

#10981
Posted 14 September 2015 - 11:14 AM
#10982
Posted 14 September 2015 - 11:33 AM

#10983
Posted 14 September 2015 - 04:03 PM
#10984
Posted 14 September 2015 - 04:10 PM
#10985
Posted 14 September 2015 - 04:58 PM
zagibu, on 14 September 2015 - 04:10 PM, said:
Seeing how it works well on the CPLT-2K, it'd probably work just as well with another 10 tons to play with. The multiple ballistic builds will probably heavily depend on where the extra guns are mounted. They'll probably be much lower than the shoulder cannon, so it might be that it's better to have a single big gun then many smaller ACs
Edited by ShadowbaneX, 14 September 2015 - 04:59 PM.
#10986
Posted 14 September 2015 - 07:16 PM
ShadowbaneX, on 14 September 2015 - 04:03 PM, said:
A lot of Gauss + Medium Lasers, maybe.
#10988
Posted 14 September 2015 - 08:10 PM
I was looking at the Hero version and that low engine cap turns it into a hero CTF-4X...well, one with no ballistics, lots of energy & jjs, which doesn't sound too horrible, but with that low engine cap you can manage something like Gauss, 5 or 6 MPLs and some spare heat sinks. That said, it's going to be painful at 65 kph.
#10989
Posted 14 September 2015 - 08:25 PM
ShadowbaneX, on 14 September 2015 - 08:10 PM, said:
I was looking at the Hero version and that low engine cap turns it into a hero CTF-4X...well, one with no ballistics, lots of energy & jjs, which doesn't sound too horrible, but with that low engine cap you can manage something like Gauss, 5 or 6 MPLs and some spare heat sinks. That said, it's going to be painful at 65 kph.
and low mounted hardpoints. and not enough DHS, if you add the Goose.
#10992
Posted 15 September 2015 - 07:12 AM
Personally I think they can manage to perhaps sell the Crusader and the Marauder II as single mech packs as well, but the MAD II will probably be some time off since the original MAD is already here. The rest... Not so sure they're as easy to sell single as those already mentioned, but let's assume they stick with the single mech sales So here's my guess.
1) Archer: Piloted by Jaime Wolf and Morgan Kell, both big names in the lore and one of the most well known unseen next to the Warhammer and Marauder. The original missile boat.
2) Phoenix Hawk: Reasonably fast 45 tonner with excellent jump capability. All hardpoints in the arms. The stock PXH-1 comes with a Large Laser, Medium Laser and MG in the right arm and a Medium Laser and MG in the left arm. Known in lore to have a particularly excellent comms package, and therefore often serves as a recon lance command mech. Will probably have info warfare buff quirks because of this.
3) Stinger and/or Wasp. The humanoid bugs. Almost identical 20-tonners apart from the Stinger having a Medium Laser and MGs while the Wasp has a Medium laser and an SRM rack. Would make sense to release these two together since they're so much alike as to be almost interchangeable.
Okay, all of those are well known. Time to cool the excitement down a bit so people have time to build up hype again, so some less popular/well known unseen next.
4) Longbow: Bigger and with more missiles than the Archer, but less popular nevertheless. Assault missileboat.
5) The Ostman Industries pack. Ostwar, Ostroc, Ostsol and Ostscout. Why a pack? Because nobody ever asked for an Ostmech.

6) Valkyrie. The less known and less popular member of the "Veritech family" (Crusader, Phoenix Hawk, Valkyrie, Stinger and Wasp). Mostly a Davion mech, and since nobody likes FedRats the Valkyrie has languished in relative obscurity.

Hypetime again, everyone!
7) Crusader! A bruiser of a mech with heavy armor for its tonnage and plenty of firepower. 2 LRM-15, 2 SRM 6, 2 Medium Laser, 2 Machine Guns. Along with the Thunderbolt this was one of the original heavies who could easily go toe to toe with bigger opponents because it often sported significantly more armor (more than both the 10 and 15 ton heavier Warhammer and Marauder)
8) Rifleman: The ancestor of the Jagermech. The original Dakkamech with paperthin armor and a severe lack of heatsinks. People still love it though. Known for excellent Anti-Air tracking and targeting system. Might get some targeting buffs for quirks due to this.

This order has, of course, been pulled from my between my buttcheeks with no other justification than "Yeah, that sounds like it could work".

#10993
Posted 15 September 2015 - 07:16 AM
#10994
Posted 15 September 2015 - 08:03 AM
Steinar Bergstol, on 15 September 2015 - 07:12 AM, said:
Personally I think they can manage to perhaps sell the Crusader and the Marauder II as single mech packs as well, but the MAD II will probably be some time off since the original MAD is already here. The rest... Not so sure they're as easy to sell single as those already mentioned, but let's assume they stick with the single mech sales So here's my guess.
1) Archer: Piloted by Jaime Wolf and Morgan Kell, both big names in the lore and one of the most well known unseen next to the Warhammer and Marauder. The original missile boat.
2) Phoenix Hawk: Reasonably fast 45 tonner with excellent jump capability. All hardpoints in the arms. The stock PXH-1 comes with a Large Laser, Medium Laser and MG in the right arm and a Medium Laser and MG in the left arm. Known in lore to have a particularly excellent comms package, and therefore often serves as a recon lance command mech. Will probably have info warfare buff quirks because of this.
3) Stinger and/or Wasp. The humanoid bugs. Almost identical 20-tonners apart from the Stinger having a Medium Laser and MGs while the Wasp has a Medium laser and an SRM rack. Would make sense to release these two together since they're so much alike as to be almost interchangeable.
Okay, all of those are well known. Time to cool the excitement down a bit so people have time to build up hype again, so some less popular/well known unseen next.
4) Longbow: Bigger and with more missiles than the Archer, but less popular nevertheless. Assault missileboat.
5) The Ostman Industries pack. Ostwar, Ostroc, Ostsol and Ostscout. Why a pack? Because nobody ever asked for an Ostmech.

