Bishop Steiner, on 27 March 2017 - 06:58 AM, said:
and if you sell all the meta first... what do you have after? Pacing. Mixing Metasticks and Nostalgia is good for the longterm health of the game, whether you like the mechs, or even if they are "good" or not.
FLG 01, on 27 March 2017 - 07:07 AM, said:
Please tell me of all the "metasticks" the IS got in the last months? Assassin? Cyclops? Archer?
There is a fine line between "metasticks", decent, and bad... I'm all for everyone getting their pet units, but something doesn't need to be a metastick, even the much vaunted Fafnir isn't going to be that great, it's going to have big ST's and tiny arms that will not provide much side protection. What it does offer how ever is cockpit level weapon mounts, the most ideal weapon mounts to have.
At the other end of the spectrum we have things like the
SR1-0 Strider, with a hard locked engine and SHS, yet with potentially solid hit boxes depending on the direction PGI would go with it.
Where as in the middle ground we have units like the
Templar, solid hit boxes (would have Battlemaster shield arms), but even she's got low weapons mounts, tons of pod space (44-ish tons), but her major problem is lack of crit spaces thanks in large part of an IS-XL, Endo and FF on an IS platform...
Where I am going with this, is most IS mechs have a lot of compromising to do to be strong, how ever the ones that are currently being sought after, are being based off of previous games that didn't work the same way that MWO does, Mechs like the Annihilator are going to be truly hampered in MWO due to engine size caps, while the Uziel is going to be ham strung thanks to how JJ's work, ultra high weapons with a low cockpit and the inability to use Clan spec equipment to save it's hide...
What the IS needs right now, are gap fillers, like the Stinger/Wasp 20t humanoid jumpers for example.