#12321
Posted 07 March 2016 - 06:41 PM
#12324
Posted 07 March 2016 - 07:16 PM
#12325
Posted 07 March 2016 - 07:20 PM
FLG 01, on 07 March 2016 - 07:16 PM, said:
can't get it to load, though I think it's my crap internet. which flag?
#12326
Posted 07 March 2016 - 07:23 PM
https://en.wikipedia...Flag_of_Germany
I think it works nice in combination with the blue, better than a metallic gold.
Edited by FLG 01, 07 March 2016 - 07:31 PM.
#12327
Posted 07 March 2016 - 07:44 PM
FLG 01, on 07 March 2016 - 07:16 PM, said:
Image posted for easier viewing:
#12328
Posted 08 March 2016 - 06:33 AM
@ Bishop: Alexander Carlyle served with the 1st Royal Guards until 3065 when he was reassigned to the 2nd Royal Guards. Here are my takes on their insignia.
Of course you can use the canonic versions, too, if you dislike them.
(They are not my best work anyway; and I think I may revise them).
Royal Guards Brigade
1st Royal Guards
Alternate version:
2nd Royal Guards
3rd Royal Guards
Edited by FLG 01, 08 March 2016 - 06:34 AM.
#12330
Posted 09 March 2016 - 10:10 PM
Thoughts?
#12331
Posted 10 March 2016 - 05:17 AM
When I talk about bulk in the legs, it will have artificial muscles, skeletal frames, electric motors and joint systems. That's all required equipment in there under the armour.
#12332
Posted 10 March 2016 - 05:27 AM
Metus regem, on 10 March 2016 - 05:17 AM, said:
When I talk about bulk in the legs, it will have artificial muscles, skeletal frames, electric motors and joint systems. That's all required equipment in there under the armour.
I agree that the legs need to be larger, but CK did follow the general design of the existing MC MKII which has skinny legs :/. Just look at the MKII in MW4, they are thin like toothpicks and worse yet, bow legged like a crippled cowboy.
I hope that when the Mad Cat MKII is added to MWO, they make the legs look appropriate.
#12333
Posted 10 March 2016 - 05:32 AM
MeiSooHaityu, on 10 March 2016 - 05:27 AM, said:
I agree that the legs need to be larger, but CK did follow the general design of the existing MC MKII which has skinny legs :/. Just look at the MKII in MW4, they are thin like toothpicks and worse yet, bow legged like a crippled cowboy.
I hope that when the Mad Cat MKII is added to MWO, they make the legs look appropriate.
Yup I know...
The nice thing is, they could take the Timby's legs and up scale them by 20% to get them about right for a 90t Mech I think.
Admittedly, it took a little while for the MWOafied Timby to grow on me, but now that it has, I look at the TRO Timby's and feel like they are not right.
#12334
Posted 10 March 2016 - 06:30 AM
CK16, on 09 March 2016 - 10:10 PM, said:
Thoughts?
It is amazing!
I feel warm inside. For Blake, I think you are converting me to the Church of MKII!
Please consider these changes:
Edited by Odanan, 10 March 2016 - 06:31 AM.
#12335
Posted 10 March 2016 - 06:34 AM
Metus regem, on 10 March 2016 - 05:32 AM, said:
The nice thing is, they could take the Timby's legs and up scale them by 20% to get them about right for a 90t Mech I think.
Admittedly, it took a little while for the MWOafied Timby to grow on me, but now that it has, I look at the TRO Timby's and feel like they are not right.
I still prefer this version of the MWO Timberwolf:
It's from this thread.
#12336
Posted 10 March 2016 - 08:26 AM
Odanan, on 10 March 2016 - 06:30 AM, said:
I feel warm inside. For Blake, I think you are converting me to the Church of MKII!
Please consider these changes:
I can do these changes lol. Also yea the legs I was playing with for now I went with the simple MW4/TRO legs they both are mounted outside the thigh instead of in line with the upper leg. I was considering doing up like you said the TBR's legs they would probably be the best idea. Though of Direwolf thighs but those just are so fat and no range of movement :/
I was wanting to allow this thing to have a decent stride. Something like this . Not just looking like moving feet really fast to go fast you know a more running stride for a faster Assault. WE will see though.
#12337
Posted 10 March 2016 - 07:27 PM
MC-MKII-6?
Alright now I had a lot of fun! Renders!
Edited by CK16, 10 March 2016 - 07:29 PM.
#12338
Posted 10 March 2016 - 07:35 PM
That is what I would expect for the Mk II, well done CK.
#12340
Posted 11 March 2016 - 03:30 AM
Few more pics in the respective thread.
http://mwomercs.com/...26#entry5071426
It was quite fun to make it. Well, until i decided (and completely failed) to rig the model (for the purposes of posing). Might be because the model was made in Sketchup and then exported to Blender for rigging (I find Sketchup so much more comfortable and intuitive to use. I just can't wrap my head around Blender's UI). However, i might be just stupid.
13 user(s) are reading this topic
0 members, 13 guests, 0 anonymous users