Bishop Steiner, on 13 March 2017 - 05:12 AM, said:
For good reason, frankly; and given PGI's severe damage control it's more than just forum toxicity, but a serious problem that PGI has given themselves. It'll be interesting to see what their "ace in the hole solution" is when/if they put up their announced incoming post for tonight. If they actually managed to do something that is smart and alleviates the firestorm, then hype for new goodies will probably follow. Otherwise I don't think PGI is going to be able to successfully cover up their screw-up with new shiny toys this time.
Odanan, on 13 March 2017 - 05:33 AM, said:
Mechs:
- Uziel (IS)
- Mad Cat MKII (Clan)
(the other 2 I have no idea, but hoping for Fire Moth for Clan and Avatar for IS)
Renewing the bet that it's going to follow the roadmap and they'll be announcing 2 IS mechs only for March. Uziel, mediocre or not, seems like an IS shoe-in for nostalgia reasons from MW4. Personally I don't think it'll be a terrible mech in MWO, but it really does depend on final geometry and artwork.
Odanan, on 13 March 2017 - 05:33 AM, said:
- Snub Nose PPC (confirmed)
- Heavy Machinegun (confirmed)
- Light Machinegun
- Light Gauss
- Light PPC
- Heavy PPC
- Ultra AC 2, 5 and 20 for IS
- ER Small and ER Medium Lasers for IS
- Streak SRM 4 and 6 para IS
- Heavy Small, Medium and Large Lasers for Clan
- Advanced Tactical Missile (ATM 3, 6, 9 and 12) for Clan
- Heavy Gauss Rifle
- Heavy Flamer
Not sure:
- Rotary Autocannons (hard to balance)
- Light, Medium and Heavy Rifles (uncommon, but would be a great option for lighter mechs)
- Plasma RIfle
- MRMs (too many tubes - breaks the mech geometry)
All would be nice, I also wouldn't mind the ER Flamer, Clan Plasma Cannon (the only weapon that actually doesn't do physical damage in TT . . . Flamers should be doing physical damage), Magshot, and AP Gauss.
Odanan, on 13 March 2017 - 05:33 AM, said:
- specialized armor (Reflective, Reactive...)
- LFE!!!!!
MRMs, Rotary ACs, and these "Wildest Dreams" items are all easily done, along with small cockpits and XL gyros. I outlined simple ways all of this could be done (and more), HERE; and Compact Engines could easily be balanced by giving a 100% increase to CT structure to balance the extreme tonnage costs. They could even throw in HAGs, Micro Lasers, MMLs, and Laser AMS no problem.
Most of the stuff isn't that hard and PGI already has the existing tech to do it.
Edited by Sereglach, 13 March 2017 - 04:24 PM.