

Which Mech Could You Picture In Rl?
#41
Posted 30 November 2014 - 09:27 AM
You could shrink the mech down and also have futuristic materials. So for exAmple make a timer half the size, and like 40 tons. It could pack 40 hellfire missiles, 2 bushmaster canons in the arms, a few 50 cal or miniguns in the main body.
#42
Posted 30 November 2014 - 11:00 AM
I don't see it happening ever. Tanks are simply a better, simpler design, and if a tank can't fight in an area because it's too screwed up terrain wise, then it's not likely there'd be any target for a tank level weapon in any case.
Mechs are cool and all, but in terms of real life, they're ridiculous.
RangerGee412, on 30 November 2014 - 09:27 AM, said:
You could shrink the mech down and also have futuristic materials. So for exAmple make a timer half the size, and like 40 tons. It could pack 40 hellfire missiles, 2 bushmaster canons in the arms, a few 50 cal or miniguns in the main body.
The threads name includes "RL" so magic doesn't really include.
#43
Posted 30 November 2014 - 11:30 AM
verybad, on 30 November 2014 - 11:00 AM, said:
I don't see it happening ever. Tanks are simply a better, simpler design, and if a tank can't fight in an area because it's too screwed up terrain wise, then it's not likely there'd be any target for a tank level weapon in any case.
Mechs are cool and all, but in terms of real life, they're ridiculous.
The threads name includes "RL" so magic doesn't really include.
I think once exoskeletons reaches a point tanks will be slowly phased out because suddenly a single foot soldier will be able to kill them.
Also we have to define "mech" if we just talk about a machine a human pilots that can walk, an exoskeleton would be a mech, and we already now those are being made.
I think exoskeletons might eventually evolve into a psudo-mech and possibly a full fledged mech but that will be super far into the future when a mech would be more maneuverable than a tank possibly could.
#44
Posted 30 November 2014 - 11:35 AM
.. It would probably be like a Stalker. No arms, no humanoid crap, only high-mounted weapons for Hull-Down combat performance, long body to manage recoil, narrow frontal profile, and it would be loaded with missiles and a large-bore 155mm High Velocity cannon, twin AMS.
Slow, tanky, Hull-Down friendly, hard to shoot from the front, has AMS (like new-age tanks/APCs in reality), lots of frontal firepower, and a rotating turret. It's the only contender for real-life that I can think of.
Edited by Prosperity Park, 30 November 2014 - 11:37 AM.
#45
Posted 30 November 2014 - 11:37 AM
Brody319, on 29 November 2014 - 10:56 PM, said:
America has already created a functioning exoskeleton. The only thing holding them back is a reliable compact lightweight power source or battery. A lot of our technologies are inhibited because of the limits of our battery power.
I know, my company was asked to look at weaponizing it. We came to the conclusion, that should a small enough and powerful enough power source become available, we would take that on.
#46
Posted 30 November 2014 - 11:38 AM
So, no mechs, as everyone has stated
#47
Posted 30 November 2014 - 11:40 AM
SaltBeef, on 29 November 2014 - 11:34 PM, said:
Still a ways out, Lockheed Martin said that they are still a few years away from a functional prototype. One my company can get our hands on one, a lot of the prototypes we've made will become viable.
#48
Posted 30 November 2014 - 11:47 AM
Metus regem, on 29 November 2014 - 10:33 PM, said:
Yap, tank does provide more stable platform but... any "walker" are outpreform tank on crossing stretch terrain and also got more vertical aiming angle than tank. Which means in some sorounding like urban "walker" got a forehand against tank in precicle fire and mobiliy.
So, it's just a matter of time when heavy troops exsosceletons and mecha will walk into battlefielad.
#49
Posted 30 November 2014 - 11:56 AM
PPC's on the other hand would be a challenge. I believe a PPC fires a stream of super hyped up particles (Can't remember is it's Ions or Protons) And, Lore wise if you don't have a Insulator on it, Feedback can actually disable the weapon or the mech.
We already have the tech for Active Probes and ECMs.
What about The mighty Fusion engine? Well, the government actually has a prototype, it's small and has to be pluged in to form an active current, but If you look in the TT Tech-manual, A Fusion Engine really isn't Fusion based, It's more like Convection or conduction, The main chamber of the engine, when powered up, constantly causes cold air/energy to circulate.(which is why An engine explosion happens, If a round penetrates the core, the hot and cold air mix and that's what causes a "thermal reaction")
There really is alot of science in BT lore, you just have to look into it.
#50
Posted 30 November 2014 - 12:07 PM
Kilroy95, on 30 November 2014 - 11:56 AM, said:
A laser that "outputs" a toxic chemical. Link please.
