Jihad books
#1
Posted 25 June 2012 - 07:18 AM
Sorry been reading these books and couldn't help the rant and had vent
everyone else agree?
#2
Posted 25 June 2012 - 07:32 AM
#3
Posted 25 June 2012 - 07:42 AM
Uller Phrost, on 25 June 2012 - 07:18 AM, said:
I haven't heard of any. There are some experimental remote-controlled 'Mechs fielded in small numbers towards the end, but they have some very serious disadvantages compared to standard 'Mechs.
Uller Phrost, on 25 June 2012 - 07:18 AM, said:
Yeah, such as, for example, the vast majority of everything.
Uller Phrost, on 25 June 2012 - 07:18 AM, said:
That's utterly false. Besides the harder to quantify general damage, the Jihad is responsible for the destruction of, IIRC, 11 worlds*. According to a post by Øystein on the BT forums a few days ago, the number of lost worlds in the early Succession Wars is around 750.
* - EDIT: Well, actually, that might be around 14, unless I missed any.
Uller Phrost, on 25 June 2012 - 07:18 AM, said:
A Word of Blake Division is the size of two combined arms Regiments, usually slightly less than a Regiment of 'Mechs and supporting vehicles, infantry and ASFs. An SLDF (BattleMech) Division, such as those that participated in the Exodus, is 6 'Mech Regiments and 3 conventional Regiments. I'm sure you can see the distinction. And the Word of Blake's force was actually very small compared to the time they had to build up and the resources they had.
Uller Phrost, on 25 June 2012 - 07:18 AM, said:
everyone else agree?
No. I don't mind if people don't like the Jihad, but they can at least try to get the facts straight beforehand.
Edited by Arctic Fox, 25 June 2012 - 07:48 AM.
#4
Posted 25 June 2012 - 07:50 AM
Don't get me wrong here, I think the Jihad was a load of bull, and was used only as a way to link Classic with Dark Age when WizKids owned the property. I will, however, refrain from my own rant on the subject.
#5
Posted 25 June 2012 - 08:06 AM
I still don't like really anything after the FedCom civil war, but I would encourage some of you hardcore fans to at least give the Jihad books a whirl.
#6
Posted 25 June 2012 - 08:49 AM
As far as the damage inflicted, the Word of Blake started the whole deal, but mainly focused their energy on capital worlds. The majority of the actual destruction in the Jihad was caused - as usual - by the Successor States; either against themselves or each other. This was due largely to the fact that WoB isolated the House Lords from their respective States, leaving lower-tier governors to their own devices.
#7
Posted 25 June 2012 - 02:59 PM
Sychodemus, on 25 June 2012 - 08:49 AM, said:
As far as the damage inflicted, the Word of Blake started the whole deal, but mainly focused their energy on capital worlds. The majority of the actual destruction in the Jihad was caused - as usual - by the Successor States; either against themselves or each other. This was due largely to the fact that WoB isolated the House Lords from their respective States, leaving lower-tier governors to their own devices.
Edited by Steven Dixon, 25 June 2012 - 03:01 PM.
#8
Posted 25 June 2012 - 08:53 PM
#9
Posted 25 June 2012 - 09:29 PM
First and foremost - great moments of my tabletop unit the 1st Skye Jaeger
While the authors did everything to make the clans nice and neet - the Word of Blake is evil - no illusion about that. That means nearly every battle was fought with desperation and no mercy. You have some really good plots, too
#10
Posted 26 June 2012 - 12:52 AM
Nobody, outside of the real hardcores understand, or even care enough to understand the Jihad. The storyline in Battletech went from bad to worse.. The Fedcom civil war was not that great of storyline and then they went to something even more unappealing.
If the writers had any sense, they would have rebooted the franchise and started over in 3067 after the civil war. They would have ticked off maybe a dozen people, but we would have ended up with a storyline that was intelligible.
#11
Posted 27 June 2012 - 05:03 AM
It was put together a lot better than the Clan Invasion ever was (which is still going through retconns today to fix).
#12
Posted 20 May 2013 - 12:46 AM
I think another thing that plays into the rather unfavorable view of the Jihad is that it pretty much represented the death of Battletech for the older generations like myself. Also while I'm not a fan of much of the Jihad or anything, I would like to see some actual novels written. Oh yeah sure I know about the short stories, but I'm talking some real novels guys. That might help turn the view points around a bit.
#13
Posted 20 May 2013 - 03:37 AM
I guess there really is a strong "ewwww it's new! stuff changes! burn it!" factor to such changes in an established and beloved setting. Which I've been influenced by in a number of franchises myself. I suppose my advantage is that I'm that new to Battletech that I get to experience it as a whole package - the Succession Wars, the Clans, the Jihad, the Dark Age - compared to the earlier "generations" who started with the Succession Wars and hated the Clans, or who started with the Clans and hated the Jihad, etc.
I don't care much for the Jihad myself, though. However, the Dark Age novels I've read have been very entertaining so far!
