I Don't Want This Game To Be Casual Friendly!
#41
Posted 26 October 2014 - 02:30 PM
If this is the correct interpretation, do not hate me, but i may agree at least partially with him. However, it is unrealistic to not let them play, but i would rather see PGI making some effort to explain a bit of the lore and interest them more..
#42
Posted 26 October 2014 - 02:33 PM
Spheroid, on 26 October 2014 - 10:32 AM, said:
This game should be about CW and dedicated faction hatred and the roleplaying associated with that.
By letting casuals increase in number I am less likely to see faction appropriate livery and trash talk. That lessens my enjoyment quite a bit.
People who are worried about PGI's bottom line are not correct. You give them money and they don't hire more map guys, they redirect it to failed MechWarrior Tactics or Transverse.
People can speculate all they want about player numbers and how that affects matchmaker but without real data it is pointless and anecdotal.
Noobs/Casuals don't need advocates. They can speak for themselves. This is not a joke thread.
"Sir, I really like this game and would like to play, but it seems to take a long time to get anywhere." "WHAT GAME YOU SURAT SCUM! THIS IS A MILITARY, WE DON'T NEED DEADWEIGHT LIKE YOU HERE. THIS IS A FULL TIME JOB."
I know I usually don't advocate being an *******, but holy **** bro.
Guess what I am? Casual. Guess what I don't do? RP. Guess what I've done? Paid into this game. Guess where I've been posting? In those threads you so greatly dislike. Guess who understands what the Casuals are complaining about? This guy.
Pretty much all you're doing is going "WAH WAH, I WANNA RP, AND THESE PEOPLE DON'T AND IT'S RUINING MY FUN SO I DON'T THINK THEY SHOULD BE ALLOWED FUN. GET THEM OFF MY GAME."
Sir, you are the single most self entitled shitlord I have seen all day. I think you need to step the heck back and re-evaluate your life, because god-damn, that's pathetic. This is pretty much the most shallow thing I've seen yet.
Also, MW tactics wasn't even PGI. You're a moron.
#43
Posted 26 October 2014 - 02:40 PM
KraftySOT, on 26 October 2014 - 11:26 AM, said:
Looking gift horses in the mouth, usually makes one a jerk. Jerks are everywhere. Theyre at your job, theyre in traffic, they walk their dogs past your house, their kids spill stuff in your favorite bistro...jerks are a fundamental and integral part of life. Without them....who mans the phones at call centers?
Here...if we had no jerks...we'd have a fraction of the player base we currently have. Its just a statement of fact, not an insult directed at an individual. Even games entirely behind pay walls with no free play options, you have jerks. Without jerks, the servers of every game would be empty.
Its actually a positive counter to the OPs comment. That we should just forget the jerks entirely. Nay I say. The jerks are an important part of MWO.
I see where U coming from,obvoisuly from diferent part of the world.
I for instance I dont think that other players are jerks regardless of skill or intetions in online game.One needs to prove that he is a jerk for me to call him jerk.I respect my self in 1st place and will never ever alow my self to go that low.
U didnt had to give me lection that jerks are everywhere.
#44
Posted 26 October 2014 - 02:44 PM
#45
Posted 26 October 2014 - 02:59 PM
#47
Posted 26 October 2014 - 03:10 PM
I'd love to see all the content released and watch you get ***** by noobs who have access to the same mech/loadout.
#48
Posted 26 October 2014 - 03:13 PM
Spheroid, on 26 October 2014 - 10:32 AM, said:
Do you delete your account if your are killed?
If not,
you are only a wannabe that dont know anything about the real hardcore stuff,
just go to the weenie hut and play with the other sissys!
#49
Posted 26 October 2014 - 03:16 PM
#50
Posted 26 October 2014 - 03:21 PM
Spheroid, on 26 October 2014 - 10:32 AM, said:
This game should be about CW and dedicated faction hatred and the roleplaying associated with that.
By letting casuals increase in number I am less likely to see faction appropriate livery and trash talk. That lessens my enjoyment quite a bit.
People who are worried about PGI's bottom line are not correct. You give them money and they don't hire more map guys, they redirect it to failed MechWarrior Tactics or Transverse.
People can speculate all they want about player numbers and how that affects matchmaker but without real data it is pointless and anecdotal.
Noobs/Casuals don't need advocates. They can speak for themselves. This is not a joke thread.
Only Veteran Founder and Phoenix Talon.
