Butane9000, on 14 December 2013 - 09:47 AM, said:
Personally I think it sums it up rather well.
They still need to release all the concept art for the Phoenix Mechs.
I will be puting this here because I liked it:
Butane9000, on 14 December 2013 - 09:36 AM, said:
1.) Concept Art - It's amazing. It's everything I thought it would/could be and more. You should go take Alex out for drinks and dinner over this work.
2.) Costs - Dang that's expensive. But like the Phoenix Packages it's reasonable when you look at what your getting. I probably won't buy it because I can't choose the actual mechs I want (Mad Dog/Vulture, Ice Ferret etc.).
3.) Shameless Cash Grab - So close to the end of the Phoenix Project and right on the heels of it's closing. I can't help but think this is just a pathetic and shameless cash grab. I'm sorry but that's the truth. Also just looking at the "Gold Khan" skin I mean come on. $500 for a freaking golden skin? How is that not a cash grab over peoples love and affection for these mechs.
4.) Lack of Information - You have given no information over the mechs and how they work and what some of the other items are. Now your FAQ says the Omnimech information is coming soon but if you want people who aren't extreme fan boys to buy this they need more information. How do Omnimechs work? What are these War Horns? What are the titles and how are they going to be displayed? What are the bonus modules? Are they extra module slots? If so that makes them slightly overpowered in some of the additional things you can run in it. It would also be nice to know how Clan tech and Inner Sphere tech will work together if at all.
5.) Release Date - June... 6 months away. Yea no way I'm buying this at all until right at the end and only if Community Warfare and User Interface 2.0 is out and running for at least 2-3 months before it (which means you have to release UI2.0/CW no later then March). But hey! Your taking your sweet time with those and continuing to just funnel mechs down our throats to try and keep us happy.
6.) Priorities - Shouldn't UI 2.0 and then Community Warfare be your top priorities right now? We've waited over a year for community warfare and we've been waiting nearly a year for UI2.0. Get these things out already and stop making excuses. Then focus on making the grind more unique for each chassis by changing the pilot trees.
7.) Release Schedule - December (Moon base, Thunderbolt, UI2.0?), January (Battlemaster, CW P1?, UI2.0?), February (Griffin, New Map?, CW P2?), March (Wolverine, CW P3?), April (IS Light?, New Map?), May (IS Assault?), June (Clan pack, CW expansion). You see all of the above? That's just random conjecture and assumptions because you keep us intentionally in the dark. I understand you don't want to give hard dates. But with the excessive push backs and delays I believe it's high time you make the release schedule more public. Just tell us what month your aiming for.
8.) Overview - Many of us saw this coming a mile away. It's about what I expect for the most part but it comes far far earlier then I could have ever expected. Parts of it are undoubtedly a shameless cash grab and other parts seem about as fair as the Phoenix Package. Still ridiculously priced as far as F2P is concerned. If I seem agitated or upset in my post it's because for the most part I have stopped playing this game recently. Mostly because newer and better games have come out. But by evidence of me typing I haven't forgotten about MWO and keep my eye on it.
Stop trying to funnel mechs down our throats to keep our interest. Give us UI2.0 and Community Warfare like you promised us a year ago. Then get to work on the Clans. There should be no excuse why those 2 systems/features shouldn't be released in the next two months considering all the delays.
Bishop Steiner, on 14 December 2013 - 09:53 AM, said:
Now you feel?
And don't worry. Your PUG is invincible.