Jump to content

Psa: Timberwolf Pilots


71 replies to this topic

#61 Bill Lumbar

    Member

  • PipPipPipPipPipPipPipPipPip
  • Death Star
  • 2,073 posts

Posted 13 November 2014 - 06:39 AM

View PostoperatorZ, on 12 November 2014 - 09:51 PM, said:

These are the people the rest of us have to live with on these forums...."I totally trolled your OP P2Win Clan mechs in my light mech"

My question is: in what universe can a light mech freely attack a star of heavies with near impunity?

Awnser: we all see this every day.

The very simple fact of the matter is that light mechs enjoy such a overwhelming advantage in hitbox/lagshield/void/whatever that this kind of behavior happens all the time. But these same characters are always whining about how light mechs are under represented and so "nerfed" . The hypocrisy of these people is monumental.

EZ mode in this game is almost any light mech....there I said it....and like all truths it can't be unsaid. And go ahead and argue it isn't but there are legions of posts proving my point....from the same people claiming the TW is OP

You are all dreaming ����



What is funny Is that I am a player that had never, ever, not once in the entire time I have played this game complained that lights were nerfed or cried they needed buffed. Did I welcome the buffs for the locust...sure I did.... The game I described was not a normal game. Things happened just right....my team backed up my charge.... the other team focused on me instead of my team coming over the dune, I was lucky the first pass, had siesmic and picked the path that put several of their mechs behind the ones I hit.... reducing the amount of mechs that could even focus on me. This caused a lot of friendly fire on their end... lol.

They were at a point on the map that there was hills right behind them.... so I could duck behind and then come back through because as soon as I was out of sight... my entire team came up on the same dune and didn't rush them... but stayed in cover and hit them hard because they all was focused on me. Things just fell into place that game, and I do not think I have every played another match where team play in a pug match happened so well. I didn't take the Locust because of the magical lag or hit box issue.... I took it because I heard it was the worst light in the game...and the worst mech in the game period. The only light I have noticed a real issue with magical hit boxes is the spiders....and I have not bought even one of those yet.

As for the near Impunity? I never said at the end of the match I had more then a leg left, and maybe 3 small lasers. I think that my little Locust was at 31% or something crazy. Point is I lived.... and I have never bragged about this match... I have only brought it up to the ones that have said Lights are Under powered or, ones that have posted statements like Die did... lol. I have seen him in match many times, and have seen some of his game play.

They were big claims, not just for lights guys.... but medium pilots too. How many of you have gone up against a Dire whale or Timber or two and not only killed them, but lived to tell the tale? If some of you are experiencing the lag shield and lights are living longer because of it...that sucks! However.... I have sat in and watched some teammates on the battle field, and they can not hit the broad side of a barn sometimes... lag has nothing to do with it. There are some pilots that have put a lot of time in piloting light mechs.... and I am not claiming to be a great light pilot, but some of them are very good at piloting lights, and it has nothing to do with lag shields or magical hit boxes... they are just that good!

The only light I would say might be easy mode would be the spider or the Ember.... but even than.... in a Ember or any other light besides the spider, if you do not watch where you are at on the map and what is around you....You are DEAD. Even after the Quirks, Saying a Locust is easy mode is just as crazy as others crying about how under powered lights were. Did some lights need Quirks, sure they did, but to say they are underpowered is kinda funny.

BTW.... I have never said the Dire whale or TW are OP.... they are like any other mech out there, they have good and bad points and can be dropped just like any other mech. The amount of skill needed to take them out will vary, depending on how strong the mech is and the most important factor, how skilled is the other pilot in that mech?

You may say I am a dreamer.... but I am not the only one :P

Edited by Bill Lumbar, 13 November 2014 - 06:43 AM.


