Jump to content

Oh Look, Red Smoke.


57 replies to this topic

#1 151st Light Horse Regiment

    Member

  • PipPipPipPipPipPip
  • Bridesmaid
  • 388 posts

Posted 28 October 2014 - 04:07 AM

Just let me try and crawl away in my DWF. Hold on, need to turn a bit, there's a leaf on the floor blocking me from moving. Anchor turn? Yeah, whatever mate.

Ok, nearly there, FULL POWER.

1kph, 8kph, 16kph, nearly there.... 25kph.... Boom, screwed over by some nerd's artillery.

Honestly, arty/airstrike is the cheapest, most lame weapon in the game.

#2 Joseph Mallan

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 35,216 posts
  • Google+: Link
  • Facebook: Link
  • LocationMallanhold, Furillo

Posted 28 October 2014 - 04:09 AM

View Post151st Light Horse Regiment, on 28 October 2014 - 04:07 AM, said:

Just let me try and crawl away in my DWF. Hold on, need to turn a bit, there's a leaf on the floor blocking me from moving. Anchor turn? Yeah, whatever mate.

Ok, nearly there, FULL POWER.

1kph, 8kph, 16kph, nearly there.... 25kph.... Boom, screwed over by some nerd's artillery.

Honestly, arty/airstrike is the cheapest, most lame weapon in the game.

Your dire is no slower then my Atlas-S. So don't whine to me about getting smoked. As long as you see it you can waddle away as easily as I do. And if you don't see it... Well good job for the spotter.

Also why in the world are you standing still in a Dire anyway? Being a turret is fail tactics in MW:O!

#3 Hades Trooper

    Member

  • PipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 1,461 posts
  • LocationWillow Tree, NSW

Posted 28 October 2014 - 04:10 AM

View Post151st Light Horse Regiment, on 28 October 2014 - 04:07 AM, said:

Just let me try and crawl away in my DWF. Hold on, need to turn a bit, there's a leaf on the floor blocking me from moving. Anchor turn? Yeah, whatever mate.

Ok, nearly there, FULL POWER.

1kph, 8kph, 16kph, nearly there.... 25kph.... Boom, screwed over by some nerd's artillery.

Honestly, arty/airstrike is the cheapest, most lame weapon in the game.


Mate, when i see red smoke i just bite my lip and suck it up as i know there is no way to avoid it and just power through and make the nerd who arti me my highest priority to kill !!!

#4 The Wakelord

    Member

  • PipPipPipPipPipPip
  • Survivor
  • Survivor
  • 308 posts

Posted 28 October 2014 - 04:13 AM

Oh no, the famously slow mech that carries a bajillion weapons has a small weakness that might make its heavy armour get a dent.

#5 Hades Trooper

    Member

  • PipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 1,461 posts
  • LocationWillow Tree, NSW

Posted 28 October 2014 - 04:13 AM

View PostJoseph Mallan, on 28 October 2014 - 04:09 AM, said:

Also why in the world are you standing still in a Dire anyway? Being a turret is fail tactics in MW:O!


So what you should always steam ahead and die in a blaze of guns rather than suppresion fire and hold a position while your team flanks?

#6 Joseph Mallan

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 35,216 posts
  • Google+: Link
  • Facebook: Link
  • LocationMallanhold, Furillo

Posted 28 October 2014 - 04:16 AM

View PostHades Trooper, on 28 October 2014 - 04:13 AM, said:


So what you should always steam ahead and die in a blaze of guns rather than suppresion fire and hold a position while your team flanks?

What you can't move laterally to the engagement front? Or move back and forth 15-40 meters so you do not present a stationary target? :huh:

#7 Hades Trooper

    Member

  • PipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 1,461 posts
  • LocationWillow Tree, NSW

Posted 28 October 2014 - 04:22 AM

View PostJoseph Mallan, on 28 October 2014 - 04:16 AM, said:

What you can't move laterally to the engagement front? Or move back and forth 15-40 meters so you do not present a stationary target? :huh:


Well no mech can move laterally, idk what game you playing but o move sideways i'd have to turn 1st, Please let me know how you do this move laterally without lossing you los to where your keeping the enemy pinned down.

