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In The Name Of Being Positive


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#81 Bishop Steiner

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Posted 24 November 2014 - 01:17 PM

View Postpwnface, on 24 November 2014 - 01:16 PM, said:

You know what made this challenge a lot easier? Having competent friends to play with. Our comms were constantly filled with "who still needs a kill?" Stomping through group queue with your teammates trying to evenly distribute kills was an interesting experience, we had several matches where 8 or more players received points for the challenge from the same match.

which would be great....if the Event was only on Group Queue.

For various reasons, some of us ran mostly PUGs this weekend. Not so fun.

#82 F4T 4L

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Posted 24 November 2014 - 01:29 PM

View PostFarix, on 24 November 2014 - 10:12 AM, said:

Oh, so repeatedly having kills stolen out from under me makes ME the bad player. STFU.


Kill stealing. Brilliant. Now **** off.

View PostBishop Steiner, on 24 November 2014 - 01:17 PM, said:

Not so fun.


Understatement of the day..

Come on PGI, show us the curves for games played in solo and group queues respectively, to get the 20 points. Ignore hybrids for clarity, maybe.

Edit: Redacted the swearing.. sorry I assumed it'd be auto-filtered.

Edited by F4T 4L, 24 November 2014 - 01:34 PM.


#83 AdamBaines

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Posted 24 November 2014 - 01:30 PM

View PostJeb, on 24 November 2014 - 01:14 PM, said:

this was not a hard challenge...


I will disagree with that statement. But no biggie. We have different opinions on this.

Either way, to earn this mech it should not have been simple weather its via skill or grind.

#84 WarHippy

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Posted 24 November 2014 - 01:30 PM

View Postmogs01gt, on 24 November 2014 - 09:59 AM, said:

To teach players how to play to win, to play for their teammates and not play for cbills. It's pretty obvious.


I really don't see how this challenge did any of that. I saw a great deal of nonsense and crappy selfish play. Had I actually cared about completing this event I probably would have quit out of frustration. Its cool and all that some people liked the event, but all the people painting it as the greatest thing ever that somehow brought about masterful team play and cooperation are not being honest with themselves or anyone else for that matter.

#85 Mystere

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Posted 24 November 2014 - 01:32 PM

View PostBishop Steiner, on 24 November 2014 - 01:17 PM, said:

which would be great....if the Event was only on Group Queue.

For various reasons, some of us ran mostly PUGs this weekend. Not so fun.


I only play solo, and I had a whole lot of fun ... and in a Mist Lynx no less. Trying to survive was exciting and stressful at the same time. I also seem to have seen less of the hiding that people complained about. Better yet, I saw teams exploiting the opportunity given to them when one or more enemy players did hide to try to secure their kills.

#86 RetroActive

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Posted 24 November 2014 - 01:34 PM

My idea for the next challenge: Survival Challenge!! Earn 20 points and receive a free MadCat. To earn a point, all you have to do is survive the match.

The outcome would be 0 - 0 ties in every game. It would be glorious.

#87 Mystere

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Posted 24 November 2014 - 01:35 PM

View PostMechwarrior Buddah, on 24 November 2014 - 01:17 PM, said:

I have yet to see proof of that in these tourneys. Ive seen it sliding backwards actually


I actually saw progressively improving game play over the weekend. So all is not lost. :)

#88 F4T 4L

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Posted 24 November 2014 - 01:35 PM

View PostRetroActive, on 24 November 2014 - 01:34 PM, said:

My idea for the next challenge: Survival Challenge!! Earn 20 points and receive a free MadCat. To earn a point, all you have to do is survive the match.

The outcome would be 0 - 0 ties in every game. It would be glorious.


It would be no fun at all for many, possibly even most, folk.

#89 Bishop Steiner

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Posted 24 November 2014 - 01:36 PM

View PostMystere, on 24 November 2014 - 01:32 PM, said:


I only play solo, and I had a whole lot of fun ... and in a Mist Lynx no less. Trying to survive was exciting and stressful at the same time. I also seem to have seen less of the hiding that people complained about. Better yet, I saw teams exploiting the opportunity given to them when one or more enemy players did hide to try to secure their kills.

haven't we already had the discussions about your sanity level and love of self abuse, though?

Mecha BDSM ain't my thing. I don't log on to have a weekend of 50 Shades of GreyWarrior: Online, thx.

#90 Mystere

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Posted 24 November 2014 - 01:38 PM

View PostRetroActive, on 24 November 2014 - 01:34 PM, said:

My idea for the next challenge: Survival Challenge!! Earn 20 points and receive a free MadCat. To earn a point, all you have to do is survive the match.

The outcome would be 0 - 0 ties in every game. It would be glorious.


