#10241
Posted 20 February 2015 - 07:16 AM
Good (largely-symmetric main fuselage) Cauldron-Born :
Bad (highly-asymmetric main fuselage) Cauldron-Born :
#10242
Posted 20 February 2015 - 07:17 AM
Strum Wealh, on 20 February 2015 - 07:16 AM, said:
Good (largely-symmetric main fuselage) Cauldron-Born :
Bad (highly-asymmetric main fuselage) Cauldron-Born :
I think the arms on the MW4 version look pretty good, at least. The legs are mostly alright.
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Unrelated: Here is my hardpoint speculation for all four robots:
Edited by FupDup, 20 February 2015 - 07:25 AM.
#10243
Posted 20 February 2015 - 08:05 AM
Strum Wealh, on 20 February 2015 - 07:16 AM, said:
Good (largely-symmetric main fuselage) Cauldron-Born :
Bad (highly-asymmetric main fuselage) Cauldron-Born :
i think you got it backward...that asymmetric chassis looks way better to me.
#10244
Posted 20 February 2015 - 08:07 AM
Strum Wealh, on 20 February 2015 - 07:16 AM, said:
Good (largely-symmetric main fuselage) Cauldron-Born :
Bad (highly-asymmetric main fuselage) Cauldron-Born :
This is an intteresting turn of events, both the Ebon Jaguar and the Shadow Cat, are post 3050 in apperiance, I am very much looking forward to seeing what Alxe and company can do with them. Though this time, I may be a bit more cautious with buying a clan pack wave 3, after the slip pickings from wave 2....
#10245
Posted 20 February 2015 - 08:10 AM
Metus regem, on 20 February 2015 - 08:07 AM, said:
This is an intteresting turn of events, both the Ebon Jaguar and the Shadow Cat, are post 3050 in apperiance, I am very much looking forward to seeing what Alxe and company can do with them. Though this time, I may be a bit more cautious with buying a clan pack wave 3, after the slip pickings from wave 2....
well, tbh, if anyone expected good from anything but the Hellbringer, they need to improve their BTech-Fu (Though Misty ain't too shabby)
#10246
Posted 20 February 2015 - 08:13 AM
Bishop Steiner, on 20 February 2015 - 08:10 AM, said:
-shrug- I expected more out of the Gargoyle to be honest, but the Mist and Ice, are about where I expected them to be.... Then again, I also expected MWO to see the advantage of having mix of lights/mediums/heavies/assualts all moving at the same pace, and working together....
That being said, the Gargoyle does decently on TT, when used in a ballanced Star....
#10247
Posted 20 February 2015 - 08:14 AM
Metus regem, on 20 February 2015 - 08:13 AM, said:
-shrug- I expected more out of the Gargoyle to be honest, but the Mist and Ice, are about where I expected them to be.... Then again, I also expected MWO to see the advantage of having mix of lights/mediums/heavies/assualts all moving at the same pace, and working together....
That being said, the Gargoyle does decently on TT, when used in a ballanced Star....
no tonnage, no hardpoints, though, pretty obvious from get go.
#10248
Posted 20 February 2015 - 08:16 AM
#10249
Posted 20 February 2015 - 08:17 AM
Bishop Steiner, on 20 February 2015 - 08:14 AM, said:
True, but like I said, I expected more, guess I should have known better.... Then again I can see the uses for the Adder, and find it pretty good, dispite it's nickname of "Badder"...
Talynn DeRaa, on 20 February 2015 - 08:16 AM, said:
Well those arms would protect the ST's pretty well....
#10250
Posted 20 February 2015 - 08:21 AM
Metus regem, on 20 February 2015 - 08:17 AM, said:
Well those arms would protect the ST's pretty well....
They would to an extent, up until you realize that those -massive- pods it has are its side-torsos, as well.
In MW3 and MW4, the thing was damn-near unkillable unless focused fired upon. course though themore you removed from it, the faster its combat effectiveness approached 0.
However, the A, B and C variants of the Cauldron Born all have -very- dangerous loadouts to them by default. and if you mix-match parts that players are gonna use, you open options up to -all- kinds of worlds of hurt.
