Strum Wealh, on 19 October 2013 - 02:32 PM, said:

(Seriously - why was the Cockpit weight integrated into the Engine? I can kinda see the rational behind the Gyro integration (since Gyro weight is a function of Engine rating), but it still would have been better to have all three elements be separate (especially in the long term, when options like Small Cockpits & Heavy-Duty or XL Gyros should become available)...

I would hope they would modify this system so that different cockpits, gyros, and stuff can be added.
This would also mean that actuators, gyros, and cockpits need to have gameplay implications.
Edited by Zyllos, 21 October 2013 - 01:52 PM.