Make the requirement "a point only to the last man standing" and it will be even more glorious. :lol:

#91 F4T 4L

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Posted 24 November 2014 - 01:39 PM

View PostMystere, on 24 November 2014 - 01:35 PM, said:


I actually saw progressively improving game play over the weekend. So all is not lost. :)


Is it possible that the improvement corresponded with folk getting their 20.

Edited for coherency..

Edited by F4T 4L, 24 November 2014 - 01:40 PM.


#92 Bishop Steiner

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Posted 24 November 2014 - 01:41 PM

View PostMystere, on 24 November 2014 - 01:38 PM, said:


Make the requirement "a point only to the last man standing" and it will be even more glorious. :lol:



#93 Mystere

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Posted 24 November 2014 - 01:41 PM

View PostBishop Steiner, on 24 November 2014 - 01:36 PM, said:

haven't we already had the discussions about your sanity level and love of self abuse, though?

Mecha BDSM ain't my thing. I don't log on to have a weekend of 50 Shades of GreyWarrior: Online, thx.


Fun is still fun, no matter the means. So I am fine with that.

It is even better if I get to deliver the pain to someone else. :D

Besides, how would you know? Have you actually done it yourself? Practical experience is better than just hearsay. ;)

Edited by Mystere, 24 November 2014 - 01:43 PM.


#94 Bishop Steiner

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Posted 24 November 2014 - 01:41 PM

ugh...here's my worst MWO dream come true..... (ATM)
https://twitter.com/...948192751792128

#95 CDLord HHGD

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Posted 24 November 2014 - 01:44 PM

View PostBishop Steiner, on 24 November 2014 - 01:41 PM, said:

ugh...here's my worst MWO dream come true..... (ATM)
https://twitter.com/...948192751792128

I asked for more time, but not random (probably while I am at work or during football) time... :(

Guess I'll have to go buy the Victor instead... God I hate seeing red in my challenge screen, but damn, what's a casual to do?

#96 Mystere

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Posted 24 November 2014 - 01:45 PM

View PostBishop Steiner, on 24 November 2014 - 01:41 PM, said:




Why do you think I have been asking for a 24+ no-holds-barred last-man-standing winner-takes-all free for all Solaris mode all this time?

It's the only eSports mode I will ever want in MWO.

#97 Bishop Steiner

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Posted 24 November 2014 - 01:45 PM

View Postcdlord, on 24 November 2014 - 01:44 PM, said:

I asked for more time, but not random (probably while I am at work or during football) time... :(

Guess I'll have to go buy the Victor instead... God I hate seeing red in my challenge screen, but damn, what's a casual to do?

I find it easy: Ignore the challenge screen, like I generally do my stats page. I'm here to play a game, not be a stat accountant, lol.

#98 Scyther

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Posted 24 November 2014 - 01:46 PM

SAOBH said:

"In order to survive and win the match you can't be a coward hiding away nor be a Leroy Jenkins. This simple rule made it that the best strategy for an individual was to actually support his team mates by fighting hard enough to hurt the red team while being careful enough to not die."

(sorry, quoting doesn't seem to do anything when I click on 'Quote'. In fact lots of things in this editor don't seem to work for me)

Totally agree. Most challenges I have seen in the past have been (to my view) obvious 'gaming goal' challenges. This challenge was way more 'in character', as it basically says "Act like you were a real MechWarrior. Win the battle, pull your weight, survive and bring that damned expensive 'mech we trusted you with back in one-ish piece."

Dunno about anybody else, but the challenge made perfect sense to me, and was well-adjusted effort vs. reward. Especially since the very first point triggered 3 days of premium, as that made all the subsequent battles worthwhile regardless.

#99 Bishop Steiner

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Posted 24 November 2014 - 01:46 PM

View PostMystere, on 24 November 2014 - 01:45 PM, said:


Why do you think I have been asking for a 24+ no-holds-barred last-man-standing winner-takes-all free for all Solaris mode all this time?

It's the only eSports mode I will ever want in MWO.

They really need to re-buff the HGN's jumping before then...would be unseemly for a non Highlander to win that......

#100 Rambow

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Posted 24 November 2014 - 01:47 PM

T'was great fun - did it all in assaults too ! all but a couple when the queue seemed to take forever.

HOWEVER - the survive mode only made it challenging from your own TEAM.

lights cant carry.....a couple of times I felt I NEEDED(hey look at my name :ph34r:) to do it all (assaults remember?) myself

it should have been either a win or survive

or survive compounds the reward.


What gave me an epiphany during the week end was how tight everyone grouped around my DDC

maybe they should add a reward when a lance survives - this would not only help team play - but people actually caring if another of your friends is in trouble.





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