Jump to content

Ultimate Mech Discussion Thread

BattleMech Balance

20517 replies to this topic

#2321 Ens

    Member

  • PipPipPipPipPipPipPipPip
  • Mercenary
  • Mercenary
  • 1,088 posts
  • LocationGermany

Posted 15 February 2013 - 01:01 PM

i hate to repeat myself over and over again, but:

piranha hunt nuhhuh!!!

theres still a lack of Zeus going on!!!!! :)

#2322 Dyson Ring

    Member

  • PipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 178 posts
  • LocationSouth Australia, Australia

Posted 15 February 2013 - 04:48 PM

View PostColddawg, on 15 February 2013 - 06:30 AM, said:

Has anyone heard any relatively recent comments from PGI about the unseen? I think they'll throw a curve ball and give the community a redesigned Warhammer. Just release this unseen 'Mech and then wait a while on the others to get them to where the community will enjoy it AND harmony gold will approve the designs.

Think about this as well, the first video from Piranha featured a War hammer and they then released a statement saying the delay wasn't due to any legal actions. What if the delay was them redesigning the unseen to be new reseen?


If 'Mech #20 is going to be a redesigned Unseen, it'd most likely be a Battlemaster.

#2323 SgtMagor

    Member

  • PipPipPipPipPipPipPipPipPip
  • Survivor
  • Survivor
  • 3,542 posts

Posted 15 February 2013 - 05:47 PM

View PostDyson Ring, on 15 February 2013 - 04:48 PM, said:


If 'Mech #20 is going to be a redesigned Unseen, it'd most likely be a Battlemaster.

like the new look of the Battlemaster better. Posted Image

#2324 Adridos

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Bridesmaid
  • 10,635 posts
  • LocationHiding in a cake, left in green city called New A... something.

Posted 16 February 2013 - 02:33 AM

View PostSgtMagor, on 15 February 2013 - 05:47 PM, said:

like the new look of the Battlemaster better.


Me too. It fits with the Battletech better, being a thing that looks good, but could use a bit of a new paint here and there. Much better than unseens you can't touch or you ruin their purpose, or reseens, on which even a plastic surgery wouldn't help.

Edited by Adridos, 16 February 2013 - 02:33 AM.


#2325 Scrawny Cowboy

    Member

  • PipPipPipPipPipPipPip
  • Survivor
  • 574 posts
  • LocationVermont

Posted 16 February 2013 - 03:53 AM

I remember using the cheat codes in MW2 to unlock the Battlemaster IIC. Too bad it was buggy. :)

#2326 Der BruzZzler von Wiesndoof

    Member

  • PipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 1,494 posts
  • LocationAm Grill

Posted 16 February 2013 - 06:23 AM

View PostB3RZ3RK3R, on 16 February 2013 - 03:53 AM, said:

I remember using the cheat codes in MW2 to unlock the Battlemaster IIC. Too bad it was buggy. :)


Yeah, i remeber. In the old MW2 imple for PS1, you could unlock the Tarantula Quadmech.

#2327 soulfire

    Member

  • PipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 320 posts
  • Locationhere

Posted 16 February 2013 - 07:01 AM

I don't think we will seen unseens in the foreseeable future. The last thing these guys want is a lawsuit for right or wrong. This is not a big budget undertaking and lawsuits whether you win or loose you loose anyway because you have to pay for the Lawyers.
Win or loose the Lawyers get paid.

#2328 Aethon

    Member

  • PipPipPipPipPipPipPipPipPip
  • Mercenary
  • 2,037 posts
  • LocationSt. Louis, Niles, Kerensky Cluster

Posted 16 February 2013 - 11:22 AM

View PostThe Birdeater, on 16 February 2013 - 06:23 AM, said:


Yeah, i remeber. In the old MW2 imple for PS1, you could unlock the Tarantula Quadmech.


