

#2741
Posted 09 March 2013 - 06:41 AM
#2742
Posted 09 March 2013 - 03:14 PM
Norris J Packard, on 08 March 2013 - 08:07 PM, said:
The Black Knight is an energy boat, it offers much less variety than the Orion.
And I say this as a guy who loves the Black Knight.
#2743
Posted 09 March 2013 - 03:43 PM
Yoseful Mallad, on 09 March 2013 - 03:14 PM, said:
I do realize that, but Mechs that don't add any more variety to a weight class shouldn't be considered until a later period of time.
The Heavy class needed a real brawler, they got that in the form of the Orion.
Sure, make the next Heavy the Black Knight, you will hear no complaints from me, but to have added it before the Orion would have been a mistake.
#2744
Posted 09 March 2013 - 04:29 PM
#2745
Posted 09 March 2013 - 05:03 PM
Note: Not all variants listed are in production. Information comes from Sarna & The Master Unit List
Guide
Brawler - ability to wade into the thick of combat and survive prolonged close quarters combat
Direct fire support - provides direct fire support through auto-cannons and energy weapons/Sniping
Indirect fire support - provides indirect fire support through long range missiles
Rear Line Support - defending/assisting indirect fire support mechs
Front Line Support - assisting front line brawlers
Variant variety - chassis has more then 4 variants available (not counting hero mechs)
MRF - Mixed role fighter, can cover a variety of combat roles at once
Jump Jets - One or more variants has the ability to equip jump jets
H&R - Hit and Run combat
Fast Attack - Maintaining attack speeds of 85kp/h+ in prolonged combat engagements
Scout - Forward recon & skirmishing
Lights
Jenner - H&R, Fast Attack, Scout, Jump Jets, Rear Line/Front Line support
Raven - H&R, Fast Attack, Scout, Jump Jets, ECM, Rear Line/Front Line support
Commando - H&R, Scout, ECM, Rear Line/Front Line support
Spider - H&R, Fast Attack, Scout, Jump Jets, ECM, Rear Line/Front Line support
Flea - H&R, Scout, Rear Line/Front Line support
Mediums
Hunchback - Brawler, Variant variety
Centurion - Rear line support, Front line support, MRF
Cicada - Light hunter, Fast attack, H&R, ECM, Scout, Rear Line/Front Line support
Trebuchet - Indirect fire support, Jump Jets, variant variety
Blackjack - Direct fire support, Jump Jets
Heavy
Dragon - Fast Attack, H&R, Front line support
Catapult - Indriect & Direct fire support, Jump Jets
Cataphract - Brawler, Jump Jets, MRF
Jagermech - Direct & Indirect fire support
Orion - Brawler, MRF
Assault
Atlas - Brawler, MRF, ECM
Awesome - Direct & Indirect fire support, MRF, variant variety
Stalker - Direct & Indirect fire support, variant variety
Highlander - Brawler, Jump Jets, MRF
Now the only thing really missing from the assaults is something that is able to be fast attack and variant variety. That's what makes the Banshee fit so nicely aside from filling in the tonnage gap role. It has these 5 variants available in the timeline according to the Master Unit List: BNC-3E, BNC-3M, BNC-3Q, BNC-3S, BNC-3MC.
Banshee - Fast Attack, Bralwer, MRF, variant variety
Let's look at the Zeus
Zeus - Brawler, Direct & Indirect fire support, MRF, variant variety
It cover one of the needed factors in variant variert with upwards of 9 variants released by or on the year 3049. The downside is a lot of these variants are only minor changes as well as lost or discontinued. Of which I am unsure. The Master Unit List reads off these: ZEU-5T, ZEU-5S, ZEU-6S, ZEU-6T, ZEU-9S and the ZEU-9S-DC. I am not counting the 6S1 and 6S-DC variants as they are sketchy.
The Charger gives us both variant variety and a fast attack assault but at the cost of firepower. It has these variants available: CGR-1A1, CGR-1A5, CGR-1A9, CGR-1L, CGR-3K. Both the Charger and Zeus are another 80 ton mech and would be a alternative to the Awesome.
Charger - Fast Attack, Front/Rear Line Support, variant variety
So given this information I feel it boils down to the Charger or the Banshee and my vote still lies with the Banshee due to it also filling in a unqiue tonnage gap.
Go! Banshee Go!
Note: Why did I make this? Boredom at work, and to make conversation!
#2746
Posted 09 March 2013 - 05:32 PM
#2747
Posted 09 March 2013 - 11:19 PM
Lonestar1771, on 09 March 2013 - 04:29 PM, said:
If they were like EA, we'd already be playing Mechassault 3.
#2749
Posted 10 March 2013 - 07:38 AM
Butane9000, on 09 March 2013 - 05:03 PM, said:
Banshee - Fast Attack, Bralwer, MRF, variant variety
So given this information I feel it boils down to the Charger or the Banshee and my vote still lies with the Banshee due to it also filling in a unqiue tonnage gap.
Go! Banshee Go!
Man! Your words in PGI's ears!