"Wut r u? Casul?"
Edited by Spawnsalot, 27 October 2014 - 12:57 AM.
#51
Posted 26 October 2014 - 03:37 PM
Spheroid, on 26 October 2014 - 10:32 AM, said:
This game should be about CW and dedicated faction hatred and the roleplaying associated with that.
By letting casuals increase in number I am less likely to see faction appropriate livery and trash talk. That lessens my enjoyment quite a bit.
People who are worried about PGI's bottom line are not correct. You give them money and they don't hire more map guys, they redirect it to failed MechWarrior Tactics or Transverse.
People can speculate all they want about player numbers and how that affects matchmaker but without real data it is pointless and anecdotal.
Noobs/Casuals don't need advocates. They can speak for themselves. This is not a joke thread.
Three serious questions then.
1. Do you think this game is commercially viable with only 'hardcore' players and how large a player base do you think this will be if you eliminate every casual player?
2. How large of a player base do you think there is for your preferred size of gameplay? Is this number financially viable and beneficial to those who would play the game?
3. What commercial/financial benefit would be gained by PGI, a business, by doing what you suggest?
(Casual in this sense means someone who plays less than 10 hours a week and invests less than 25 dollars a month on average since I don't know what your definition really is in practical terms)
Edited by Kjudoon, 26 October 2014 - 03:40 PM.
#52
Posted 26 October 2014 - 04:04 PM
Wow!
#53
Posted 26 October 2014 - 04:05 PM
CyclonerM, on 26 October 2014 - 02:30 PM, said:
Well, the first thing he rants about is the posts discussing adjustments to CBill-earnings, which is especially important for those that cannot play MWO as full time job. And how do you expect the lore to spread to new players? Do you really think that someone is going to read half a day on sarna before playing a F2P-game? Maybe making random quotes from at least 3 novels a requirement for sign-up? It doesn't work this way, new players need to be hooked first, and when they are ready the thirst for lore will come - especially CW might help this evolve.
#54
Posted 26 October 2014 - 04:14 PM
Seriously OP.
If you're intent at keeping only the original h4rdc0r3 pr0z, many of which are quitting because PGI™, where will the game be, eventually?
Also, keyword.
Game.
#55
Posted 26 October 2014 - 04:16 PM
ollo, on 26 October 2014 - 04:05 PM, said:
Well, the first thing he rants about is the posts discussing adjustments to CBill-earnings, which is especially important for those that cannot play MWO as full time job. And how do you expect the lore to spread to new players? Do you really think that someone is going to read half a day on sarna before playing a F2P-game? Maybe making random quotes from at least 3 novels a requirement for sign-up? It doesn't work this way, new players need to be hooked first, and when they are ready the thirst for lore will come - especially CW might help this evolve.
Exactly, people enjoy the game first then throw money at it....then study it a bit and learn its lore.
#57
Posted 26 October 2014 - 05:27 PM
CyclonerM, on 26 October 2014 - 02:30 PM, said:
If this is the correct interpretation, do not hate me, but i may agree at least partially with him. However, it is unrealistic to not let them play, but i would rather see PGI making some effort to explain a bit of the lore and interest them more..
That's what I was kind of hoping he meant. And for that I agree. Like just hanging out a sign saying "Robots and Cookies" to catch the passers-by, who know nothing nor care about what the game is supposed to be. I've always been a proponent of trying to get more people into Battletech, but these days there are a lot of ADHD kiddies that just want a quick go with some shooter porn. Like the ones who think nothing of their place in this make-believe universe and show up as "FU1111111". I don't think we need those. Maybe we can at least give them a name generator and mute their chat so we can call them content.
Actually that's a great idea, Xtrekker. Trial account has access to trial mechs, a game-generated name/callsign, and muted chat. PGI can pretend it's AI. Beyond that, a small $10 starter pack buys your way into the game. Hehe, wouldn't that be interesting.
Otherwise, casual new respectful players, welcome.
#58
Posted 26 October 2014 - 05:46 PM
#59
Posted 26 October 2014 - 05:56 PM
...to say nothing of the occasional urge to just go play with a different config for a while because you happen to like a certain 'Mech despite knowing it was never used by your favorite faction.
I'm a casual, I've only been around a few months, and I can tell somebody needs a hug.
#60
Posted 26 October 2014 - 05:58 PM
If you think you're hardcore because you don't have a problem with tedious grinding bullshit--well, you're not.
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