#62 Mr Beefy

    Member

  • PipPipPipPipPipPip
  • FP Veteran - Beta 2
  • 386 posts

Posted 13 November 2014 - 07:18 AM

View PostLily from animove, on 13 November 2014 - 03:57 AM, said:


toxic playerbase? wow you should take a break and play something else. Then come again and tell us somethign about toxicity


Lily.... I guess its all how one defines "toxic". On the forums things seem to be getting better in the last several months. However, in game play, and on the forums there are still issues that are in fact toxic to a healthy player base. Rewards 2.0 came out... As I have said in other topics I believe it is a step in the right direction. Problem is that earnings and progression in this game are way to low, they need to be bumped up 30-50% for all Pilots. Rewards need to be given for the only two different match modes that we have had for 2 years now... Conquest and Assault needs to pay out a extra 75-100K and more XP for taking the base or winning by cap points. Until this happens, We have nothing but toxic/farming/exploiting game play style, that turns into a big death ball every match, with very little tactics or any focus on the primary objectives of a given match mode.

How does one define other players coming on the forums and using the "Welfare" and other comments about who we voted for as a counter argument not toxic? These types have had their other replies deleted and modded in several other threads, because comments like that are toxic... stereo types, and just so off topic. They lost the argument or didn't have a real one to begin with so they resort to insults and try to derail the thread. These are the things that I believe are toxic to the player base..... and they are in fact present here on the forums and in game play. I really could care less what goes on in other games, as I am here, trying to support this one.

As for the explanation of "Welfare" given by the other, well I think its a two way street either way. So what that some choose not to pay cash to play this game. That is there choice, and some would make the argument with the high prices on everything in this game, and the very painful grind that we all have to endure if we want to play, even if we spend cash for Mechs and MC, PT.... its not worth it at this point in time. I may not have a founders badge, or any other badge for that matter, it doesn't mean I have not spent more on this game than any other "AAA" title in my 30+ of gaming. Regardless of how much any of us have or have not spent, the ones that do not choose to spend cash on this game spend a lot of time playing it with very little rewards or progression. They provide targets for all the whales and paying players alike.... They are just as important for a larger, healthy player base as the paying players.

If things do not change with earnings and progression, I believe that most will not drop a dime on this game, or they will just move on. Sure, some have really bad attitudes and we could afford to loose them, however, some are fair players that are getting better and want to invest into this game more than just their time. IMO, many will not drop cash on this game until some things are addressed by PGI, low progression/earnings/ vs time spent playing. Throw in the lack of any real depth or content past 160+ mechs right now, no PvE, players don't even really follow the primary objectives of the only two different game match modes we have right now, and I think we need to find the real reason with the "why" they don't. I for one hope PGI takes the lack of earnings and progression serious... so we can see this game develop into something more than a FPS in a robot game.

As for taking a break from this game..... In a way I have, my hours into it are down, and I was going to buy the $80 dollar IS Pack, and pick up some more mech bays while they was on sale, but I haven't yet. If something doesn't give, I won't.

Edited by Mr Beefy, 13 November 2014 - 08:22 AM.


#63 Kaspirikay

    Member

  • PipPipPipPipPipPipPipPipPip
  • Giant Helper
  • 2,050 posts

Posted 13 November 2014 - 07:33 AM

I do pretty good in it. It is definitely one of the easier mechs to do well in.

#64 LordBraxton

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 3,585 posts

Posted 13 November 2014 - 07:36 AM

It maneuvers like a medium, and fights like an assault. Focusing the ears can bring em down fast, but a lot of good pilots don't really use the ear pods, and the hitboxes even with the ears are quite solid. IDK if the Twolf needs a nerf but it is definitely the most optimized mech in the game so far.

#65 Mitsuragi

    Legendary Founder

  • PipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 311 posts
  • Twitter: Link
  • LocationOUT OF BOUNDS

Posted 13 November 2014 - 07:40 AM

View PostMystere, on 11 November 2014 - 03:24 PM, said:


They have already been nerfed into the ground, and well over 6 feet under. Only true Clanners can see some value in them now. :ph34r:



Cleaver, but I see what you did there. You can't hide the awesomeness that is the TBR. :P

#66 Mechwarrior Buddah

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 13,459 posts
  • LocationUSA

Posted 13 November 2014 - 07:44 AM

View PostBrody319, on 11 November 2014 - 03:16 PM, said:

You are not god. Stop standing out in the open. Just because you got owned by T-wolves in the past doesn't mean you can just go where ever you want and dodge bullets like neo. You still have to learn to twist, dodge, and stay in cover.


