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November Roadmap - Feedback


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#281 Slow and Decrepit

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Posted 03 November 2014 - 07:53 PM

Thanks Russ for taking the Victors off death row. I'm afraid that with the buffs to comparable mechs, the Victors are going to have a hard time staying in tier 1. Life in MWO has changed quite a bit while the Victors collected dust....

#282 Kiiyor

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Posted 03 November 2014 - 08:42 PM

View PostRuss Bullock, on 30 October 2014 - 01:51 PM, said:


Yes each time we make changes in these areas we get nervous as well - we want to boost certain things but do not want full pop tarting meta returning


Ha, i'm prepared to buy MC based on that comment alone.

#283 Cimarb

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Posted 03 November 2014 - 08:55 PM

View PostKursedVixen, on 03 November 2014 - 12:29 PM, said:

Do the BAp changes effect the Clan Active probe?

Yes, it is for both.

#284 ItchyTriggerFingers

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Posted 04 November 2014 - 12:44 AM

Links to relevant posts/threads in the future please Russ :)

Otherwise, look forward to the quirks and if they do what they set out to do; balance :) :)

#285 iLegionLord

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Posted 04 November 2014 - 12:50 AM

What about SLI?

#286 Motörhead

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Posted 04 November 2014 - 12:59 AM

your pic says clan small laser is 200m range now, but it's actually 150m.

is it a typo ?

will it be 150m 5dmg or 200m 5dmg?

#287 Carthoo

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Posted 04 November 2014 - 02:42 AM

Game does not show weapon range modules impact. For example IS srm 6 still shows 270 meter as max full dmg range - when sitting in my AS7-S with srm 6 range module...will that be fixed?

#288 Daehoth

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Posted 04 November 2014 - 04:51 AM

View PostCarthoo, on 04 November 2014 - 02:42 AM, said:

Game does not show weapon range modules impact. For example IS srm 6 still shows 270 meter as max full dmg range - when sitting in my AS7-S with srm 6 range module...will that be fixed?


No, nothing will ever really be fixed. They'll do what they always do, put a flimsy band aid over a problem and hope it holds....
When enough time has passed and the majority of people have forgotten there was a problem in the first place, they'll apply a fix 6 months down the road and make themselves seem like such saviours.

It's been the same rinse and repeat process over and over and over and over and over again since this game started.

Edited by Daehoth, 04 November 2014 - 04:51 AM.


#289 Nunspa

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Posted 04 November 2014 - 06:27 AM

View PostJabilo, on 30 October 2014 - 01:46 PM, said:

Cannot summon up the energy to play with the new rewards system - even though I foolishly bought premium time recently.

At this rate it will expire unused.


you blast things.. get rewards along the way.. stay together in a lacnce.. more points.. hit and run in a light or medium.. more points...

Not rocket sciance and requires as much energy as moving a mouse and clicking a keyboard... if it takes you too much energy to play,,, do some cardio man.. you need to get in shape!

:lol:

#290 Ragnahawk

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Posted 04 November 2014 - 06:40 AM

If the heat for mpl goes down like the chart, enemies beware

#291 mad kat

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Posted 04 November 2014 - 07:55 AM

My wubjack, wubsome and wucada thank you. And my awesome 8q is gonna be even more dangerous now. Me likes that.

Also liking the much needed boost to the ams. Its no longer a 2.5ton accessory with necesary 2 tons of ammo but a 1.5 ton one.

#292 Cimarb

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Posted 04 November 2014 - 08:35 AM

View PostItchyScrot, on 04 November 2014 - 12:44 AM, said:

Links to relevant posts/threads in the future please Russ :)

Otherwise, look forward to the quirks and if they do what they set out to do; balance :) :)

Helmer does have a "summary thread" for this, just in case you have not seen it yet. You can find it at http://mwomercs.com/...__fromsearch__1, and be sure to tell him thanks, as it is a lot of work he is doing to keep it maintained manually!

#293 Yankee Sullivan

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Posted 04 November 2014 - 10:43 AM

Is the group match maker going to get changed at any point? I'm a casual player, who likes to group up with just his roommate. It'd be nice if two man teams were stuck waiting for larger organized groups.

#294 Solis Obscuri

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Posted 04 November 2014 - 11:50 AM

I'm glad to see the quirks system being used more aggressively. Best thing you've done in a long time, from a mechanics perspective.

The change to I.S. pulse lasers is also long overdue, and I look forward to using them more.

#295 Kain Demos

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Posted 04 November 2014 - 12:10 PM

View PostPaul Inouye, on 30 October 2014 - 12:03 PM, said:


It is indeed going up. 4.0 > 5.0


I didn't see this in the patch notes on the main page. Was it omitted by mistake or did you guys change your mind?

#296 mad kat

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Posted 04 November 2014 - 12:40 PM

Yes my Aweome 8q is even better now!!!

I'll just add i love the new rewards system too. Thumbs up pgi!

Edited by mad kat, 04 November 2014 - 12:48 PM.


#297 Leopardo

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Posted 04 November 2014 - 10:57 PM

Dear Russ, please give cooldown srm 4 quirks and structure quirks to spider Anansi, it needs so badly!

Dear Russ, please give cooldown srm 4 quirks and structure quirks to spider Anansi, it needs so badly!

#298 White Bear 84

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Posted 04 November 2014 - 11:07 PM

View PostJadonyx, on 03 November 2014 - 04:31 AM, said:

AWS gets decent boost this month. As Awesome pilot, I'm interested...


My Awesomes are going to be out humping everything this week, its been a long time................

#299 JayKay17

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Posted 05 November 2014 - 04:10 AM

View PostEd Steele, on 30 October 2014 - 12:20 PM, said:

Hmm, hero mechs used by a famous couple? Can't be the Snords, since we already have Rhonda's Highlander? Grayson and Lori, maybe, I don't remember what they were up to around 3049? Since it is a "couple", it won't be Clan heroes.

Thought so, too, Grayson Carlyle and Lori Kalmar and their Mechs would fit, too. Shadowhawk and Locust...

#300 Carthoo

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Posted 05 November 2014 - 04:28 AM

So TAGs are killed again, thanks a lot PGI.

Also quirks - why does CN9-AH quirk for AC20? You wont meet AC20 AH, coz the lack of energy hardpoints. What you meet are 3 mgs + 3 srm 6 build or my favorite, LBX 10 + 2 mgs + 2 SRM4 - how about some quirks for missiles and balistic in general, instead of quirk for something noone uses there?





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