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Ultimate Mech Discussion Thread

BattleMech Balance

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#10981 Jack Gallows

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Posted 14 September 2015 - 05:35 AM

View PostOdanan, on 14 September 2015 - 05:02 AM, said:

Yes, it looks like the Battletech art will be much more unified from now on. MWO inspired the art for the tabletop books and now the TT, with the Unseen, inspires MWO back.

Thanks God we had Alex Iglesias to set up the standard. I hope in 10 years the next Mechwarrior/Battletech title will be heavily drawn over MWO's designs.


Well, Shimmering Sword and Flying Debris had been doing artwork for the table top before MW:O was even a thing so it's more that the tabletop and by default FD has been the main influence in MW:O artstyle not the other way around. MW:O's really just contributing mostly to the new Harebrained Schemes Battletech game but I foresee those mechs looking more like their concepts in game then MW:O's generally do.

But yes, it's awesome that it's so unified and that we've got some great artists bringing the mechs to life.

#10982 Strum Wealh

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Posted 14 September 2015 - 11:14 AM

The Marauder variants are now known!

#10983 Jack Gallows

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Posted 14 September 2015 - 11:33 AM

Posted Image

#10984 ShadowbaneX

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Posted 14 September 2015 - 04:03 PM

So what are people thinking for the Marauder? I'm thinking we'll be seeing plenty of 2 AC/5 builds, backed up with either PPCs or LPLs. Possibly triple LPL with a pair of MPLs for back up on the 5D. If there's tonnage of people want to use XLs there might be room for some SRM4s on there too.

#10985 zagibu

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Posted 14 September 2015 - 04:10 PM

If I had a 3R, I'd do a 3xAC/5 + 4xML build. 2xAC/5 + 2xLL might work, too.

#10986 ShadowbaneX

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Posted 14 September 2015 - 04:58 PM

View Postzagibu, on 14 September 2015 - 04:10 PM, said:

If I had a 3R, I'd do a 3xAC/5 + 4xML build. 2xAC/5 + 2xLL might work, too.


Seeing how it works well on the CPLT-2K, it'd probably work just as well with another 10 tons to play with. The multiple ballistic builds will probably heavily depend on where the extra guns are mounted. They'll probably be much lower than the shoulder cannon, so it might be that it's better to have a single big gun then many smaller ACs

Edited by ShadowbaneX, 14 September 2015 - 04:59 PM.


#10987 Odanan

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Posted 14 September 2015 - 07:16 PM

View PostShadowbaneX, on 14 September 2015 - 04:03 PM, said:

So what are people thinking for the Marauder? I'm thinking we'll be seeing plenty of 2 AC/5 builds, backed up with either PPCs or LPLs. Possibly triple LPL with a pair of MPLs for back up on the 5D. If there's tonnage of people want to use XLs there might be room for some SRM4s on there too.

A lot of Gauss + Medium Lasers, maybe.

#10988 Bishop Steiner

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Posted 14 September 2015 - 08:08 PM

View PostOdanan, on 14 September 2015 - 07:16 PM, said:

A lot of Gauss + Medium Lasers, maybe.

sadly, this...or 3x LL + Goose

#10989 ShadowbaneX

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Posted 14 September 2015 - 08:10 PM

Meta makes me cry myself to sleep at night.

I was looking at the Hero version and that low engine cap turns it into a hero CTF-4X...well, one with no ballistics, lots of energy & jjs, which doesn't sound too horrible, but with that low engine cap you can manage something like Gauss, 5 or 6 MPLs and some spare heat sinks. That said, it's going to be painful at 65 kph.

#10990 Bishop Steiner

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Posted 14 September 2015 - 08:25 PM

View PostShadowbaneX, on 14 September 2015 - 08:10 PM, said:

Meta makes me cry myself to sleep at night.

I was looking at the Hero version and that low engine cap turns it into a hero CTF-4X...well, one with no ballistics, lots of energy & jjs, which doesn't sound too horrible, but with that low engine cap you can manage something like Gauss, 5 or 6 MPLs and some spare heat sinks. That said, it's going to be painful at 65 kph.

and low mounted hardpoints. and not enough DHS, if you add the Goose.