#10251
Posted 20 February 2015 - 08:23 AM
Metus regem, on 20 February 2015 - 08:17 AM, said:
True, but like I said, I expected more, guess I should have known better.... Then again I can see the uses for the Adder, and find it pretty good, dispite it's nickname of "Badder"...
Well those arms would protect the ST's pretty well....
missile racks had their own hitboxes, too....
#10252
Posted 20 February 2015 - 08:31 AM
Talynn DeRaa, on 20 February 2015 - 08:21 AM, said:
They would to an extent, up until you realize that those -massive- pods it has are its side-torsos, as well.
In MW3 and MW4, the thing was damn-near unkillable unless focused fired upon. course though themore you removed from it, the faster its combat effectiveness approached 0.
However, the A, B and C variants of the Cauldron Born all have -very- dangerous loadouts to them by default. and if you mix-match parts that players are gonna use, you open options up to -all- kinds of worlds of hurt.
I always liked using the Alt A in TT, had one murder a Dire Wolf in a city once... got behind the Dire Wolf and gave it a double tap from behind, both hit CT, and it was over.
#10253
Posted 20 February 2015 - 08:34 AM
Metus regem, on 20 February 2015 - 08:31 AM, said:
I always liked using the Alt A in TT, had one murder a Dire Wolf in a city once... got behind the Dire Wolf and gave it a double tap from behind, both hit CT, and it was over.
Haha, I did something similar in MW3 once. I can already imagine that, despite the Cauldron Born not having ECM, its high speed and low profile, with its firepower, will definitely be a sneak-attack master. That, or a really competent brawler.
course though you could just stick a Gauss Rifle and 2 or 3 ERPPC's on its side-torsos and use the arms as shields and hill-hump...Or stick 4 LRM 10's on it...But those are boring. I wanna get up close and personal
#10254
Posted 20 February 2015 - 08:37 AM
Talynn DeRaa, on 20 February 2015 - 08:34 AM, said:
Haha, I did something similar in MW3 once. I can already imagine that, despite the Cauldron Born not having ECM, its high speed and low profile, with its firepower, will definitely be a sneak-attack master. That, or a really competent brawler.
course though you could just stick a Gauss Rifle and 2 or 3 ERPPC's on its side-torsos and use the arms as shields and hill-hump...Or stick 4 LRM 10's on it...But those are boring. I wanna get up close and personal
Well if they do it right, the Ebon Jaguar, should not be able to hill hump, she should be too short. That and I'd love it if they could get a crouching mechanic like they had in MW 3, gave her a really low profile... could be useful for the Bushwacker too...
#10255
Posted 20 February 2015 - 08:53 AM
Metus regem, on 20 February 2015 - 08:37 AM, said:
Well if they do it right, the Ebon Jaguar, should not be able to hill hump, she should be too short. That and I'd love it if they could get a crouching mechanic like they had in MW 3, gave her a really low profile... could be useful for the Bushwacker too...
Haha, too right. It would really need to expose itself to fire because of how low to the ground it will be. Some people may say it wont be "meta viable" because of all of that, but to me, I think of it as a "point defense' machine, like how I like to use my Nova with its 12 SPL's.
But man...Just think, UAC20, 4ERML's and 3MPL's. A machine like that in MWO is just...dear god.
#10256
Posted 20 February 2015 - 08:58 AM
Talynn DeRaa, on 20 February 2015 - 08:53 AM, said:
Haha, too right. It would really need to expose itself to fire because of how low to the ground it will be. Some people may say it wont be "meta viable" because of all of that, but to me, I think of it as a "point defense' machine, like how I like to use my Nova with its 12 SPL's.
But man...Just think, UAC20, 4ERML's and 3MPL's. A machine like that in MWO is just...dear god.
Well in all fairness, it was my Timber Wolf D build that got me the Jonny 5 and Creaping Death achivements in the same game....
Did it on Forest colony, just stayed out of seight, and murdered things from behind... not a lot of things like dual cERPPC's and 4xcSRM6 to the back.
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