#2750
Posted 10 March 2013 - 09:21 AM
Butane9000, on 09 March 2013 - 05:03 PM, said:
Banshee - Fast Attack, Brawler, MRF, variant variety
Zeus - Brawler, Direct & Indirect fire support, MRF, variant variety
Great analysis, but I wouldn't say the Banshee is "Fast Attack" (because ALL other mechs except the Atlas, Stalker and Awesome are of the same speed of the Banshee and can go faster). Surely, it's faster than the Atlas, Stalker and stock Awesome, but it's of the same stock speed of the Zeus, who can be customized to reach faster speeds.
Even so, I think it will be the Banshee, because the Zeus is too much like the Orion.
You forgot another "fast" assaults, like the Victor, Hatamoto Chi and Cyclops - all of the someway strong candidates.
#2751
Posted 10 March 2013 - 09:55 AM
Norris J Packard, on 08 March 2013 - 12:08 PM, said:
They'd make more money if they simply emulated the Hunchback IIC.
No JJ's though, obviously.
I kind of get the impression that the first Clan mechs we will see will be comprised of a lot of the II versions of the mechs already in game. This will let them bring a full line up to the game with only minimal additions. Thought I am sure the Mad Cat/Timberwolf will be among the additions lest they get lynched.
There are less of them than I remembered or I should say, there are less of them that are not unseen that I remember but it does give the option for:
Hunchback IIC
Orion IIC
Highlander IIC
Commando IIC
Jenner IIC
Edited by Belorion, 10 March 2013 - 10:10 AM.
#2752
Posted 10 March 2013 - 10:09 AM
for releasing some ZEUS!!!!!
go go go O_o
#2753
Posted 10 March 2013 - 10:12 AM
Belorion, on 10 March 2013 - 09:55 AM, said:
I kind of get the impression that the first Clan mechs we will see will be comprised of a lot of the II versions of the mechs already in game. This will let them bring a full line up to the game with only minimal additions. Thought I am sure the Mad Cat/Timberwolf will be among the additions lest they get lynched.
There are less of them than I remembered or I should say, there are less of them that are not unseen that I remember but it does give the option for:
Hunchback IIC
Orion IIC
Highlander IIC
Commando IIC
Jenner IIC
They aren't in TRO 3050, so they won't be.
Edited by Norris J Packard, 10 March 2013 - 11:00 AM.
#2756
Posted 10 March 2013 - 10:47 AM

#2757
Posted 10 March 2013 - 11:01 AM
Ens, on 10 March 2013 - 10:32 AM, said:
you meant 3058?
I meant to type aren't.
I wasn't looking at the screen.
Belorion, on 10 March 2013 - 10:32 AM, said:
They are in 3050 is exactly why I am predecting that we will see the IIC versions.
They aren't in TRO 3050.
It doesn't matter if canonically they were there, under that assumption they may as well put in the Kodiak and the Shadow Cat.
But they won't.
#2758
Posted 10 March 2013 - 11:14 AM
Norris J Packard, on 10 March 2013 - 11:01 AM, said:
I meant to type aren't.
I wasn't looking at the screen.
They aren't in TRO 3050.
It doesn't matter if canonically they were there, under that assumption they may as well put in the Kodiak and the Shadow Cat.
But they won't.
I am not sure what your point is. Neither is the Highlander or the Dragon, not to mention most of the varients of the mech in game. For example the only Commando in the TRO 3050 is the 5S, which isn't even in the game. If they have gone by a particular TRO for these first IS mechs, it has been the TRO 3039.
#2759
Posted 10 March 2013 - 11:19 AM
Belorion, on 10 March 2013 - 11:14 AM, said:
I am not sure what your point is. Neither is the Highlander or the Dragon, not to mention most of the varients of the mech in game. For example the only Commando in the TRO 3050 is the 5S, which isn't even in the game. If they have gone by a particular TRO for these first IS mechs, it has been the TRO 3039.
Okay, you're clearly not understanding this.
The Clan Mechs are not present in any TRO prior to 3050. They aren't. That's it.
We don't see any Mechs or Mech variants from any of the later TRO's in this game.
Why? Because it doesn't match with the timeline that PGI is sticking with.
So if PGI is sticking to this timeline, and the Mechs aren't in the books until the later prints. There is absolutely no reason, whatsoever to believe that they will be in this game. I'm sorry, that's just the facts.
Edited by Norris J Packard, 10 March 2013 - 11:21 AM.
#2760
Posted 10 March 2013 - 11:36 AM
Many of the descriptions in the TRO state that the mechs have been there for quite some time, it is only that they are appearing in the TRO's after the fact.
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