#51
Posted 30 November 2014 - 12:10 PM
Kilroy95, on 30 November 2014 - 11:56 AM, said:
PPC's on the other hand would be a challenge. I believe a PPC fires a stream of super hyped up particles (Can't remember is it's Ions or Protons) And, Lore wise if you don't have a Insulator on it, Feedback can actually disable the weapon or the mech.
We already have the tech for Active Probes and ECMs.
What about The mighty Fusion engine? Well, the government actually has a prototype, it's small and has to be pluged in to form an active current, but If you look in the TT Tech-manual, A Fusion Engine really isn't Fusion based, It's more like Convection or conduction, The main chamber of the engine, when powered up, constantly causes cold air/energy to circulate.(which is why An engine explosion happens, If a round penetrates the core, the hot and cold air mix and that's what causes a "thermal reaction")
There really is alot of science in BT lore, you just have to look into it.
Particle cannons are not effective. If it uses photons its not a particle projector its more of a burst fire energy weapon and at long ranges the photons would disparate into nothingness. Using Atomic particles like neutrons or protons might work, but at the same time if you fire it through an atmosphere you would lose a lot of particles to hitting other atoms, and even if it made contact some if not most of those particles might go completely through a material. (Don't even both with electrons, you would be lucky if half the shot even existed when it made contact with the material) plus such a small hit area would mean its probably not a huge threat to anything. The only reason a particle accelerator works is because it is a constant thing, and one guy was hit by some. You can look it up, he was Russian. Got a blast of particles and lived.
Fusion engines are a bit off, we can make a small nuclear reactor, but a fusion reactor is a whole different ballpark. We have an experimental one, but it doesn't get turned on for long periods of time. The explosions they show when a mech has a thermal reaction is not the mixing of hot and cold air. Its the fusion reaction ( which is what is going on in a star, fusion of atoms) that is allowed to go unregulated. Essentially the same thing as a nuclear reactor without cooling, it would melt the equipment around it but without the energy being put into it (or for a star the force of gravity) it stops really quickly, but for a few seconds it would let out a burst of energy that is liable to cause a mech to explode if it didn't melt itself.
#53
Posted 30 November 2014 - 12:16 PM
Brody319, on 30 November 2014 - 12:10 PM, said:
Particle cannons are not effective. If it uses photons its not a particle projector its more of a burst fire energy weapon and at long ranges the photons would disparate into nothingness. Using Atomic particles like neutrons or protons might work, but at the same time if you fire it through an atmosphere you would lose a lot of particles to hitting other atoms, and even if it made contact some if not most of those particles might go completely through a material. (Don't even both with electrons, you would be lucky if half the shot even existed when it made contact with the material) plus such a small hit area would mean its probably not a huge threat to anything. The only reason a particle accelerator works is because it is a constant thing, and one guy was hit by some. You can look it up, he was Russian. Got a blast of particles and lived.
Fusion engines are a bit off, we can make a small nuclear reactor, but a fusion reactor is a whole different ballpark. We have an experimental one, but it doesn't get turned on for long periods of time. The explosions they show when a mech has a thermal reaction is not the mixing of hot and cold air. Its the fusion reaction ( which is what is going on in a star, fusion of atoms) that is allowed to go unregulated. Essentially the same thing as a nuclear reactor without cooling, it would melt the equipment around it but without the energy being put into it (or for a star the force of gravity) it stops really quickly, but for a few seconds it would let out a burst of energy that is liable to cause a mech to explode if it didn't melt itself.
AS quoted from Sarna "[color=#000000]Fusion engines usually will only shut down if damaged or if heat is uncontrolled. Unlike popular belief, there is absolutely no risk of a fusion engine accidentally becoming a nuclear weapon. [/color][17][color=#000000] There have been a number of cases of fusion engines being "over revved" and exploding with devastating force, but this is more akin to a boiler explosion than a true nuclear explosion. More often a destroyed engine will be punctured by weapons fire. Because the plasma is held in a vacuum chamber (to isolate the superheated plasma from the cold walls of the reactor; contact with the walls would super-chill the plasma below fusion temperatures), a punctured reactor can suck in air where the air is superheated. Normal thermal expansion of the air causes the air to burst out in a brilliant lightshow often mistaken for a "nuclear explosion". This thermal expansion damages anything within 90 meters of the destroyed 'Mech.[/color]
Such dramatic failures are rare, though. It is difficult to sustain the fusion reaction and very easy to shut down. Safety systems or damage to containment coils will almost always shut down the engine before such an explosion occurs. The massive shielding of the engine (in the case of standard fusion engines, this is a tungsten carbide shell that accounts for over 2/3 of the weight of the engine) usually buys the safety systems the milliseconds needed to shutdown the engine when severe damage is inflicted."
