Corrado, on 07 August 2015 - 02:20 AM, said:
68 +17 armor from quirks, for 2 arms... total damage needed to undress that crab arms, 170.
what if that crab shoots you back for those 170 damage in the torso? oh lets see, you're dead and also probabily the team mate next to you. the crab got yellow structure warning on arms, your team 2 mechs less.
that's good.
well the original post was kinda a joke, about crabs.. But honestly it holds true for some builds..
A crab with dual AC-20's in the arms you can disarm. Take a mech that can run 6 DPS or so, You are talking what 12-15 secs from fresh? But really how often is a mech totally fresh by the time a light or medium hits brawl range, or flanks? But you certainly don't do it standing in front, like i said, that is just dumb play. You do it from the side, or back, or flank or what ever, any place that is safe..
What is one of the first things an assault does, when it starts getting pounded on from a spot it can't see?
If they are smart they twist, and try to find out where the damage is coming. When that happens that means they are not shooting at your teammates, and more worried about you..
If you are in a light that can dish damage, or a medium, this is a completely viable option. And hopefully you have friends on your team that sees that crab start to turn and opens fire, helping you pop that arm, or start in on the rear torso as it turns to chase you. Nothing turns a slow assault into useless faster, than a light or medium, that can play the brawl dance, as it desperately tries to find the offender, before dying and ugly death.
This is part of the strategy part of playing Mechwarrior, Not the i can do 90 points of alpha or pump out 10DPS.. (or what ever high DPS amount people are running these days)
But still, again, it is much easier to keep targeting that arm, then trying to keep targeting a side torso, be it front or back, when trying to stay out of the deadly close range fire of the crab. It is the same reason people attack legs, that you can hit from any angle,, A legged crab is even worse than a disarmed one.. as there is really no way it can turn to shoot you, so you are just going to chew through back armor, and then structure. These are very viable strats..
I think i will keep targeting crabs the way i do.. I am not standing in front of the thing,, And staying directly behind isnt always easy.. But keeping at angles that i can take of arms, and legs gives me tons more options.. to ditch as well.
and yes.. crab legs, and claws dipped in butter, are delicious..
Granted this works way better on a Jag, that has much less armor, but there are many mechs, that often taking off a single arm is a way better way to go to open the fight. But as always it is a completely depends on the situation thing,.
as far as which is better? They are both good in the right hands if ya ask me..
Edited by JC Daxion, 11 August 2015 - 03:16 AM.