Mwo - Potential E-Sport
#121
Posted 18 November 2014 - 08:17 AM
Also I only played mechwarrior 2 and 4 long after they were both obsolete but mechwarrior 4 did an excellent job and the announcer is one of the best english speaking announcers of any sport ever lol. Tough to beat some of the italian and spanish football announcers though some of the brits and irish to, come to think of it.
When a brit was commenting on a spanish announcer he said "wouldnt it be great to be that excited about something even just once in your life" rofl.
So yes to an E-sport, especially since solaris almost seems like it was designed for it.
#122
Posted 18 November 2014 - 08:36 AM
#123
Posted 18 November 2014 - 08:40 AM
computer games have no place for this kind of bile, but sadly promoters with less morals than Kain will try make a fast buck out of the nerd kids..
Just look at Guild wars..and even on the second try they left a big air gap on a fighters armour..e-sport means nothing of worth just endless pointless arena fights for cash for a few, at the detriment of the whole game
#124
Posted 18 November 2014 - 08:42 AM
Quote
eh its not really any different from real sports
youre getting paid to entertain other people
real sports is even worse IMO because they make millions of dollars and are less productive to society than engineers who get paid nothing.
#125
Posted 18 November 2014 - 08:44 AM
#126
Posted 18 November 2014 - 09:54 AM
Khobai, on 18 November 2014 - 08:42 AM, said:
eh its not really any different from real sports
youre getting paid to entertain other people
real sports is even worse IMO because they make millions of dollars and are less productive to society than engineers who get paid nothing.
#127
Posted 18 November 2014 - 10:12 AM
Moonlander, on 18 November 2014 - 01:31 AM, said:
what knockdown logic,
genius, so bright I'm going blind.
Oh spare me, I surrender now
this duel of the mind
I safekeep to our audience,
as judge of this event,
and pray to Mods forgiveness
(for poorly veiled contempt)
#128
Posted 18 November 2014 - 12:02 PM
That being said do i think this would make a good e-sport? Maybe. It's slow enough to be commentated on easily, has a nice bit of strategy involved. However it's quite a bit slower than most casted games. I don't really have any opinions on how fun it is to watch since i've never watched a casted game of mechwarrior.
However some things that the developers would be hesitant to fix stand in the way of it ever being accepted as an e-sport.
the biggest one of those is variants that are exclusively paid for with money(hero mechs), while some of them are trash, some of them still have things they can do that other varients in that category cant. If a match comes down to two mechs left and one is a hero mech and the other isn't the outcome of a match will always have that lingering "if they didnt spend money on that exclusive chassis would this have turned out differently?" hanging over it. What if one team finds out a good team comp comprised entirely of hero mechs and spends a few hundered dollars kitting everyone out with one? Again i am aware that a lot of hero mechs only make a small difference, but the most exciting e-sports matches to watch are the ones won by a hair.
Honestly I think consumables that can determine the outcome of a match should be available for MC either, but at least having them for c-bills means you can allocate a c-bill budget for them.
edit: Do i want this as an e-sport?
eeehhh if they take steps to make it a better competetive game sure.
Edited by Nephera, 18 November 2014 - 12:03 PM.
#129
Posted 18 November 2014 - 12:05 PM
#130
Posted 18 November 2014 - 12:06 PM
Khobai, on 18 November 2014 - 08:42 AM, said:
eh its not really any different from real sports
youre getting paid to entertain other people
real sports is even worse IMO because they make millions of dollars and are less productive to society than engineers who get paid nothing.
I'd like to add you only really make a lot of money playing sports if it's a popular one.
If it's an unpopular one you're really only there because you love the sport and you usually get paid jack even at an olympic level.
#131
Posted 18 November 2014 - 12:08 PM
CyclonerM, on 18 November 2014 - 05:02 AM, said:
Btw, i am fine with "arena competitive combat" if that is relegated to and based on a Solaris VII feature. It could be another tab in the UI. As public play queques are for "regular" play, CW is hardcore faction replay, Solaris would be the competitive area of the game: points, leaderboards, money prizes for big tournaments. I may got here from time to time to try different kinds of combat: 1vs1, lance vs lance (not Star because it is ultimately IS-based), etc. But it should not be the focus of the game, at all.
Combat SIMULATION, not combat sport.
This would be ok, they could even balance the Solaris VII mode completely separately from the regular game as well. Chalk it up to Solaris style "anything goes, anything for an advantage" and pretty much make all tech available for any 'mech as well as any and all upgrades or changes. It could even take place a few years forward in the time line compared to CW.
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