Sereglach, on 15 June 2017 - 08:43 AM, said:
Therefore, while a neat idea, it'd be a little tricky to implement.
I was thinking that it would just be an inbuilt ability, as in it comes with two such "charges" so to speak that are used up-to once per type each game, with the appropriate protections in-place to prevent heavy abuse...
Requiemking, on 15 June 2017 - 08:42 AM, said:
I can't begin to explain to you as to why TAG would not work with artillery.... an Air Strike sort of, if the strike is carried out using P.G.M.'s (Precision Guided Munitions)..... but again smoke is more common for C.A.S. as smoke will give the pilot an idea of the wind-age that could effect how and where the munitions land.