Lefty Lucy, on 04 December 2014 - 11:02 AM, said:
But, you say, "Atlases can outbrawl direwolves!"
Let's assume that this statement is true (it's not), brawling range is 270 meters for an atlas with AC20 and SRMs. I will admit that this is by far the best way to run an atlas. However, the combination of slow speed and short range means you don't really get to engage in your effective range unless you have an entire team that's willing to back you up. This is compounded by the fact that UAC direwolves out-DPS atlases at all ranges regardless of build.
So let's say you want to build an atlas that can fight back. That means equipping ranged weapons in low-slung torso and arm hardpoints, or filling your missile hardpoints with LRMs. LRM assaults put the team at a disadvantage because you're wasting your high armor capacity, and the low-slung hardpoints mean you pretty much always get the second shot, or no shot at all, against targets engaging from range, and you can't use cover effectively.
Atlases simply have no effective role in this game when compared to a Direwolf taking the same spot.
AC20 = PPFLD
CUAC5 = slightly focused waterhose
If you torso twist and hammer that DW with an Alpha or 2 you can drop them easily...seriously...
BONUS: DDC w/ECM @ 60 kph > DW @ 53 kph



























