

#11621
Posted 23 December 2015 - 01:10 PM
Ostscout - literally a worse spider, only one energy point only variant trades that out for a tag. 35 tons, JJs
Ostsol - sort of like a quickdraw, all energy and some jump jets, variants have PPCs or pulse. 60 tons, JJs
Ostwar - old design with bunch of primitive parts, missile fists and not many variants. 65 tons, small engine
Think that is all of them, not really a lot of variants except for the Ostroc.
#11622
Posted 23 December 2015 - 01:43 PM
Juodas Varnas, on 23 December 2015 - 07:04 AM, said:
What we need is the 40 tonners!
Like the Vulcan.
Or the Assassin...
As for assault mechs, you guys already know I advocate the Nightstar. Although the Charger would be good. As long as we stay away from the Cyclops...
#11624
Posted 23 December 2015 - 02:11 PM
Bishop Steiner, on 23 December 2015 - 11:25 AM, said:
Just sayin, bruh!
Sadly, I have never played the Robotech RPG even though I own enough of those old books to do so. I used them as a basis for my mechwarrior conversion to d20.
The grime and grind of Battletech better suits my taste. The only anime that came close was Gundam 8th MS Team.
#11625
Posted 23 December 2015 - 02:39 PM
Bishop Steiner, on 23 December 2015 - 11:25 AM, said:
Just sayin, bruh!
I figured someone mentioning the Monster was the reason I opened this thread on a whim. The red string of fate binds me to that beautiful machine

#11626
Posted 23 December 2015 - 03:50 PM
TheArisen, on 23 December 2015 - 01:43 PM, said:
As for assault mechs, you guys already know I advocate the Nightstar. Although the Charger would be good. As long as we stay away from the Cyclops...
I think the Vulcan is more unique and cool looking, but I want them both real bad.
SgtMagor, on 23 December 2015 - 01:46 PM, said:
have to revisit that concept now that there is an MWO
#11627
Posted 23 December 2015 - 05:23 PM
Bishop Steiner, on 23 December 2015 - 03:50 PM, said:
have to revisit that concept now that there is an MWO
Glad I'm not the only one who sees this

#11628
Posted 23 December 2015 - 05:26 PM
#11629
Posted 23 December 2015 - 08:27 PM
Bishop Steiner, on 23 December 2015 - 03:50 PM, said:
have to revisit that concept now that there is an MWO
Yeah but the Vulcan is supposed to somehow make use of ballistic weapons at 40 tons. The Assassin would fill a role that's unfilled currently.
As for the second part, yes, you should do a new Nightstar.

#11630
Posted 23 December 2015 - 09:52 PM
TheArisen, on 23 December 2015 - 08:27 PM, said:
As for the second part, yes, you should do a new Nightstar.

Two version of the Vulcan makes use of a ballistics at 40 tons, and a UAC5 is doable. Depending on hardpoint inflation, may 4x MG, etc.
-VL-2T
The Vulcan's primary weapons are a Firestorm Flamer mounted in the right arm and a SperryBrowning Machine Gun in the left arm, fed by one ton of ammunition stored in the left torso. To give it some anti-'Mech firepower the Vulcan was given a reliable Armstrong Autocannon/2 with one ton of ammo, both mounted in the right torso, however it performed poorly in this regard and was most often employed as an anti-building weapon. A Randell Medium Laser in the left torso served as a back-up weapon for the autocannon, while ten heat sinks are used to keep the 'Mech cool.
-VL-5T
One of the most common of the Vulcan's early variants, the 5T was introduced a year after the original model debuted. It removes the Autocannon/2 and replaces it with three Maxum medium lasers, using the mass saved to add two additional tons of armor. The majority of the Federated Suns' Vulcans were 5T models.
-VT-5M
The 5M Vulcan is an upgrade of the 2T version used by House Marik that makes the 'Mech far more effective in close range combat. The 'Mech uses a Crucis-II Delux Endo Steel chassis and removes the autocannon for a Tronel PPL-20 Large Pulse Laser and also upgrades the Medium Laser to a Tronel XII Medium Pulse Laser. Eleven double heat sinks were also incorporated. This version of the Vulcan began production in 3052 and ceased only with the destruction of Nimakachi's Tematagi plant in 3069.
-VT-5S
The 5S Vulcan is an upgrade of the 2T version used by House Steiner which replaces the standard fusion engine with an extralight engine and also upgrades the armor to Lexington Ltd. High Grade Ferro-Fibrous with CASE to protect itself from ammunition explosions. The inclusion of MASC enables the 5S to move up to 129 km/h in short bursts. Additionally, the Autocannon/2 has been replaced with an Imperator Ultra Autocannon/5.
I like the Assassin as well, but it's not like Missiles are amazing either, ATM. Even with massive hardpoint inflation, you end up with a glorified scout hunter.
Also, if I can do THIS with a Vulcan (with Dingo Red's 3D skills assisting)