It's when a Round penetrates the Inner walls, not from having the Engine overclocked, if that was the case, everytime someone was going to overheat, and Overrode the autoshutdown, the entire area would light up like the sky on the 4th of july
Edited by Kilroy95, 30 November 2014 - 12:18 PM.
#54
Posted 30 November 2014 - 12:16 PM
Kilroy95, on 30 November 2014 - 12:11 PM, said:
I think it my was grandfather who told me, He's a private contractor for the Navy.
Also, we have Gauss Rifle-esc weapons available right now
Its called a railgun, and its still in testing.
If you mean a "chemical laser" then thats not an effective weapon because they are extremely bulky.
Kilroy95, on 30 November 2014 - 12:16 PM, said:
AS quoted from Sarna "[color=#000000]Fusion engines usually will only shut down if damaged or if heat is uncontrolled. Unlike popular belief, there is absolutely no risk of a fusion engine accidentally becoming a nuclear weapon. [/color][17][color=#000000] There have been a number of cases of fusion engines being "over revved" and exploding with devastating force, but this is more akin to a boiler explosion than a true nuclear explosion. More often a destroyed engine will be punctured by weapons fire. Because the plasma is held in a vacuum chamber (to isolate the superheated plasma from the cold walls of the reactor; contact with the walls would super-chill the plasma below fusion temperatures), a punctured reactor can suck in air where the air is superheated. Normal thermal expansion of the air causes the air to burst out in a brilliant lightshow often mistaken for a "nuclear explosion". This thermal expansion damages anything within 90 meters of the destroyed 'Mech.[/color]
Such dramatic failures are rare, though. It is difficult to sustain the fusion reaction and very easy to shut down. Safety systems or damage to containment coils will almost always shut down the engine before such an explosion occurs. The massive shielding of the engine (in the case of standard fusion engines, this is a tungsten carbide shell that accounts for over 2/3 of the weight of the engine) usually buys the safety systems the milliseconds needed to shutdown the engine when severe damage is inflicted."
It's when a Round penetrates the Inner walls, not from having the Engine overclocked, if that was the case, everytime someone was going to overheat, and Overrode the autoshutdown, the entire area would light up the the sky on the 4th of july
You are quoting a fictional game wiki for information regarding a fusion reactor going critical.
Edited by Brody319, 30 November 2014 - 12:19 PM.
#55
Posted 30 November 2014 - 12:21 PM
Brody319, on 30 November 2014 - 12:16 PM, said:
Its called a railgun, and its still in testing.
If you mean a "chemical laser" then thats not an effective weapon because they are extremely bulky.
Well yes, But Chemical weapons, Lore wise, where first used before the laser tech really picked up, The First actual laser in BT was the Binary laser cannon, which was really two large laser cores fused together.
#57
Posted 30 November 2014 - 12:33 PM
Kyle Travis, on 30 November 2014 - 06:17 AM, said:
Spinosaurus may have been upto 20 tons but they are not sure
The largest biped to ever live (that we know of) was Shantungosaurus at 23 tonnes.
Like I said, the simple mathematics of ground pressure make bipedal motion impractical for anything heavier. Your mech's feet would be sinking into the ground with each step.
Rossario x Vampire, on 30 November 2014 - 11:47 AM, said:
This is simply not true. A treaded or wheeled chassis will outperform a walker over any terrain other than steep (and by steep I mean near-vertical) inclines by virtue of having lower ground pressure and lower center of gravity.
#58
Posted 30 November 2014 - 12:39 PM
Rossario x Vampire, on 30 November 2014 - 11:47 AM, said:
So, it's just a matter of time when heavy troops exsosceletons and mecha will walk into battlefielad.
Even in an urban environment, a Mech will be at a disadvantage against infantry, just as an armoured vehicles are. Also a mech will have a much, much higher ground pressure than a tank, simpley due to how well the trends distribute weight.
I can see powered armour, but not mechs.
#59
Posted 30 November 2014 - 12:42 PM
Sug, on 30 November 2014 - 12:07 PM, said:
Chemical_lasers
Of course having a laser that requires ammunition (or rather fuel) isn't really a laser in the BTU sense of the word.
#60
Posted 30 November 2014 - 12:43 PM
Brody319, on 30 November 2014 - 12:16 PM, said:
Its called a railgun, and its still in testing.
If you mean a "chemical laser" then thats not an effective weapon because they are extremely bulky.
You are quoting a fictional game wiki for information regarding a fusion reactor going critical.
Heheh, true, But can't we dream?
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