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Ultimate Mech Discussion Thread

BattleMech Balance

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#6441 Odanan

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Posted 14 December 2013 - 10:17 AM

View PostButane9000, on 14 December 2013 - 09:47 AM, said:

Here's my take on the Clan pack.

Personally I think it sums it up rather well.

They still need to release all the concept art for the Phoenix Mechs.

I will be puting this here because I liked it:

View PostButane9000, on 14 December 2013 - 09:36 AM, said:

Okay here's my feed back. Obviously lost to the depths of the thread.

1.) Concept Art - It's amazing. It's everything I thought it would/could be and more. You should go take Alex out for drinks and dinner over this work.

2.) Costs - Dang that's expensive. But like the Phoenix Packages it's reasonable when you look at what your getting. I probably won't buy it because I can't choose the actual mechs I want (Mad Dog/Vulture, Ice Ferret etc.).

3.) Shameless Cash Grab - So close to the end of the Phoenix Project and right on the heels of it's closing. I can't help but think this is just a pathetic and shameless cash grab. I'm sorry but that's the truth. Also just looking at the "Gold Khan" skin I mean come on. $500 for a freaking golden skin? How is that not a cash grab over peoples love and affection for these mechs.

4.) Lack of Information - You have given no information over the mechs and how they work and what some of the other items are. Now your FAQ says the Omnimech information is coming soon but if you want people who aren't extreme fan boys to buy this they need more information. How do Omnimechs work? What are these War Horns? What are the titles and how are they going to be displayed? What are the bonus modules? Are they extra module slots? If so that makes them slightly overpowered in some of the additional things you can run in it. It would also be nice to know how Clan tech and Inner Sphere tech will work together if at all.

5.) Release Date - June... 6 months away. Yea no way I'm buying this at all until right at the end and only if Community Warfare and User Interface 2.0 is out and running for at least 2-3 months before it (which means you have to release UI2.0/CW no later then March). But hey! Your taking your sweet time with those and continuing to just funnel mechs down our throats to try and keep us happy.

6.) Priorities - Shouldn't UI 2.0 and then Community Warfare be your top priorities right now? We've waited over a year for community warfare and we've been waiting nearly a year for UI2.0. Get these things out already and stop making excuses. Then focus on making the grind more unique for each chassis by changing the pilot trees.

7.) Release Schedule - December (Moon base, Thunderbolt, UI2.0?), January (Battlemaster, CW P1?, UI2.0?), February (Griffin, New Map?, CW P2?), March (Wolverine, CW P3?), April (IS Light?, New Map?), May (IS Assault?), June (Clan pack, CW expansion). You see all of the above? That's just random conjecture and assumptions because you keep us intentionally in the dark. I understand you don't want to give hard dates. But with the excessive push backs and delays I believe it's high time you make the release schedule more public. Just tell us what month your aiming for.

8.) Overview - Many of us saw this coming a mile away. It's about what I expect for the most part but it comes far far earlier then I could have ever expected. Parts of it are undoubtedly a shameless cash grab and other parts seem about as fair as the Phoenix Package. Still ridiculously priced as far as F2P is concerned. If I seem agitated or upset in my post it's because for the most part I have stopped playing this game recently. Mostly because newer and better games have come out. But by evidence of me typing I haven't forgotten about MWO and keep my eye on it.

Stop trying to funnel mechs down our throats to keep our interest. Give us UI2.0 and Community Warfare like you promised us a year ago. Then get to work on the Clans. There should be no excuse why those 2 systems/features shouldn't be released in the next two months considering all the delays.


View PostBishop Steiner, on 14 December 2013 - 09:53 AM, said:

I feel a little self promotional, but dangit I wanna be one of the 10 winners REAL bad!!!!!!

Now you feel? :unsure:

And don't worry. Your PUG is invincible.

#6442 CDLord HHGD

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Posted 14 December 2013 - 02:27 PM

Well.... This will put me over the $1k mark for this game..... My wife's gonna kill me. Kids? College? Priorities? BAH! There is only ZUUL **COUGH, SPASM, HACK** MECHWARRIOR

#6443 Odanan

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Posted 14 December 2013 - 02:37 PM

View Postcdlord, on 14 December 2013 - 02:27 PM, said:

Well.... This will put me over the $1k mark for this game..... My wife's gonna kill me. Kids? College? Priorities? BAH! There is only ZUUL **COUGH, SPASM, HACK** MECHWARRIOR

Well, at least someone here will put money on it.

#6444 verybad

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Posted 14 December 2013 - 04:16 PM

So, what are the IS mechs between, the remaining Phoenix/Sabre packages and the clan ones in June?

Sabre should end in April at current rate... So that's 2 other mechs.

#6445 SgtMagor

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Posted 14 December 2013 - 04:28 PM

guessing 4 mechs 2 standard in game free mechs, and 2 hero's that will go between Saber and Clan mechs.

Bashee
Cyclops
Firestarter
Dervish
Flea
Zeus(if any chance of a Zeus hero or standard mech-6Y)Posted Image

Edited by SgtMagor, 14 December 2013 - 04:30 PM.


#6446 Strum Wealh

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Posted 14 December 2013 - 04:30 PM

View Postverybad, on 14 December 2013 - 04:16 PM, said:

So, what are the IS mechs between, the remaining Phoenix/Sabre packages and the clan ones in June?

Sabre should end in April at current rate... So that's 2 other mechs.

Perhaps MASC will be done by then and the Flea might be one of those remaining 'Mechs?

#6447 verybad

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Posted 14 December 2013 - 04:32 PM

Forgot the Flea actually, if they use that for May, then don't have another in early just for the Clan release, then that would be final.