Back and forth? Again i ask what game are you playing as every DWF player knows some moron is going to be dry humping your legs so you can't move backwards.

Geez wake up and smell the roses mate thjis is MWO in a DWF, not some bloody locust you must obviously drive

#8 Curccu

    Member

  • PipPipPipPipPipPipPipPipPip
  • Liquid Metal
  • Liquid Metal
  • 4,623 posts

Posted 28 October 2014 - 04:23 AM

View PostJoseph Mallan, on 28 October 2014 - 04:16 AM, said:

What you can't move laterally to the engagement front? Or move back and forth 15-40 meters so you do not present a stationary target? :huh:

Well in DWF it is pretty hard to move laterally because of that ****** 60 degrees torso twist but yeah moving a bit is usually good idea (but we shouldn't tell these top secret maneuvers to just anyone you know...)

#9 Kiiyor

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Big Daddy
  • Big Daddy
  • 5,565 posts
  • LocationSCIENCE.

Posted 28 October 2014 - 04:25 AM

View Post151st Light Horse Regiment, on 28 October 2014 - 04:07 AM, said:

Just let me try and crawl away in my DWF. Hold on, need to turn a bit, there's a leaf on the floor blocking me from moving. Anchor turn? Yeah, whatever mate.

Ok, nearly there, FULL POWER.

1kph, 8kph, 16kph, nearly there.... 25kph.... Boom, screwed over by some nerd's artillery.

Honestly, arty/airstrike is the cheapest, most lame weapon in the game.


I ALSO HATE ARTY. Just wanted my whiny opinion added here.

Back to it.

#10 Lily from animove

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • The Devoted
  • The Devoted
  • 13,891 posts
  • LocationOn a dropship to Terra

Posted 28 October 2014 - 04:31 AM

I wonder how all those good DW pilots do it when arty is such a breaker for the Direwhale.

#11 Piney II

    Member

  • PipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 1,224 posts

Posted 28 October 2014 - 04:32 AM

Stay tuned next week for the new 151st Whine of the Week!

#12 151st Light Horse Regiment

    Member

  • PipPipPipPipPipPip
  • Bridesmaid
  • 388 posts

Posted 28 October 2014 - 04:33 AM

View PostThe Wakelord, on 28 October 2014 - 04:13 AM, said:

Oh no, the famously slow mech that carries a bajillion weapons has a small weakness that might make its heavy armour get a dent.


People still think the DWF is some sort of stomping invincible killing machine?

#13 Joseph Mallan

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 35,216 posts
  • Google+: Link
  • Facebook: Link
  • LocationMallanhold, Furillo

Posted 28 October 2014 - 04:34 AM

View Post151st Light Horse Regiment, on 28 October 2014 - 04:33 AM, said:


People still think the DWF is some sort of stomping invincible killing machine?

Invincible no... Durable, Absolutely.

#14 Walluh

    Member

  • PipPipPipPipPipPipPip
  • The Territorial
  • The Territorial
  • 682 posts
  • LocationLovingly stroking my Crab Waifu

Posted 28 October 2014 - 04:35 AM

If you aren't maxing your Atlas' engine, you're doing it wrong. A 48kph brawler is a terribad brawler. Okay, terribad is harsh. It's still good, but the one thing scarier than a giant, angry Atlas waddling towards you is a giant, angry Atlas (sort of) sprinting at you.

As for getting hit by artillery as a dire wolf...okay? And? You have the armor of a 100tonner, and the firepower of a 125tonner. An arty strike is barely going to scratch you, suck it up.

Edited by Walluh, 28 October 2014 - 04:45 AM.


