TrapJaw80, on 05 March 2016 - 10:51 AM, said:
Not soon (from what we know). However it was stated that every mech will get a hero. So if it doesn't it'll have it. But omnimech heros are currently debatable. All battlemechs however are in the goods.
Odanan, on 06 March 2016 - 12:47 PM, said:
2nd IIC pack: Locust IIC (25 tons), Griffin IIC (40 tons), Rifleman IIC (65 tons), Marauder IIC (85 tons) - all "Unseen" pack.
3rd IIC pack: UrbanMech IIC (30 tons), Shadow Hawk IIC (45 tons), Guillotine IIC (70 tons) [the Guillotine's "redemption", even if not IS], Warhammer IIC (80 tons).
Phoenix Hawk IIC (80 tons) looks cool, but it is completely different (and almost double the size) of the original IS mech.
There are other IIC mechs, but mostly too rare and not as interesting (Commando IIC, Wolfhound IIC, Clint IIC and Wyvern IIC).
Orion IIC? Barely a few existed. Made in very limited numbers and not used that often as it was mostly a trophy.
As well as rare...Commando IIC was more widely used and less rarer then the orion IIC
cdlord, on 11 March 2016 - 07:21 AM, said:
Well quad mechs can walk side ways and do things normal mechs can't. So it's very easy to see them not have a torso as they can already do all the functionality of a mech with a torso but weirder.
Bishop Steiner, on 19 March 2016 - 11:40 AM, said:
And thankfully, it WON'T (hopefully) have the beak, which 1) would piss some founders off, and 2) I hate with a passion, anyhow.
I certainly wasn't thinking the K2 was getting 2 more energy (even though it used to have them) or a second AMS.
Would love to see a different beak as custom geo though. It's a little bit silly how a visual feature of 1 of the 3 more common catapult designs/ drawings is apparently an exclusive... I would like to see a different nose for the catapult, as well as a rounded one. slanted, etc.
Bishop Steiner, on 19 March 2016 - 11:54 AM, said:
What's next, give everyone with a little MC a chance to get the Founder's skin, or the variable Geo from the other Founders?
Yes. Please finish pissing on those who made the game actually happen.
I can't comment for everyone but I think most people who bought into founders wanted to found the game and help support it and grow. I do not think they wanted to have it just for the custom geo. (I do not even remember it stating it had custom geo back then or limited time access to said geo... so forgive me if I am wrong but it was never stated it was a founders exclusive to have said features). Founders skin on other mechs would be just silly as an MC option...Custom geo however it's more PGI's fault for using the 'main' catapults visual feature as a custom geo... they could have changed the LRM boxes slightly or cut features away from the main body or make it slightly concave like MW4's but instead they went with the most consistent feature and locked it away and now every Catapult in MW: O besides it has a cut nose.
However I think the custom geo should follow like these concepts in early MW: O days instead of have exactly like founders

Custom nose:
(row 1)
1st: MW: O Founders pointed nose.
2nd: smooth nose
3rd: blunted nose
4th: slightly tapered nose
5th: sir pointy nose
(row 2):
6th: MW: O cut nose
8th: slightly slanted/ extended nose.
(note: th ecockpits of each catapult here is also a bit different and other features. here I am talking about nose specifically)
Lots of options to add that isn't founders.
MeiSooHaityu, on 21 March 2016 - 03:08 AM, said:
Speaking of TAG, how many Cat drivers would have LOVED to have a head energy hard point for TAG? I mean, how was that not a thing? Lol . Even in BT lore, you would have thought a mech like the Catapult C1/C4/A1 would have had that. Crazy.
Because how do you use TAG on a mech you do not have line of sight for? Why not simply use that Raven that is spotting for the other 5, 10, 20, or 30 LRM boats. (not that TAG helped LRM's, however it helped other units. NARC is where it's at)