So, yeah, we may have seen the last IS mech for a LOOOOOOOOOOOOOOOOOOOONG time. 8 Clan mechs could last them till March 2014 if they do it the way they've done Phoenix/Sabre.

'm starting to think that this is it for IS mechs actually. We're essenially done for over a year.

Edited by verybad, 14 December 2013 - 04:33 PM.


#6448 Belorion

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Posted 14 December 2013 - 04:46 PM

View Postverybad, on 14 December 2013 - 04:16 PM, said:

So, what are the IS mechs between, the remaining Phoenix/Sabre packages and the clan ones in June?

Sabre should end in April at current rate... So that's 2 other mechs.


Probably a heavy or an assault, or both. There are also all of the mechs that will be getting released at the same time as the clan mechs.

Edited by Belorion, 14 December 2013 - 06:00 PM.


#6449 Odanan

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Posted 14 December 2013 - 05:04 PM

An Assault and a Light. (we got too many Heavies)

#6450 verybad

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Posted 14 December 2013 - 05:04 PM

View PostBelorion, on 14 December 2013 - 04:46 PM, said:


Probably a heave or an assault, or both. There are also all of the mechs that will be getting released at the same time as the clan mechs.

Yeah, but no new mech surprises tell 2015 it looks like.

#6451 Odanan

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Posted 14 December 2013 - 05:06 PM

BTW, where is the thread discussing the Clan Collection? I can't find it. Was it deleted by the mods?

#6452 Strum Wealh

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Posted 14 December 2013 - 05:36 PM

View PostOdanan, on 14 December 2013 - 05:04 PM, said:

An Assault and a Light. (we got too many Heavies)
Or a Light (Flea... or Firestarter, or Javelin, or Wolfhound, or Mongoose, or Thorn, or Hermes, or even the Hussar) & a Medium (Vindicator... or Assassin, or Hermes II, or Clint, or Whitworth, or Vulcan, or Sentinel, even the Dervish... or possibly the Wyvern or the Crab if PGI gives the OK for non-Royal SLDF variants). :(

View PostOdanan, on 14 December 2013 - 05:06 PM, said:

BTW, where is the thread discussing the Clan Collection? I can't find it. Was it deleted by the mods?
There's the official feedback thread in the "ComStar Focus Group" section, then there are the myriad other threads spread across the forum.

Edited by Strum Wealh, 14 December 2013 - 05:37 PM.


#6453 Belorion

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Posted 14 December 2013 - 06:09 PM

We have a bunch of mediums at the moment, I would be surprised if they come out with two mediums right after two mediums. Don't forget the line up for the future is:

Thunderbolt -> Battlemaster -> Griffin -> Wolverine -> ? -> ? -> Clan pack + ?

The Flea may make it in there if they get MASC sorted.

The known IS count will be: Lights - 5, Mediums - 9, Heavies - 7, Assault - 6

Yeah probably a light (Maybe the Flea), and either a heavy or assault. They are getting closer to the ratios that there were in BT. Mediums and Heavies out numbered the lights and assaults.

#6454 Strum Wealh

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Posted 14 December 2013 - 06:21 PM

Also, here are the posting on how Clan tech is (currently) planned to work and the associated feedback thread.

#6455 FupDup

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Posted 14 December 2013 - 06:23 PM

View PostStrum Wealh, on 14 December 2013 - 06:21 PM, said:

Also, here are the posting on how Clan tech is (currently) planned to work and the associated feedback thread.

Rest in peace, Kit Fox and Adder. Rest peacefully.

#6456 Bishop Steiner

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Posted 14 December 2013 - 07:05 PM

View PostFupDup, on 14 December 2013 - 06:23 PM, said:

Rest in peace, Kit Fox and Adder. Rest peacefully.

Fup, brother, step away from the ledge.

Stop thinking inside the metabox we are currently in, and start thinking weight limits and other things.

#6457 Belorion

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Posted 14 December 2013 - 07:11 PM

Wolfhound would be nice, and for assault the Zeus is a possible candidate. Its popular anyway.

#6458 FupDup

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Posted 14 December 2013 - 07:26 PM

View PostBishop Steiner, on 14 December 2013 - 07:05 PM, said:

Fup, brother, step away from the ledge.

Stop thinking inside the metabox we are currently in, and start thinking weight limits and other things.

With weight limits, you're going to want to use your team's tonnage in the most efficient way possible, and not spend it on wasteful things.

That means using mechs for the capacities that they're designed to do, such as not using an XL400 in your Victor because doing so is a bad way to build an assault mech. Or, not using a medium mech as a PPC + AC/5 boat, because mediums are better off using things like ML, SRMs, SSRMs, and other goodies. For lights, this means not being speedbumps. Gunboating is a role that lights simply are not built to excel at.

#6459 Xeren KelDar

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Posted 14 December 2013 - 07:49 PM

View PostBishop Steiner, on 14 December 2013 - 07:05 PM, said:

Fup, brother, step away from the ledge.

Stop thinking inside the metabox we are currently in, and start thinking weight limits and other things.


Well if things go through as theory crafted by Paul, that'll be 230 armor on the Puma (8 shy of max?) with a max speed of 106.9 kph? While not bad I think it may have some problems with getting peeled open by the heavier mechs that'll be in that weight matched game.

Will it stand up to a Jenner or Shadowhawk? I'm not sure, but I kind of agree with you it may not be DOA. With all our current speed freaks though, I think it may fall into a role closer to "lightly armored medium" and that could be bad. It should definitely be able to pack on some weapons though, around 16 tons worth if I remember.

#6460 Odanan

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Posted 15 December 2013 - 12:24 AM

View PostStrum Wealh, on 14 December 2013 - 06:21 PM, said:

Also, here are the posting on how Clan tech is (currently) planned to work and the associated feedback thread.

My feedback.





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