Something Needs To Be Done About Atlases
#41
Posted 04 December 2014 - 12:07 PM
A slow assault mech can't always dictate the range of combat, but you can often use cover to close distance without getting beat up.
#43
Posted 04 December 2014 - 12:09 PM
Lotharian, on 04 December 2014 - 12:07 PM, said:
remember that ghost heat almost was exclusively made to stop anyone from building a 2 AC20 mech
That is not true at all. What about 4/6PPC stalkers? Ghost heat discourages AC40 but it doesn't make it that much less viable.
#45
Posted 04 December 2014 - 12:10 PM
Edited by Johnny Z, 04 December 2014 - 12:12 PM.
#47
Posted 04 December 2014 - 12:11 PM
Lotharian, on 04 December 2014 - 12:07 PM, said:
remember that ghost heat almost was exclusively made to stop anyone from building a 2 AC20 mech
#48
Posted 04 December 2014 - 12:13 PM
#49
Posted 04 December 2014 - 12:14 PM
Johnny Z, on 04 December 2014 - 12:10 PM, said:
Compete with a DW speed?? Really?
Our unit runs our DDCs with STD350 engines which SMOKE dire wolves in terms of speed..
#50
Posted 04 December 2014 - 12:14 PM
superteds, on 04 December 2014 - 11:04 AM, said:
I was spectating an DDC w/ 2xLRM15, 2xMGs and 2xML the other day... while he was the last one alive at the end... he only did 99 damage for the entire match. I want to say "well, this person is new whatever" but then you see the Legendary Founder avatar next to their name on the scoreboard and you really wonder what's going on.
Why do people want to actively try and burden their team? Solo queue or not... why even play a game that you don't want to at least attempt to be decent at? Even if you aren't good... I could forgive that if you at least took the time to research a loadout.
#51
Posted 04 December 2014 - 12:16 PM
Moonlander, on 04 December 2014 - 12:14 PM, said:
I was spectating an DDC w/ 2xLRM15, 2xMGs and 2xML the other day... while he was the last one alive at the end... he only did 99 damage for the entire match. I want to say "well, this person is new whatever" but then you see the Legendary Founder avatar next to their name on the scoreboard and you really wonder what's going on.
Why do people want to actively try and burden their team? Solo queue or not... why even play a game that you don't want to at least attempt to be decent at? Even if you aren't good... I could forgive that if you at least took the time to research a loadout.
No idea. seen quite a few LRM direwolfs recently also :|
#52
Posted 04 December 2014 - 12:17 PM
Johnny Z, on 04 December 2014 - 12:10 PM, said:
Completely false. At least w/ STD 350 engine can run AC/20, 2 med lasers, SRM16 or SRM18 depending on if it's the DDC or the S. They go 63-65kph with these engines. They're durable as heck in the process. Running an XL in an atlas is really dumb on so many levels that it's not really a valid comparison.
Direwhale runs 54kph?
There's also a solid build for the Atlas using a STD 360 engine, 2 UAC/5's, and 2 LL + ECM @ 65kph. Range isn't a problem for this build in any way and it can carry enough ammo to core out a lance of direwhales.
Edited by AlphaToaster, 04 December 2014 - 12:21 PM.
#53
Posted 04 December 2014 - 12:18 PM
#54
Posted 04 December 2014 - 12:19 PM
#55
Posted 04 December 2014 - 12:20 PM
pwnface, on 04 December 2014 - 12:14 PM, said:
Compete with a DW speed?? Really?
Our unit runs our DDCs with STD350 engines which SMOKE dire wolves in terms of speed..
That you are suggesting there is any balance between a DW and an Atlas at the moment is so devoid of even the understanding of basic math or the concept, I will not reply to this since it is most likely a troll or you failed grade 5 math or grade 2 which ever may be the case, and if that is the case I am sorry for suggesting your intelligence quotient is that of a sock HAHA. I dont have an Atlas but there is no balance at the moment between one and a DW.
#56
Posted 04 December 2014 - 12:22 PM
The quirk system holds great promise for balancing 'mechs, Atlases included, but I do think that close attention should be paid to the functionality of the Atlas chassis in their intended role. Currently the one thing the Atlas can do better than anything else is to take a licking and keep on kicking - but it doesn't feel like it does it better enough.
#57
Posted 04 December 2014 - 12:23 PM
#58
Posted 04 December 2014 - 12:23 PM
Johnny Z, on 04 December 2014 - 12:20 PM, said:
That you are suggesting there is any balance between a DW and an Atlas at the moment is so devoid of even the understanding of basic math or the concept, I will not reply to this since it is most likely a troll or you failed grade 5 math or grade 2 which ever may be the case, and if that is the case I am sorry for suggesting your intelligence quotient is that of a sock HAHA. I dont have an Atlas but there is no balance at the moment between one and a DW.
If you have never run the Atlas against a direwolf how can you possibly say one way or the other?
#59
Posted 04 December 2014 - 12:23 PM
Current DDC build is 2xLPL, 2x AC5, 3xSRM2. And fight at medium range (~400m). It's... okay. Better than my highlander (ha ha, I know), and better results than my -S with AC20, SRM24, and 4xMPL. In theory, the -S build can kill things in two shots. In practice, it overheats like crazy.
#60
Posted 04 December 2014 - 12:23 PM
Johnny Z, on 04 December 2014 - 12:20 PM, said:
Ah, so you obviously understand the comparison from both cockpits. Got it. *sigh*
Edit: Bilbo ninja'd my response, lol.
I don't own DIREWOLVES. But, my experience running my Atlases is that when I get into a 1v1 with a Direwolf the following are true:
1) If I'm not within 300 meters, I'm doing it wrong, because why the HELL would I approach a Direwolf straight on with zero chance of returning fire? Approaching from cover is OP.
2) The Direwolf will have more firepower.
3) The Direwolf can't twist and take MY damage on it's arms.
4) I CAN twist and take it's damage on my arms.
5) By piloting intelligently I can cause more damage to its CT and kill it than it can to MY CT, because I'm tanking a decent portion of its damage on my arms.
6) The best approach to a Direwhale is from the side or rear...and if I get a nice full alpha off first and THEN it turns, I can take it, or half its weapons, out LONG before it has time to kill me. If you're dying in your Atlas then stop facetanking Direwhales start to finish in combat.
Edited by Ghost Badger, 04 December 2014 - 12:32 PM.
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