cdlord, on 05 December 2014 - 12:14 PM, said:
Since they cannot do 12v10, the IS Company vs the Clan Binary, further adjusting the available tonnage per side might be another way to implement this dynamic. Now, I know the Clans are nerfed to hell and gone from their original TT counterparts, but the tonnage gap doesn't have to be that large. Just something to balance the superiority.
Traditionally in war the attacking force needs to be larger than the defending force if the attackers are going to have a chance to succeed. This is because the defenders are usually in fortified positions with home turf advantage. That being said in the case of CW the defenders are protected by a series of walls and I would then assume having the attacking Clans at the same weight amount already puts them at a disadvantage. If anything the attacking force should probably be given a small weight advantage over the defenders, and that applies to IS vs IS as well as Clan vs IS. We should probably see how it plays out first before we start looking to handicap anyone.





