I've seen so many of these c-bill t-wolves just standing out in the open and getting ripped apart when they overheat after alpha striking.

Although they are quite delicious for my Raven,


Then they come here and freak out that LRMs/Gauss/etc are OP and to nerf them.

#67 Mr Beefy

    Member

  • PipPipPipPipPipPip
  • FP Veteran - Beta 2
  • 386 posts

Posted 13 November 2014 - 07:45 AM

View PostLordBraxton, on 13 November 2014 - 07:36 AM, said:

It maneuvers like a medium, and fights like an assault. Focusing the ears can bring em down fast, but a lot of good pilots don't really use the ear pods, and the hitboxes even with the ears are quite solid. IDK if the Twolf needs a nerf but it is definitely the most optimized mech in the game so far.

Many said the same about the Victor.... Right? We know what happened with that, and a year later negative quirks got removed. The Timber should be a highly optimized mech in this game..... not feared, but well respected. I think it was just fine where it was at prior to the JJ adjustment, and XL penalty, and IMO, it's fine where it is at right now. Its a very solid 75 ton heavy mech for the clans... and that is what it should be.

#68 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 13 November 2014 - 07:53 AM

View PostAce Selin, on 13 November 2014 - 06:32 AM, said:

I was tempted to say its because the $$ paid Timberwolves werent nerfed like the Cbill ones, but heck, it was actually a facetious remark.

still looking for so called nerf, though?

#69 Ace Selin

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,534 posts
  • LocationAustralia

Posted 13 November 2014 - 09:09 AM

View PostBishop Steiner, on 13 November 2014 - 07:53 AM, said:

still looking for so called nerf, though?

Not sure what the Q is?
Point being, I was tempted to keep spouting facetious remarks to see if it was picked up or not, but decided against it being that sarcasm is hard to pick up in text.
To spell it out, of course the paid and Cbill mechs are exactly the same, everyone should know that.

#70 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 13 November 2014 - 09:18 AM

View PostAce Selin, on 13 November 2014 - 09:09 AM, said:

Not sure what the Q is?
Point being, I was tempted to keep spouting facetious remarks to see if it was picked up or not, but decided against it being that sarcasm is hard to pick up in text.
To spell it out, of course the paid and Cbill mechs are exactly the same, everyone should know that.

ah was not sure. With Vass spouting his garbage about how the TW was nerfed before cbill release (aka, oh dear, locked JJs on the S! How terrible end of world!"!!!) was wondering if you were suddenly drinking his kool-aid. Good to know.

#71 HlynkaCG

    Member

  • PipPipPipPipPipPipPipPip
  • Civil Servant
  • Civil Servant
  • 1,263 posts
  • LocationSitting on a 12x multiplier and voting for Terra Therma

Posted 13 November 2014 - 09:34 AM

View PostRise or Die, on 12 November 2014 - 09:38 AM, said:


Bring the light/ medium mech of your choice, im gonna rip you appart in 2 minutes with every timberwolf I own. I even challenge your lights in my direwolfes...



Posted Image

#72 Angel of Annihilation

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The Infernal
  • The Infernal
  • 8,881 posts

Posted 13 November 2014 - 10:28 AM

View PostBrody319, on 11 November 2014 - 03:16 PM, said:

You are not god. Stop standing out in the open. Just because you got owned by T-wolves in the past doesn't mean you can just go where ever you want and dodge bullets like neo. You still have to learn to twist, dodge, and stay in cover.


I've seen so many of these c-bill t-wolves just standing out in the open and getting ripped apart when they overheat after alpha striking.

Although they are quite delicious for my Raven,


Which actually illustrates a very interesting point. Those pilots who purchased the Timber Wolf as part of a pre-order generally are skilled and experienced pilots. Those who waited for it to come out for C-bills on the other hand are a mixed bag containing alot of very low skilled pilots. Kind of add perspective to the who OPed argument that goes on doesn't it.

Obviously the point is, put a Timber Wolf into the hands of a unskilled pilot and they are at less intimidating aren't they?





10 user(s) are reading this topic

0 members, 10 guests, 0 anonymous users