Imagine what Alex could do.
And if that ain't the most unique looking humanoid mech, IDK what is.
#11632
Posted 24 December 2015 - 12:20 AM
Juodas Varnas, on 24 December 2015 - 12:15 AM, said:
What's your point?
The point is ballistic weapons heavier than MGs are either too heavy or borderline useless on lighter mechs.
The Urbie isn't exactly a strong mech.
Edited by TheArisen, 24 December 2015 - 12:21 AM.
#11634
Posted 24 December 2015 - 05:10 AM
TheArisen, on 23 December 2015 - 08:27 PM, said:
Even if I like the "scarecrow" look of the Vulcan, yes, I think the Assassin would be more useful at 40 tons.
Bishop Steiner, on 23 December 2015 - 09:52 PM, said:

OK, I changed my mind.
#11635
Posted 24 December 2015 - 09:19 AM
#11637
Posted 24 December 2015 - 01:07 PM
Odanan, on 24 December 2015 - 05:10 AM, said:
OK, I changed my mind.
I have to agree, its a battle between looks & utility, even though the Assassin is pretty cool, the Vulcan is totally unique looking.
I still prefer the Assassin though.
Edited by TheArisen, 24 December 2015 - 07:49 PM.
#11639
Posted 27 December 2015 - 11:51 AM
- MWO started the closed beta in July 17, 2012 with 4 mechs (Atlas, Catapult, Hunchback and Jenner)
- since then, more 62 mechs were released, roughly 1.5 new chassis per month.
- that means 2016 might add up to 18 new mechs to the game.
Which will be the 2016 mechs? Here are my guesses:
- Clan Battlemech pack: Piranha, Conjurer, Black Python, Kodiak
- "Phoenix Project II": Wasp, Phoenix Hawk, Crusader, Longbow;
- Possibly Stinger and Valkyrie to round up all Macross Unseen;
- Origins IIC 2: Urbanmech IIC, Shadow Hawk IIC (or Griffin IIC), Rifleman IIC, Marauder IIC; (would prefer the Wave 4 first)
- Resistance III: Flea (would prefer the Javelin), Bushwacker (or maybe the Assassin), Ostroc (heck, why not? I'm looking forward for the Alex Iglesias' take on this ugliness. Still, I would prefer the Lancelot or the Guillotine), Cyclops (would prefer the Charger or the Annihilator);
(and for the beginning of 2017)
- Clan Wave IV: Fire Falcon, Black Lanner, Night Gyr, Turkina.
So, make your lists! Let's see who calls better.
EDIT: after reading this tweet, I think the next full pack will be IS (Project Phoenix II).
Edited by Odanan, 29 December 2015 - 09:37 AM.
updated the Resistance III pack
#11640
Posted 27 December 2015 - 02:20 PM
Odanan, on 27 December 2015 - 11:51 AM, said:
- MWO started the closed beta in July 17, 2012 with 4 mechs (Atlas, Catapult, Hunchback and Jenner)
- since then, more 62 mechs were released, roughly 1.5 new chassis per month.
- that means 2016 might add up to 18 new mechs to the game.
Which will be the 2016 mechs? Here are my guesses:
- Clan Battlemech pack: Piranha, Conjurer, Black Python, Kodiak
- "Phoenix Project II": Wasp, Phoenix Hawk, Crusader, Longbow;
- Possibly Stinger and Valkyrie to round up all Macross Unseen;
- Origins IIC 2: Urbanmech IIC, Shadow Hawk IIC (or Griffin IIC), Rifleman IIC, Marauder IIC; (would prefer the Wave 4 first)
- Resistance III: Flea (would prefer the Javelin), Bushwacker, ?, Cyclops (would prefer the Charger);
(and for the beginning of 2017)
- Clan Wave 4: Fire Falcon, Black Lanner, Night Gyr, Turkina.
So, make your lists! Let's see who calls better.
I agree with most except Res.3. For Res. 3 I'd put: light: Flea(also prefer the Javelin)
Medium: Assassin because Russ stated on Twitter he likes the idea of the Assassin
Heavy: Anvil or Penetrator because I've no clue what's probable here but I want one of these two.
Assault: I hate to say the Cyclops but it's probable. (Wtb Nightstar, Charger or Pillager)
Hopefully they say no to the Flea & Cyclops.
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