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Ultimate Mech Discussion Thread

BattleMech Balance

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#3461 Ens

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Posted 09 May 2013 - 04:47 AM

View PostSgtMagor, on 08 May 2013 - 05:31 PM, said:

posted image


i would even accept the Banshee by now... though i´m still hoping for the Zeus


BUT:

If it´s the Banshee....i seriously hope it is NOT THAT UGLY!!!!!!!+

#3462 Herodes

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Posted 09 May 2013 - 06:49 AM

It will be the King Crab. It has to be.

Every thing else is either redundant or just not as cool and sexy.

#3463 Sephlock

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Posted 09 May 2013 - 07:40 AM

View PostSennin, on 08 May 2013 - 09:40 PM, said:


Lol, I see what you did there. ;)
What what?!

#3464 Kuso

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Posted 09 May 2013 - 08:11 AM

View PostSgtMagor, on 09 May 2013 - 04:06 AM, said:

the King Crab seems to have lost to the Devastator in the poll, but with a redesign it might change peeps mind about having 1,Posted Imagebut this just rocks,Posted Image

Either of these two would make me happy. The victor could potentially be nice too if they include one with some ballistics options.

Does anyone seriously want a banshee? The thing just looks like a pile of junk to me. It just doesn't seem like there would be any reason to use one over an atlas, and they're both humanoid (boring).

Can someone who's a bigger battletech nerd answer whether the Devastator actually has 3 variants in 3050? I see 3 on the sarna page that use the gear we currently have, but I can't tell from there when they were available.

#3465 Scrawny Cowboy

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Posted 09 May 2013 - 08:40 AM

Way I see it...

Victor: Not bringing much of anything new to the table compared to the Highlander

Zeus: Aside from the ballistic left arm in some variants, too close to the Awesome (plus missles in arm = yuck)

Banshee: Weak stock variants but wide potential with hardpoint count, not too wild about another humaniod mech but hey

King Crab: Very unique stance, AC20 in arms is possible considering what was done with the Highlander 733C, and has three variants available

Edit: King Crab actually has four available, think it's safe to say the "Clanbuster" will be among them seeing how far we are into the Invasion heh

Edited by B3RZ3RK3R, 09 May 2013 - 08:46 AM.


#3466 Sennin

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Posted 09 May 2013 - 10:02 AM

View PostSephlock, on 09 May 2013 - 07:40 AM, said:

What what?!


Look at the original posting of the Banshee pic by SgtMagor and then look at Bishop Steiner's post and hunt for the clever alteration he made. It may take a minute but it's worth playing the game. ;)

#3467 Der BruzZzler von Wiesndoof

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Posted 09 May 2013 - 10:06 AM

View PostKuso, on 09 May 2013 - 08:11 AM, said:

Does anyone seriously want a banshee?


Posted Image
I would even pilot the "weak" 3E variant!

View PostKuso, on 09 May 2013 - 08:11 AM, said:

The thing just looks like a pile of junk to me. It just doesn't seem like there would be any reason to use one over an atlas, and they're both humanoid (boring).


I have to agree! Most of the common drawings are really ugly, but i'm sure a well redesigned Banshee by FD could be the best of all those announced IS mechs.

Edited by The Birdeater, 09 May 2013 - 10:07 AM.


#3468 SgtMagor

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Posted 09 May 2013 - 10:11 AM

haha, I noticed what Bishop did to the pic, very kewl! I looked at it 3 or 4 times to finally see it.

#3469 SgtMagor

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Posted 10 May 2013 - 03:44 AM

thought just hit me why would there be a poll for 100ton mechs, then include the Banshee, if there is only going to be 1 more assault added and that's in july. could one of them be a unannounced Hero?

#3470 Belorion

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Posted 10 May 2013 - 04:08 AM

View PostSgtMagor, on 10 May 2013 - 03:44 AM, said:

thought just hit me why would there be a poll for 100ton mechs, then include the Banshee, if there is only going to be 1 more assault added and that's in july. could one of them be a unannounced Hero?


There isn't going to be just one more assault. There will be a mech released every month as long as the game is around. Still plenty of room for more assaults.

#3471 Scrawny Cowboy

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Posted 10 May 2013 - 04:15 AM

View PostSgtMagor, on 10 May 2013 - 03:44 AM, said:

thought just hit me why would there be a poll for 100ton mechs, then include the Banshee, if there is only going to be 1 more assault added and that's in july. could one of them be a unannounced Hero?