That was unlockable on PC as well. I could not get the Battlemaster IIC to drop, though; I could open it in the mechlab, but the game crashed each time I tried to drop with it in my star or the enemy's.

The Tarantula worked just fine, though.

#2329 Stormwolf

    Member

  • PipPipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 3,951 posts
  • LocationCW Dire Wolf

Posted 16 February 2013 - 03:40 PM

View PostAethon, on 16 February 2013 - 11:22 AM, said:


That was unlockable on PC as well. I could not get the Battlemaster IIC to drop, though; I could open it in the mechlab, but the game crashed each time I tried to drop with it in my star or the enemy's.

The Tarantula worked just fine, though.


There was a patch for that, it fixed the crash.

#2330 Butane9000

    Member

  • PipPipPipPipPipPipPipPipPip
  • Elite Founder
  • 2,788 posts
  • LocationGeorgia

Posted 16 February 2013 - 04:21 PM

Why is it that I feel on Wednesday (the 20th) they are going to announce the next mech. And on Friday (the 22nd) they are going to answer my question in Ask the devs 32! with "oh here it is, didn't you see?"

I feel it, and if it happens I will rage. I just hope said rage is mitigated by the next mech being amazing. Judging by previous concept art it's highly likely.

#2331 Maurdakar

    Member

  • PipPip
  • Veteran Founder
  • Veteran Founder
  • 42 posts
  • LocationCanada

Posted 16 February 2013 - 05:18 PM

I think PGI is waiting to catch up the mech announcement to the mech's release. Right now the amount of time between announcement to implementation is too damn high. Though I agree its a fun announcement to expect and gives us things to talk about... Consider also that the next mech may be a clan mech, and that is the reason for holding off. They could want to GET HYPE over clan in a controlled manner.

#2332 Norris J Packard

    Member

  • PipPipPipPipPipPipPipPip
  • 1,972 posts

Posted 16 February 2013 - 05:19 PM

View PostMaurdakar, on 16 February 2013 - 05:18 PM, said:

I think PGI is waiting to catch up the mech announcement to the mech's release. Right now the amount of time between announcement to implementation is too damn high. Though I agree its a fun announcement to expect and gives us things to talk about... Consider also that the next mech may be a clan mech, and that is the reason for holding off. They could want to GET HYPE over clan in a controlled manner.


Still missing an Assault, so no.

#2333 Caesar_NZ

    Member

  • PipPip
  • Veteran Founder
  • Veteran Founder
  • 35 posts
  • LocationNew Zealand

Posted 16 February 2013 - 07:15 PM

What I'd like to know is when are we going to see another 100ton Mech? and what will/would it be?
Can't have the Atlas being the only 100ton IS Mech for the whole time.
Here's my guess.
The next 100ton Mech will not be until the Clan Mechs come in and it will be the Dire Wolf (Diashi)

#2334 Norris J Packard

    Member

  • PipPipPipPipPipPipPipPip
  • 1,972 posts

Posted 16 February 2013 - 07:29 PM

View PostCaezael, on 16 February 2013 - 07:15 PM, said:

What I'd like to know is when are we going to see another 100ton Mech? and what will/would it be?
Can't have the Atlas being the only 100ton IS Mech for the whole time.
Here's my guess.
The next 100ton Mech will not be until the Clan Mechs come in and it will be the Dire Wolf (Diashi)


We won't be getting another 100 Tonner, at least until PGI has gone through a lot of other Assaults.

This is because the other two non-OmniMech 100 Tonners are used exclusively by the Wolf's Dragoons and the Clans.

As for the first four Clan Mechs the safe bet is the following:

Assault: Dire Wolf
Heavy: Timber Wolf
Medium: Shadow Cat (or Stormcrow)
Light: Fire Moth (or Adder)

#2335 Der BruzZzler von Wiesndoof

    Member

  • PipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 1,494 posts
  • LocationAm Grill

Posted 16 February 2013 - 08:11 PM

View PostNorris J Packard, on 16 February 2013 - 07:29 PM, said:

Medium: Shadow Cat (or Stormcrow)


The Shadow Cat isn't on the TRO 3050 list and wasn't used during the first years of the Clan Invasion. You wanna run an 45 ton Omni? Take the Ice Ferret! It's a good choice. :)

Edited by The Birdeater, 16 February 2013 - 08:20 PM.


