ZenFool, on 17 November 2014 - 10:10 PM, said:
So ECM mechs are having a hard time being invisible... Boo hoo. One of my favorite mechs is a treb with bap and lrms with artemis. Before this patch bap did NOTHING to help me personally against ecm mechs since the effective counter range is the minimum range of my lrms. After the patch I can at least tag them with a few before they close range or break LOS. With over twenty games played this weekend in my treb I'd say five of those games my bap played a role in countering ecm. Not everyone is rolling with bap. I'm sorry you think they are, but it just isn't true. I play in an ecm mech as well and out of ten games since patch, two of those I was effectively countered. I suppose we all notice it because it used to NEVER happen. Personally I say kudos for making bap a useful tool after two years of being mainly a weight sink with a little bit of sensor range.
you don't see the issue at all. It isn't about LRMs, it isn't about me being able to hide from everything.
ECM is effectively been demoted to command console status. It has almost no use now. other counters to ECM don't matter anymore at all. Even ECM's own counter mode is useless and not needed anymore. the few mechs that had ECM to play a part for thier team (or themselves) are no longer needed to carry ECM on the field. It has been effectively shut down completely.
Too many look at ECM as the sniper role thing where you just go do your own thing but for players like myself that actually used ECM as a team tool it doesn't matter now.
Since BAP can turn off ECM before ECM can, I no longer get bonuses for countering ECM with my own ECM to get targets to light up. I can no longer use my support tools by being harder to see or target when there is LOS to me. I could go out on a limb and try to Narc a target but I'm 100% targetable now.
All mechs can carry BAP, so few can carry ECM.
The tool itself is useless. ECM capable mechs are better off carry BAP now. that is the issue.
Obviously ECM needed work but they just effectively removed it from the game. ECM had plenty of counters but now only one is needed and it weights nearly the same as Tag, the same as ECM, and half as much + ammo as Narc and effectively does WAY more than just counter ECM.