#10991 MeiSooHaityu

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Posted 15 September 2015 - 06:40 AM

View PostBishop Steiner, on 14 September 2015 - 08:25 PM, said:

and low mounted hardpoints. and not enough DHS, if you add the Goose.



It's fine...It's fine.

6 Flamers and an MG and you are ready to rock :D...Profit!

#10992 Red Shrike

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Posted 15 September 2015 - 06:44 AM

View PostShadowbaneX, on 14 September 2015 - 08:10 PM, said:

Meta makes me cry myself to sleep at night.

Then maybe you should let it go.

#10993 Steinar Bergstol

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Posted 15 September 2015 - 07:12 AM

So, after the Marauder (assuming it's a successful sale, and I don't see why it wouldn't be) is the Warhammer. Any guesses for the order of release for the remaining unseen after that?

Personally I think they can manage to perhaps sell the Crusader and the Marauder II as single mech packs as well, but the MAD II will probably be some time off since the original MAD is already here. The rest... Not so sure they're as easy to sell single as those already mentioned, but let's assume they stick with the single mech sales So here's my guess.

1) Archer: Piloted by Jaime Wolf and Morgan Kell, both big names in the lore and one of the most well known unseen next to the Warhammer and Marauder. The original missile boat.

2) Phoenix Hawk: Reasonably fast 45 tonner with excellent jump capability. All hardpoints in the arms. The stock PXH-1 comes with a Large Laser, Medium Laser and MG in the right arm and a Medium Laser and MG in the left arm. Known in lore to have a particularly excellent comms package, and therefore often serves as a recon lance command mech. Will probably have info warfare buff quirks because of this.

3) Stinger and/or Wasp. The humanoid bugs. Almost identical 20-tonners apart from the Stinger having a Medium Laser and MGs while the Wasp has a Medium laser and an SRM rack. Would make sense to release these two together since they're so much alike as to be almost interchangeable.

Okay, all of those are well known. Time to cool the excitement down a bit so people have time to build up hype again, so some less popular/well known unseen next.

4) Longbow: Bigger and with more missiles than the Archer, but less popular nevertheless. Assault missileboat.

5) The Ostman Industries pack. Ostwar, Ostroc, Ostsol and Ostscout. Why a pack? Because nobody ever asked for an Ostmech. :D They're not gonna sell well solo, but a reasonably priced pack might do okay.

6) Valkyrie. The less known and less popular member of the "Veritech family" (Crusader, Phoenix Hawk, Valkyrie, Stinger and Wasp). Mostly a Davion mech, and since nobody likes FedRats the Valkyrie has languished in relative obscurity. :D Light and relatively mobile mech sporting LRMs and a medium laser.

Hypetime again, everyone!

7) Crusader! A bruiser of a mech with heavy armor for its tonnage and plenty of firepower. 2 LRM-15, 2 SRM 6, 2 Medium Laser, 2 Machine Guns. Along with the Thunderbolt this was one of the original heavies who could easily go toe to toe with bigger opponents because it often sported significantly more armor (more than both the 10 and 15 ton heavier Warhammer and Marauder)

8) Rifleman: The ancestor of the Jagermech. The original Dakkamech with paperthin armor and a severe lack of heatsinks. People still love it though. Known for excellent Anti-Air tracking and targeting system. Might get some targeting buffs for quirks due to this. :)

This order has, of course, been pulled from my between my buttcheeks with no other justification than "Yeah, that sounds like it could work". :)

#10994 Red Shrike

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Posted 15 September 2015 - 07:16 AM

I'm still waiting for the Flea.

#10995 Metus regem

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Posted 15 September 2015 - 08:03 AM

View PostSteinar Bergstol, on 15 September 2015 - 07:12 AM, said:

So, after the Marauder (assuming it's a successful sale, and I don't see why it wouldn't be) is the Warhammer. Any guesses for the order of release for the remaining unseen after that?

Personally I think they can manage to perhaps sell the Crusader and the Marauder II as single mech packs as well, but the MAD II will probably be some time off since the original MAD is already here. The rest... Not so sure they're as easy to sell single as those already mentioned, but let's assume they stick with the single mech sales So here's my guess.