#2336 Norris J Packard

    Member

  • PipPipPipPipPipPipPipPip
  • 1,972 posts

Posted 16 February 2013 - 08:36 PM

View PostThe Birdeater, on 16 February 2013 - 08:11 PM, said:


The Shadow Cat isn't on the TRO 3050 list and wasn't used during the first years of the Clan Invasion. You wanna run an 45 ton Omni? Take the Ice Ferret! It's a good choice. :)


Shouldn't matter. It's introduction date falls within the timeline and it fits the faction.

So far if a Mech has enough variants, falls within the timeline, and fits the faction, it hasn't been excluded.

It isn't stuck in this ambiguous faction grey area like the Annihilator or the Imp.

#2337 Scrawny Cowboy

    Member

  • PipPipPipPipPipPipPip
  • Survivor
  • 574 posts
  • LocationVermont

Posted 16 February 2013 - 09:10 PM

View PostStormwolf, on 16 February 2013 - 03:40 PM, said:


There was a patch for that, it fixed the crash.


Dang, wish I knew that like... ten years ago. :)

#2338 Sennin

    Member

  • PipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 459 posts
  • LocationColorado

Posted 16 February 2013 - 10:37 PM

View PostNorris J Packard, on 16 February 2013 - 07:29 PM, said:


We won't be getting another 100 Tonner, at least until PGI has gone through a lot of other Assaults.

This is because the other two non-OmniMech 100 Tonners are used exclusively by the Wolf's Dragoons and the Clans.

As for the first four Clan Mechs the safe bet is the following:

Assault: Dire Wolf
Heavy: Timber Wolf
Medium: Shadow Cat (or Stormcrow)
Light: Fire Moth (or Adder)



The Adder (Puma) would be the most likely choice for the first Clan light 'mech. It's easily recognizable (it's been in almost every Mechwarrior game to date), and it doesnt break the netcode barrier like the Fire Moth.

#2339 HAV0C

    Member

  • PipPipPipPipPipPip
  • Liquid Metal
  • Liquid Metal
  • 381 posts
  • LocationMississippi

Posted 17 February 2013 - 12:43 AM

<S>

Next 'mech will obviously be an I.S. Assault, the Zeus is the front runner in my mind but it might well be the Banshee. Time will tell.

After that, I expect we'll start seeing the Clan 'mechs announced. My prediction for the first two rounds are as follows, this is assuming they maintain announcing a light, medium, heavy, and assault in that order.

Light #1: Uller (Kit Fox)

Medium #1: Ryoken (Stormcrow)

Heavy #1: Madcat (Timberwolf) <--no brainer

Assault #1: Daishi (Dire Wolf) <-- mostly a no brainer

The second round of Clan 'mechs will be something akin to this I think.

Light #2: Puma (Adder)

Medium #2: Blackhawk (Nova)

Heavy #2: Thor (Summoner) <-- Possible replacement; Loki (Hellbringer)

Assault #2: Masakari (Warhawk) <-- Possible replacement; Man O' War (Gargoyle)

The third ronud after that I'll not speculate on, but that gives a fairly good spread of Omnimechs to play with right out of the gate.

Just my thoughts on that here. See y'all dirtside <S>

-Colonel Andrew "Havoc" Davis
Death's Hand Brigade Mercenaries

#2340 Znail

    Member

  • PipPipPipPipPipPip
  • 313 posts

Posted 17 February 2013 - 12:55 AM

I would expect the Clan mechs to come more or less all together. It wont make sense to add only one Clan mech to the game.





34 user(s) are reading this topic

0 members, 34 guests, 0 anonymous users