Butane9000, on 17 May 2013 - 10:10 PM, said:
Lights - Firefly, Hermes, Firestarter
Mediums - Sentinel, Vindicator, Clint/Kintaro (most wanted/secondary choice)
Heavies - Guillotine, Quickdraw, Exterminator/Grasshopper (most wanted/secondary choice)
Assaults - Banshee, Zeus, Cyclops, King Crab/Shogun (I think the KC and Shogun would look interesting in-game, and I put 4 because we know were getting a yet unannounced assault)
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Yes I know a lot of them are just about seeing what Alex could do with a visual overhaul. But isn't that one of the major points of this thread?
Yeah, some of them might be visually interesting, but I must say, most would be horrible in actual game-play or redundant.
Firefly? 86 kph (stock) Light mechs, with no lagshield?
Hermes? No really "variations" to the variants. But the speed would be fun.
Firestarter? I'd buy that for a dollar.
Sentinel? Cicada-3M with a single missile point added. Can't say I would care either way.
Vindicator? Slow, but otherwise a solid chassis (and we do have a lot of slow)
Clint? We're talking IS MEchs, IIC ain't gonna show for quite some time I would guess.
Kintaro: Brings nothing that the Trebuchet doesn't already bring.
Quickdraw? Could prove interesting. Decent speed and mix of 4 energy and 2-3 missile points stock.
Guillotine? See Clint. Otherwise, it's a Cat-3D with missile instead of ballistics.
Exterminator? Fast.... but what 5 energy hardpoints, and 1 missile? Sounds a bit like the Dragon
Grasshopper? Not unlike the Guillotine, tbh, save teh missile point is in the head.
Zeus? Boring weapon loadout (I can't believe I said that as a Steiner)
Banshee? Atlas Jr. Only selling point, is the 95 tonner thing, tbh.
King Crab? Faction limited, but I would not complain.
Shogun? "Humanoid" Stalker with JJ. Cool.. but essentially extinct save teh Dragoons, and they only had two left by 3068. Never existed in great numbers before that.
Odanan, on 18 May 2013 - 02:51 AM, said:
and Battlemech 20 is........