#15 Fishbulb333

    Member

  • PipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 392 posts

Posted 28 October 2014 - 04:37 AM

Artillery strikes barely scratch a dire wolf's paint. Unless my CT is already heavily damaged I'll generally only make a token effort to avoid them when piloting my dire wolf. Last game I was in, got hit by a strike pretty early on, went from 100% to 96%.

it's pretty simple, you can have a 100 ton mech, with insane weaponry & armour, or you can have maneuverability, not both.

Maybe you're just upset because someone killed you with an artillery strike just before you posted? Well, suck it up and stop running to the forums to complain every time a match doesn't go your way.

#16 LordKnightFandragon

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • 7,239 posts

Posted 28 October 2014 - 04:38 AM

View Post151st Light Horse Regiment, on 28 October 2014 - 04:33 AM, said:


People still think the DWF is some sort of stomping invincible killing machine?



I want that mech in ur sig.

Ofc make it the Clan version so I can mount Clan ERPPC and an SRM6 on it....

Edited by LordKnightFandragon, 28 October 2014 - 04:38 AM.


#17 Joseph Mallan

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 35,216 posts
  • Google+: Link
  • Facebook: Link
  • LocationMallanhold, Furillo

Posted 28 October 2014 - 04:39 AM

View PostHades Trooper, on 28 October 2014 - 04:22 AM, said:


Well no mech can move laterally, idk what game you playing but o move sideways i'd have to turn 1st, Please let me know how you do this move laterally without lossing you los to where your keeping the enemy pinned down.

Back and forth? Again i ask what game are you playing as every DWF player knows some moron is going to be dry humping your legs so you can't move backwards.

Geez wake up and smell the roses mate thjis is MWO in a DWF, not some bloody locust you must obviously drive

Um.. torso twist max then to a lil two step. Yeah my Locust looks like this. I am no faster than a Dire Wolf and I avoid lots of arty. LOTS, I have no sympathy for the turret player.

View PostWalluh, on 28 October 2014 - 04:35 AM, said:

If you aren't maxing your Atlas' engine, you're doing it wrong. A 48kph brawler is a terribad brawler.

As for getting hit by artillery as a dire wolf...okay? And? You have the armor of a 100tonner, and the firepower of a 125tonner. An arty strike is barely going to scratch you, suck it up.

Yeah I know thats why I keep getting 4K/6A games in one. :rolleyes:

#18 Walluh

    Member

  • PipPipPipPipPipPipPip
  • The Territorial
  • The Territorial
  • 682 posts
  • LocationLovingly stroking my Crab Waifu

Posted 28 October 2014 - 04:41 AM

View PostJoseph Mallan, on 28 October 2014 - 04:39 AM, said:

Yeah I know thats why I keep getting 4K/6A games in one. :rolleyes:


B-but Fastlas!

Well, it's what I prefer doing, anyway. One of the few reasons to take an Atlas over a Dire Whale, bar ECM. Imagine the outright horror if a Dire could upgrade their engine..*shudder*

#19 Davegt27

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 7,020 posts
  • LocationCO

Posted 28 October 2014 - 04:42 AM

Quote

Just let me try and crawl away in my DWF. Hold on, need to turn a bit, there's a leaf on the floor blocking me from moving. Anchor turn? Yeah, whatever mate.

Ok, nearly there, FULL POWER.

1kph, 8kph, 16kph, nearly there.... 25kph.... Boom, screwed over by some nerd's artillery.

Honestly, arty/airstrike is the cheapest, most lame weapon in the game.


agreed now if they allowed us (or at least have a chance) to shoot the incoming jet down
then I could see it

#20 Jetfire

    Member

  • PipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 1,746 posts
  • LocationMinneapolis, MN

Posted 28 October 2014 - 04:44 AM

Stop standing still in a DWF. You want to stand still and snipe, you get an arty on your head.



9 user(s) are reading this topic

0 members, 9 guests, 0 anonymous users