Silicon Life, on 28 October 2014 - 11:49 AM, said:
LRMs should work differently, but 3 versions of MW getting them wrong cemented how they function in MWO. You should be able to indirect fire them from any spotter, but they should be a bit wider spread, not track, and be faster. They should work a lot better than they do in direct fire.
Nicholas Carlyle, on 28 October 2014 - 11:50 AM, said:
That's because they are bad players who prey on other bad players.
But hey, lets balance the game around derps, that should make for engaging gameplay.
Exactly, in most group games I don't have to worry about LRMs if I do see them they are in the furball. In PuGs though I often see them because there are so many targets that don't know how to deal with them. At that point I hop in my Commando and hunt them.
Burktross, on 28 October 2014 - 11:53 AM, said:
SRMs and MLs. See the answer to LRM boaters who think they can stand in one place and puke ordinance is a fast light. If they stick with their team that is one thing, but a large chunk of them will stand behind their team unprotected. Like the Stalker I stripped all the back armor off then chased up the ramp in Crimson... right into the waiting arms of my team.