in the same day, last Tuesday afternoon. Finally. Punish bad. Reward good. More bait, less switch. *thumbs up*

View PostAlexander MacTaggart, on 27 October 2014 - 10:42 AM, said:


I'm recognizing that. The posts I quoted directly contradict each other yet you posted them on the same page of this thread and don't see any conflict there.


No they dont at all.

Theres already more content than I want. More content doesnt change anything. Its just something else I dont want/own.

The only way ill want MOAR CONTENT, is if theres something DO with that content, other than deathmatch. I have one of the best deathmatch rides, so I ride that. Profit.

#588 Alexander MacTaggart

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Posted 27 October 2014 - 10:45 AM

View PostKraftySOT, on 27 October 2014 - 10:44 AM, said:

Because of what it does to the top end. That extra 70k goes to the top end as well.


No it doesn't. Why are you assuming it does?

Nobody is saying that the top-end needs to go up. The problem is with the bottom-end.

Have you been arguing for 30 pages in this thread and not realized that?

#589 KraftySOT

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Posted 27 October 2014 - 10:46 AM

Youre not seeming to understand that im HAPPY in my Banshee 3E for 4 months.

I didnt WANT anything else.

I have 80 million cbills sitting there collectiong dust (well 100+ before the sale, and finalization of drop decks, i bought a jager, the shadows, a raven, and a lulz around in a stormcrow and sold it)

#590 Joseph Mallan

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Posted 27 October 2014 - 10:46 AM

View PostAlexander MacTaggart, on 27 October 2014 - 10:42 AM, said:


I'm recognizing that. The posts I quoted directly contradict each other yet you posted them on the same page of this thread and don't see any conflict there.
Whats so contradictory? He is having fun in the (limited) content we have now, and he doesn't need more C-bills to have fun playing the game.

#591 Alexander MacTaggart

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Posted 27 October 2014 - 10:47 AM

View PostKraftySOT, on 27 October 2014 - 10:46 AM, said:

Youre not seeming to understand that im HAPPY in my Banshee 3E for 4 months.

I didnt WANT anything else.

I have 80 million cbills sitting there collectiong dust (well 100+ before the sale, and finalization of drop decks, i bought a jager, the shadows, a raven, and a lulz around in a stormcrow and sold it)


Yes and the quote before that says that if people manage to get what they want they'll burn out. But you haven't, you're even happy about it.

Pick a story and stick to it please.

#592 KraftySOT

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Posted 27 October 2014 - 10:48 AM

View PostAlexander MacTaggart, on 27 October 2014 - 10:45 AM, said:


No it doesn't. Why are you assuming it does?

Nobody is saying that the top-end needs to go up. The problem is with the bottom-end.

Have you been arguing for 30 pages in this thread and not realized that?


Because thats how any system works.

How do you do that, you make it 70k for a loss? Then all I have to do is join a match, drop, start a new match, drop, start a new match, drop, and ill be making more than im making now for playing and winning.

Do you create an algorithm to figure out whose terribad and just give them 70k?

Explain how you buff the bottom end, without buffing the top end. This should be fantastically hilarious.

#593 hybrid black

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Posted 27 October 2014 - 10:48 AM

View PostJoseph Mallan, on 27 October 2014 - 10:41 AM, said:

OK. That got a chuckle out of me. I like it. Carry on!


Chemical engineering is boring so i need entertainment in my lectures and pissing someone one to keep them talking works most of the time

#594 Tynan

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Posted 27 October 2014 - 10:48 AM

View PostKraftySOT, on 27 October 2014 - 10:45 AM, said:

Because of what it does to the top end. That extra 70k goes to the top end as well. That means they dont have to spend $$$ to get what they want as often. That hurts PGI, that hurts development, that hurts new stuff, that hurts them contracting things out, that hurts advertising, everything.

Also because you shouldnt reward terribad, because thats....everything thats wrong with the world. Getting a trophy for simply showing up. The lowest common denominator.

I was super happy the first time I got both 450k and 30k, in the same day, last Tuesday afternoon. Finally. Punish bad. Reward good. More bait, less switch. *thumbs up*



No they dont at all.

Theres already more content than I want. More content doesnt change anything. Its just something else I dont want/own.

The only way ill want MOAR CONTENT, is if theres something DO with that content, other than deathmatch. I have one of the best deathmatch rides, so I ride that. Profit.


The thing they make money on are camos, heros, and mechbays, largely. And none of those you can buy with CBills. Hell, you can argue that increasing C-Bill earnings would increase revenue, since you need to buy mechbays AND you have more mechs to paint.