1) Archer: Piloted by Jaime Wolf and Morgan Kell, both big names in the lore and one of the most well known unseen next to the Warhammer and Marauder. The original missile boat.

2) Phoenix Hawk: Reasonably fast 45 tonner with excellent jump capability. All hardpoints in the arms. The stock PXH-1 comes with a Large Laser, Medium Laser and MG in the right arm and a Medium Laser and MG in the left arm. Known in lore to have a particularly excellent comms package, and therefore often serves as a recon lance command mech. Will probably have info warfare buff quirks because of this.

3) Stinger and/or Wasp. The humanoid bugs. Almost identical 20-tonners apart from the Stinger having a Medium Laser and MGs while the Wasp has a Medium laser and an SRM rack. Would make sense to release these two together since they're so much alike as to be almost interchangeable.

Okay, all of those are well known. Time to cool the excitement down a bit so people have time to build up hype again, so some less popular/well known unseen next.

4) Longbow: Bigger and with more missiles than the Archer, but less popular nevertheless. Assault missileboat.

5) The Ostman Industries pack. Ostwar, Ostroc, Ostsol and Ostscout. Why a pack? Because nobody ever asked for an Ostmech. :D They're not gonna sell well solo, but a reasonably priced pack might do okay.

6) Valkyrie. The less known and less popular member of the "Veritech family" (Crusader, Phoenix Hawk, Valkyrie, Stinger and Wasp). Mostly a Davion mech, and since nobody likes FedRats the Valkyrie has languished in relative obscurity. :D Light and relatively mobile mech sporting LRMs and a medium laser.

Hypetime again, everyone!

7) Crusader! A bruiser of a mech with heavy armor for its tonnage and plenty of firepower. 2 LRM-15, 2 SRM 6, 2 Medium Laser, 2 Machine Guns. Along with the Thunderbolt this was one of the original heavies who could easily go toe to toe with bigger opponents because it often sported significantly more armor (more than both the 10 and 15 ton heavier Warhammer and Marauder)

8) Rifleman: The ancestor of the Jagermech. The original Dakkamech with paperthin armor and a severe lack of heatsinks. People still love it though. Known for excellent Anti-Air tracking and targeting system. Might get some targeting buffs for quirks due to this. :)

This order has, of course, been pulled from my between my buttcheeks with no other justification than "Yeah, that sounds like it could work". :)



A little quirk about the Riflemen, the armour distribution between front and rear is exactly the same, the mech also had arms that could be flipped to face the rear of the mech, this worked out as once you had your front stripped, you turned around and walked backwards into the fight.

#10996 CDLord HHGD

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Posted 15 September 2015 - 09:16 AM

View PostTimberwolf581, on 15 September 2015 - 07:16 AM, said:

I'm still waiting for the Flea.

Me too!

#10997 Odanan

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Posted 15 September 2015 - 09:48 AM

View PostSteinar Bergstol, on 15 September 2015 - 07:12 AM, said:

So, after the Marauder (assuming it's a successful sale, and I don't see why it wouldn't be) is the Warhammer. Any guesses for the order of release for the remaining unseen after that?

Personally I think they can manage to perhaps sell the Crusader and the Marauder II as single mech packs as well, but the MAD II will probably be some time off since the original MAD is already here. The rest... Not so sure they're as easy to sell single as those already mentioned, but let's assume they stick with the single mech sales So here's my guess.

1) Archer: Piloted by Jaime Wolf and Morgan Kell, both big names in the lore and one of the most well known unseen next to the Warhammer and Marauder. The original missile boat.

2) Phoenix Hawk: Reasonably fast 45 tonner with excellent jump capability. All hardpoints in the arms. The stock PXH-1 comes with a Large Laser, Medium Laser and MG in the right arm and a Medium Laser and MG in the left arm. Known in lore to have a particularly excellent comms package, and therefore often serves as a recon lance command mech. Will probably have info warfare buff quirks because of this.