Edited by Kyone Akashi, 20 May 2013 - 03:40 AM.
#14
Posted 20 May 2013 - 12:52 PM
Whether or not we'll see those Clans show up post-3145 or not, however, remains to be seen.
But as for the Jihad proper, I skipped ahead to Jihad Hot Spots: Terra and Jihad: Final Reckoning (and the Masters and Minions dossier file). JHS:Terra includes a handy look at Terran history, one presented in the "standard" sourcebook format (and which has fed into more recent historical files set during the late Star League era), while J:FR includes a timeline that helps give a better sense of what happen when and where in the Inner Sphere and near Periphery during this period (not counting events from WoR, which remain a mystery to the Spheroids at this point).
But I have to say that I'm much more interested in the eras to follow; which is why I like Field Manual: 3085, and why I'll be so keen to check out FM:3145 once it shows up. The former helps chart the early years of transition into the Republic Era, and helps establish the Republic of the Sphere as a "real" BattleTech faction. The latter will instead show the state of play in the IS after ten years of Fortress Republic, and help in turn set the stage for the next great leap into the unknown which will be provided by the ilClan sourcebook.
After more than a decade of trying to catch up, BT is on the very cusp of getting out ahead of the "spoiler" material known about courtesy of MW:DA/AoD; the reins to the future of the Inner Sphere are in Catalyst's hands, and only time will tell how things pan out from here on in.
Edited by Nerroth, 20 May 2013 - 12:54 PM.
#15
Posted 03 June 2013 - 04:58 PM
#16
Posted 07 June 2013 - 07:05 AM
Steven Dixon, on 03 June 2013 - 04:58 PM, said:
I agree, Catalyst has done a great job with what they were left with in terms of MW:DA/AOD. I hope they have everyone bomb eachother back into the stone age again before technology progresses too much though Just no more agro-mechs please!
#17
Posted 07 June 2013 - 08:51 AM
... and all this talk about Catalyst supposedly bringing back Battletech from the brink of oblivion makes me wonder how many fans are actually aware that it's been the exact same writers all along. Not too many, it seems? Maybe it wasn't actually all that bad after all, and people just allowed themselves to be misled by hysteria?
Edited by Kyone Akashi, 07 June 2013 - 08:52 AM.
#18
Posted 07 June 2013 - 01:08 PM
I actually liked the idea of things like agromechs and more tanks and infantry. They made mechs more rare and special which brought back some of the feel of the original 3025 game. However in practice they ended up as kinda lame.
From what little I've heard about the new setting the tech level is going to see a bit of a jump which is supposed to sort of act as a reset button so the rules aren't as clogged up (the original tech is going to be somewhat obsolete). I'm not sure if I will like this but hopefully the feel will be the same and maybe they will solve some strange situations like futuristic mechs that have missiles that are more primitive than any 3rd world nation has today, ballistics that decrease in range the larger the caliber, ect. Of course this could also ruin the feel of the game and game balance, we will just have to see.
#19
Posted 07 June 2013 - 04:25 PM
The new tech level supposedly isn't even a real reset, it's just that the Dark Age game focused on the insurrection within the Republic, where indeed advanced technology was consolidated and the military reduced. Outside the Republic, however, the other Successor States never really stopped developing their forces, the progress just slowed down a bit as everybody shifted their priorities towards rebuilding.
In the civilian press, the Military Material Redemption Program is being touted as the "End to Warfare". While it will help to limit private armies and the unrestrained production of the 3060s, the reality is that it is far from ending war. With armies of every single Inner Sphere power greatly depleted, just rebuilding to pre-Jihad levels will take decades. As evidenced by the primary 3085 intelligence report, new technologies have matched pace with Sphere-wide rebuilding eforts. Barely a year from the original report and we can see that this technical innovation has yet to slow in pace. [...]
- RAF Military Intelligence report dated 1 December 3086 (TRO3085b)
So basically it's not a retcon, just a shift in perspective. I even saw the original Dark Age game being described as a sort of side-product recently, a "game next to the game" meant for the Pre-Clan enthusiasts (in addition to obviously drawing in entirely new players), where they could fight at a lower tech level without actually leaving the ongoing timeline behind. A playground for the hardcore 3025 fans, as you hinted at, for there is definitively a certain Succession Wars vibe coming from all of this.
I guess it just didn't hit home as well as the designers had hoped, perhaps in part due to misunderstandings between the writers and the fanbase.
For what it's worth, I would actually like to see the WizKids campaigns receive support in the form of rules/supplements within Classic Battletech as well, both because of the potential they offer, as well as to make for a more seamless transition. So far, unfortunately it seems as if CGL is skipping this sub-era entirely (with the new Era Report jumping right to 3145), but ... as you said, let's wait and see. There is one more supplement announced (Wars of the Republic Era); perhaps that one will offer us some material.
Edited by Kyone Akashi, 07 June 2013 - 04:36 PM.
#20
Posted 07 June 2013 - 11:44 PM
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