On top of that, the thing that you (and everyone else) arguing against increases seems to miss is that this is far, far more punishing to new players, it keeps them away and keeps the pool small. This is bad for all of us. Look, I don't care for me. My earnings dropped through the floor but whatever, I have 40 mil in the bank and nothing I care about spending it on, but new players NEED that money just to become competitive enough to potentially have decent matches, and thus earn C-bills.

Unless you *want* an anemically tiny playerbase, you really should be for C-Bill increases.

#595 KraftySOT

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Posted 27 October 2014 - 10:49 AM

View PostJoseph Mallan, on 27 October 2014 - 10:46 AM, said:

Whats so contradictory? He is having fun in the (limited) content we have now, and he doesn't need more C-bills to have fun playing the game.



I dont even find it limited...theres far more content than id ever want. Theres a whole clan faction I want nothing to do with. Ill NEVER want a small laser cool down module...I have no interest in Mastering a Dragon.

Theres a plethora of content that holds no value for me, and alot of others.

I have the content I want, and I got it really easily, and for free.

But thats apparently not enough for people.

MOAR FREE CAKE, AND MAKE SURE ITS GOURMET THIS TIME PGI!

#596 Mr Beefy

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Posted 27 October 2014 - 10:49 AM

View PostKraftySOT, on 27 October 2014 - 10:33 AM, said:

And no one is even telling the goddamn truth about the ground in this thread but Vasso, Joseph and myself.

Thats the most annoying part of this. Vasso and I disagree slightly, but at least the essence of everything he says is true.

The people who are throwing out that it takes them 4 months to get a million cbills, or theyre making 33k every match, are either terribad, or just filling the air with noise.

This is the key flaw in what you have just stated like it is the truth.... NO ONE is claiming it takes us 4 months to get ONE million C-bills!
:rolleyes:

You Sir.... are toxic and trolling :(

#597 Tynan

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Posted 27 October 2014 - 10:50 AM

View Posthybrid black, on 27 October 2014 - 10:48 AM, said:

Chemical engineering is boring so i need entertainment in my lectures and pissing someone one to keep them talking works most of the time


So basically everyone should just translate all of your posts to "I'm a troll, please ignore me." Ok.

#598 KraftySOT

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Posted 27 October 2014 - 10:51 AM

View PostTynan, on 27 October 2014 - 10:48 AM, said:

The thing they make money on are camos, heros, and mechbays, largely. And none of those you can buy with CBills. Hell, you can argue that increasing C-Bill earnings would increase revenue, since you need to buy mechbays AND you have more mechs to paint.

On top of that, the thing that you (and everyone else) arguing against increases seems to miss is that this is far, far more punishing to new players, it keeps them away and keeps the pool small. This is bad for all of us. Look, I don't care for me. My earnings dropped through the floor but whatever, I have 40 mil in the bank and nothing I care about spending it on, but new players NEED that money just to become competitive enough to potentially have decent matches, and thus earn C-bills.

Unless you *want* an anemically tiny playerbase, you really should be for C-Bill increases.



Youre ignoring "endgame content" being for cbills.

If you give out more cbills, people get the modules faster, which are expensive, supposedly prohibitively so to some, yet I have them all, never spent a dime, didnt take me that long and I didnt have to be a great mechwarror either.

So what youre saying put the ERLL modules behind a pay wall?

If you go to the other end of the spectrum, for them to make a profit, they then have to be pay to win. They have to put the endgame content behind a pay wall.

Its one or the other. Either cosmetics are behind a pay wall, or the "end game content" is behind a pay wall.

View PostMr Beefy, on 27 October 2014 - 10:49 AM, said:

This is the key flaw in what you have just stated like it is the truth.... NO ONE is claiming it takes us 4 months to get ONE million C-bills!
:rolleyes:

You Sir.... are toxic and trolling :(



No unless youre blind theres a bunch of people claiming ludicris things.

#599 Alexander MacTaggart

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Posted 27 October 2014 - 10:52 AM

View PostKraftySOT, on 27 October 2014 - 10:48 AM, said:

Explain how you buff the bottom end, without buffing the top end. This should be fantastically hilarious.


Match Loss: 75k
Match Win: 125k

Layer role bonuses on top, and even the worst player will make at least in the ballpark of 100k per match.

And that's what it's about, getting people to play the game. There's no economy, it doesn't matter how much anybody makes to anybody else because there's no trade or limits on resources. There's literally no reason to want to 'punish' other players than to be a ****.

#600 KraftySOT

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Posted 27 October 2014 - 10:53 AM

And people like me will NEVER buy more mechs because you gave us more cbills.

Ill just get the meta mech that much faster. People like me, new players who read forums, check fansites, get a feel for the meta, will go straight from Trial, to Metamech.

While youre grinding away trying to get your obscure mech you want whining about the grind...it took them 12 hours to go from noob, to elite.





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