Why Doesn't Pgi Advertise To Make $?
#1
Posted 26 October 2014 - 07:29 AM
I for one would gladly do that vs grind like crazy to get any $!
I could think of several obvious partners: joystick makers, mouse makers, keyboard makers, NVIDIA, etc...
Maybe c-bills could even be used to get discounts on real purchases.
I figure the PGI folks have modeled this out carefully, but I thought I'd ask!
#2
Posted 26 October 2014 - 07:32 AM
Oops, didn't read it properly. Ads would be very annoying even for non-paying players. It would drive off most casuals and only those who are really into the game will click them to earn points. Games aren't TV.
Edited by Elizander, 26 October 2014 - 07:41 AM.
#3
Posted 26 October 2014 - 07:38 AM
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#4
Posted 26 October 2014 - 07:38 AM
AjerWerklWerkl, on 26 October 2014 - 07:29 AM, said:
People love youtube ads. And MS did really well with the Xbox dashboard, too. Forcing players to watch obnoxious advertisements is definitely a good way to please your playerbase...
#5
Posted 26 October 2014 - 07:41 AM
Edited by Heydiddly, 26 October 2014 - 07:41 AM.
#6
Posted 26 October 2014 - 07:42 AM
I already hate that 60-second wait time, your suggestion would just make the wait experience even worse.
#7
Posted 26 October 2014 - 07:42 AM
A lot of car forums’ have been bought up by big companies or to keep the forum going they have a few small ads
They could use the cockpit display to have a small add
I don't think we should mind it would help the game stay alive
#8
Posted 26 October 2014 - 07:47 AM
Other than that.. it normally costs money to advertise anyway and it spams our HDs with unwanted cookies. So I would continue enjoying the game without those sparkly sprinkles people call "ads" in this game.
#9
Posted 26 October 2014 - 07:51 AM
#10
Posted 26 October 2014 - 07:53 AM
AjerWerklWerkl, on 26 October 2014 - 07:29 AM, said:
This is a bad idea outright. Mixing marketing media with gameplay or impeding gameplay in this fashion will serve only to aggravate the players which will either drive them away from playing, increase resistance to future purchases and increase negative opinions and reactions from the players.
AjerWerklWerkl, on 26 October 2014 - 07:29 AM, said:
Joystick support would have to be far better than it currently is for this to be an option. Furthermore cases of deals like this are often done for the promotion of the hardware, using high profile brands and series as an extra carrot for the purchase. With MWO it would be reversed as well PGI is a small company compared to the likes of EA and Ubisoft, the types of companies that wrap themselves up in deals like this.
Also there was the entire Artemis thing that was deisgned and said to be ready for MWO yet that has just vanished into thin air.
AjerWerklWerkl, on 26 October 2014 - 07:29 AM, said:
This would mean PGI would have to be offering up dosh to cover the difference, that C-Bills would be a coupon for you to use in the purchase and that the retailer would redeem with PGI to keep profits.
In the end advertising is an expense and not a money maker. You have to invest said money to directed goals and those goals should have a measured rate of return.
#11
Posted 26 October 2014 - 07:56 AM
#12
Posted 26 October 2014 - 08:04 AM
For the most part, you all would rather grind than see any advertising... not what I expected, but informative!
#13
Posted 26 October 2014 - 08:07 AM
AjerWerklWerkl, on 26 October 2014 - 08:04 AM, said:
For the most part, you all would rather grind than see any advertising... not what I expected, but informative!
Is there a human behind this account or some house pet like a cat or a dog? You really thought people would like watching video ads? .....
#14
Posted 26 October 2014 - 08:09 AM
No.
#15
Posted 26 October 2014 - 08:09 AM
#16
Posted 26 October 2014 - 08:13 AM
AjerWerklWerkl, on 26 October 2014 - 08:04 AM, said:
For the most part, you all would rather grind than see any advertising... not what I expected, but informative!
Are you insane? Of course we don't want ads.
I can't for the life of me think of any reason why I would want to be forced to see ads that have nothing to do with the game while I am playing it, even if it's during "idle" times like waiting for a match to start and all that.
If I wanted to watch ads while gaming, then why are we paying for content?
I just want to facepalm. Ugh.
#17
Posted 26 October 2014 - 08:13 AM
AjerWerklWerkl, on 26 October 2014 - 08:04 AM, said:
For the most part, you all would rather grind than see any advertising... not what I expected, but informative!
Advertising is not a magic word that just generates sales and money, it is an art and a science. Improper use of it can cost you not only the money you have to invest to make the advertising in the first place but also cost you sales and players.
Since we are talking about an environment that makes it easy for gameplay and marketing to mix you have to be very aware about how they mix and the reactions you'll generate to that.
Business might be simple but that does not mean it is intuitive or easy. It would be an idea to learn about these subjects before crafting your own opinions on how it should be handled.
Edited by SuckyJack, 26 October 2014 - 08:14 AM.
#18
Posted 26 October 2014 - 08:27 AM
SuckyJack: No doubt it's tricky for PGI to figure out how to actually implement ads in a cost-effective manner for them. It's hard -- I was just curious to see the player-side's view on it. Looks like players are mostly vehemently against them, which is fine. Personally I wouldn't mind the trade-off, but that's probably because I don't want to spend more than 1 hour a day on the game. Clearly I'm in the minority!
#19
Posted 26 October 2014 - 08:41 AM
#20
Posted 26 October 2014 - 08:44 AM
Ok, so, yeah, I read it wrong too.
Because it would alienate most of the playerbase.
It's one of the most annoying aspects of mobile FTP games, and one of the things that turns me of quickest.
Edited by Ovion, 26 October 2014 - 08:46 AM.
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