3) Stinger and/or Wasp. The humanoid bugs. Almost identical 20-tonners apart from the Stinger having a Medium Laser and MGs while the Wasp has a Medium laser and an SRM rack. Would make sense to release these two together since they're so much alike as to be almost interchangeable.

Okay, all of those are well known. Time to cool the excitement down a bit so people have time to build up hype again, so some less popular/well known unseen next.

4) Longbow: Bigger and with more missiles than the Archer, but less popular nevertheless. Assault missileboat.

5) The Ostman Industries pack. Ostwar, Ostroc, Ostsol and Ostscout. Why a pack? Because nobody ever asked for an Ostmech. :D They're not gonna sell well solo, but a reasonably priced pack might do okay.

6) Valkyrie. The less known and less popular member of the "Veritech family" (Crusader, Phoenix Hawk, Valkyrie, Stinger and Wasp). Mostly a Davion mech, and since nobody likes FedRats the Valkyrie has languished in relative obscurity. :D Light and relatively mobile mech sporting LRMs and a medium laser.

Hypetime again, everyone!

7) Crusader! A bruiser of a mech with heavy armor for its tonnage and plenty of firepower. 2 LRM-15, 2 SRM 6, 2 Medium Laser, 2 Machine Guns. Along with the Thunderbolt this was one of the original heavies who could easily go toe to toe with bigger opponents because it often sported significantly more armor (more than both the 10 and 15 ton heavier Warhammer and Marauder)

8) Rifleman: The ancestor of the Jagermech. The original Dakkamech with paperthin armor and a severe lack of heatsinks. People still love it though. Known for excellent Anti-Air tracking and targeting system. Might get some targeting buffs for quirks due to this. :)

This order has, of course, been pulled from my between my buttcheeks with no other justification than "Yeah, that sounds like it could work". :)

I hope for this:

STANDALONE:

- Marauder; (hero mech: Bountyhunter) -> done
- Warhammer; (hero mech: Natasha Kerensky's "Black Lady"*)
- Archer; (hero mech: Morgan Kell's Archer with ECM. Possible names: "Immortal" or "Phantom"**)
- Crusader. (hero mech: Galen Cox's Crusader)

PROJECT PHOENIX II:

- Wasp;
- Phoenix Hawk;
- Rifleman;
- Longbow.
[Reinforcements] Stinger and Valkyrie

Marauder II, if it ever comes, can wait a good time (should be released after a Marauder IIC).

An frack the Ostmechs.

* From the book Wolves at the Border, chapter 32.
** Immortal because Morgan Kell simply can't be killed by combat, bomb explosion, etc. Phantom is a reference for the supposedly sobrenatural powers of Morgan Kell in his Archer.

Edited by Odanan, 18 September 2015 - 10:20 AM.


#10998 Strum Wealh

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Posted 15 September 2015 - 12:44 PM

View PostOdanan, on 15 September 2015 - 09:48 AM, said:

- Warhammer; (hero mech: Natasha Kerensky's Black Lady)

Howabout Hassan Ali Khaled or Esmerelda, instead? ;)

Natasha went back to the Clans in 3049, and in 3052 (MWO's current "present") she'd be piloting her unique Daishi configuration, "Widowmaker"; as such, the association with Natasha should be reserved for the inevitable Hero Daishi & another notable pilot associated with the eventual Hero Warhammer. -_-

Edited by Strum Wealh, 15 September 2015 - 12:45 PM.


#10999 ShadowbaneX

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Posted 15 September 2015 - 02:09 PM

Yeah, the Marauder & the Warhammer are probably the two best IS heavies (and as such, the biggest cash cows) so you sell those individually. For the rest? I'd think the Pheonix Hawk is likely the next most popular, but it's the only medium available. I'd just put out Project Phoenix II with what you listed and two reinforcement packs, one with a pair of lights and another with a pair of heavies.

They've got their Golden Geese with the first two, they don't need a 3rd.

#11000 Bishop Steiner

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Posted 16 September 2015 - 07:49 PM

our Next Mech Pack
Posted Image

(looks like photobucket ate my edit)

Edited by Bishop Steiner, 17 September 2015 - 05:19 AM.






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