Where is this poll? : l

#3472 SgtMagor

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Posted 10 May 2013 - 04:30 AM

http://mwomercs.com/...s/page__st__440

#3473 Belorion

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Posted 10 May 2013 - 08:42 AM

View PostThontor, on 10 May 2013 - 05:17 AM, said:

Mechs will be added at a faster pace this fall, according to Bryan in that reddit AMA.

I asked him if PGI was any closer to the goal they stated a while back of putting in two mechs per month, and he answered "Should happen this fall."


Lets say they do one a month until the end of the year (roughly the end of fall) That will make 8 more mechs by the end of the year. If you look at all the mechs that meet the following criteria:

1. Three Variants.
2. Available in the time line (even if all but extinct).
3. Are not unseen.

Then there are approx. 82 Chassis they have left after the end of the year through 3055. If they release 2 a month after that point they will run out in 41 months (3.41 years), and probably sooner since not all of those will be available during that 3.41 year period. So at some point they are going to have to relax one of those items, or start making their own variant for chassis with only one or two variants.

Edited by Belorion, 10 May 2013 - 09:02 AM.


#3474 Odanan

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Posted 10 May 2013 - 08:45 AM

View PostBelorion, on 10 May 2013 - 08:42 AM, said:


Lets say they do one a month until the end of the year (roughly the end of fall) That will make 8 more mechs by the end of the year. If you look at all the mechs that meet the following criteria:

1. Three Variants.
2. Available in the time line (even if all but extinct).
3. Are not unseen.

Then there are approx. 82 Variants they have left after the end of the year through 3055. If they release 2 a month after that point they will run out in 41 months (3.41 years), and probably sooner since not all of those will be available during that 3.41 year period. So so at some point they are going to have to relax one of those items, or start making their own variant for chassis with only one or two variants.


You forget there are many Clan mechs (omni and not omni) to fill in.

#3475 Belorion

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Posted 10 May 2013 - 09:06 AM

View PostOdanan, on 10 May 2013 - 08:45 AM, said:


You forget there are many Clan mechs (omni and not omni) to fill in.


I included the clan mechs as well.

Annihilator, Assassin, Banshee, Battle Cobra, Black Hawk, Black Knight, Black Lanner, Bowman, Cauldron Born, Champion, Charger, Clint, Coyotl, Crab, Crockett, Crossbow, Cyclops, Dashi, Dart, Dasher, Dragonfly, Enforcer, Excalibur, Exterminator, Fenris, Fire Falcon, Fireball, Firefly, Firestarter, Gallowglas, Gladiator, Grasshopper, Grendel, Guillotine, Hankyu, Hatamoto, Hatchetman, Hermes, Hermes II, Hoplite, Hussar, Imp, Javelin, King Crab, Kingfisher, Kintaro, Koschei, Kashi, Lancelot, Linebacker, Loki, Mackie, Mad Cat, Man O War, Masakari, Mercury, Mongoose, Naga, Night Gyr, Nobori Nin, Panther, Phantom, Pounder, Puma, Quickdraw, Rampage, Raptor, Royken, Sentinel, Shadow Cat, Shogun, Spartan, Stooping Hawk, Thor, Thorn, Thug, Turkina, Uller, Urbanmech, Victor, Vindicator, Vulcan, Vulture, Whitworth, Wolfhound, Woodsman, Wyvern, Ymir, and Zeus...

Not to mention that the omni mechs don't really have variants *****, but rather configurations. I included them anyway, but it will be interesting to see how they handle that.

Edited by Belorion, 10 May 2013 - 09:18 AM.


#3476 Odanan

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Posted 10 May 2013 - 09:29 AM

That's a lot of mechs. But I think not even half of them will be in the game...

#3477 Belorion

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Posted 10 May 2013 - 09:59 AM

View PostOdanan, on 10 May 2013 - 09:29 AM, said:

That's a lot of mechs. But I think not even half of them will be in the game...


That too, so what happens when we run out?

#3478 Odanan

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Posted 10 May 2013 - 10:18 AM

View PostBelorion, on 10 May 2013 - 09:59 AM, said:


That too, so what happens when we run out?


More maps, game modes (Solaris, PVE), features...

#3479 Belorion

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Posted 10 May 2013 - 03:28 PM

View PostOdanan, on 10 May 2013 - 10:18 AM, said:


More maps, game modes (Solaris, PVE), features...


Reseen :)

#3480 Odanan

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Posted 10 May 2013 - 04:57 PM

View PostBelorion, on 10 May 2013 - 03:28 PM, said:


Reseen :)


Now that would be amazing.





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