6) Valkyrie. The less known and less popular member of the "Veritech family" (Crusader, Phoenix Hawk, Valkyrie, Stinger and Wasp). Mostly a Davion mech, and since nobody likes FedRats the Valkyrie has languished in relative obscurity.

Hypetime again, everyone!
7) Crusader! A bruiser of a mech with heavy armor for its tonnage and plenty of firepower. 2 LRM-15, 2 SRM 6, 2 Medium Laser, 2 Machine Guns. Along with the Thunderbolt this was one of the original heavies who could easily go toe to toe with bigger opponents because it often sported significantly more armor (more than both the 10 and 15 ton heavier Warhammer and Marauder)
8) Rifleman: The ancestor of the Jagermech. The original Dakkamech with paperthin armor and a severe lack of heatsinks. People still love it though. Known for excellent Anti-Air tracking and targeting system. Might get some targeting buffs for quirks due to this.

This order has, of course, been pulled from my between my buttcheeks with no other justification than "Yeah, that sounds like it could work".

A little quirk about the Riflemen, the armour distribution between front and rear is exactly the same, the mech also had arms that could be flipped to face the rear of the mech, this worked out as once you had your front stripped, you turned around and walked backwards into the fight.
#10996
Posted 15 September 2015 - 09:48 AM
Steinar Bergstol, on 15 September 2015 - 07:12 AM, said:
Personally I think they can manage to perhaps sell the Crusader and the Marauder II as single mech packs as well, but the MAD II will probably be some time off since the original MAD is already here. The rest... Not so sure they're as easy to sell single as those already mentioned, but let's assume they stick with the single mech sales So here's my guess.
1) Archer: Piloted by Jaime Wolf and Morgan Kell, both big names in the lore and one of the most well known unseen next to the Warhammer and Marauder. The original missile boat.
2) Phoenix Hawk: Reasonably fast 45 tonner with excellent jump capability. All hardpoints in the arms. The stock PXH-1 comes with a Large Laser, Medium Laser and MG in the right arm and a Medium Laser and MG in the left arm. Known in lore to have a particularly excellent comms package, and therefore often serves as a recon lance command mech. Will probably have info warfare buff quirks because of this.
3) Stinger and/or Wasp. The humanoid bugs. Almost identical 20-tonners apart from the Stinger having a Medium Laser and MGs while the Wasp has a Medium laser and an SRM rack. Would make sense to release these two together since they're so much alike as to be almost interchangeable.
Okay, all of those are well known. Time to cool the excitement down a bit so people have time to build up hype again, so some less popular/well known unseen next.
4) Longbow: Bigger and with more missiles than the Archer, but less popular nevertheless. Assault missileboat.
5) The Ostman Industries pack. Ostwar, Ostroc, Ostsol and Ostscout. Why a pack? Because nobody ever asked for an Ostmech.

6) Valkyrie. The less known and less popular member of the "Veritech family" (Crusader, Phoenix Hawk, Valkyrie, Stinger and Wasp). Mostly a Davion mech, and since nobody likes FedRats the Valkyrie has languished in relative obscurity.

Hypetime again, everyone!
7) Crusader! A bruiser of a mech with heavy armor for its tonnage and plenty of firepower. 2 LRM-15, 2 SRM 6, 2 Medium Laser, 2 Machine Guns. Along with the Thunderbolt this was one of the original heavies who could easily go toe to toe with bigger opponents because it often sported significantly more armor (more than both the 10 and 15 ton heavier Warhammer and Marauder)
8) Rifleman: The ancestor of the Jagermech. The original Dakkamech with paperthin armor and a severe lack of heatsinks. People still love it though. Known for excellent Anti-Air tracking and targeting system. Might get some targeting buffs for quirks due to this.

This order has, of course, been pulled from my between my buttcheeks with no other justification than "Yeah, that sounds like it could work".

I hope for this:
STANDALONE:
- Marauder; (hero mech: Bountyhunter) -> done
- Warhammer; (hero mech: Natasha Kerensky's "Black Lady"*)
- Archer; (hero mech: Morgan Kell's Archer with ECM. Possible names: "Immortal" or "Phantom"**)
- Crusader. (hero mech: Galen Cox's Crusader)
PROJECT PHOENIX II:
- Wasp;
- Phoenix Hawk;
- Rifleman;
- Longbow.
[Reinforcements] Stinger and Valkyrie
Marauder II, if it ever comes, can wait a good time (should be released after a Marauder IIC).
An frack the Ostmechs.
* From the book Wolves at the Border, chapter 32.
** Immortal because Morgan Kell simply can't be killed by combat, bomb explosion, etc. Phantom is a reference for the supposedly sobrenatural powers of Morgan Kell in his Archer.
Edited by Odanan, 18 September 2015 - 10:20 AM.
#10997
Posted 15 September 2015 - 12:44 PM
Odanan, on 15 September 2015 - 09:48 AM, said:
Howabout Hassan Ali Khaled or Esmerelda, instead?

Natasha went back to the Clans in 3049, and in 3052 (MWO's current "present") she'd be piloting her unique Daishi configuration, "Widowmaker"; as such, the association with Natasha should be reserved for the inevitable Hero Daishi & another notable pilot associated with the eventual Hero Warhammer.

Edited by Strum Wealh, 15 September 2015 - 12:45 PM.
#10998
Posted 15 September 2015 - 02:09 PM
They've got their Golden Geese with the first two, they don't need a 3rd.
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