

#8941
Posted 06 September 2014 - 08:47 PM
#8942
Posted 07 September 2014 - 11:57 AM
Tkhaw, on 06 September 2014 - 07:27 AM, said:
http://www.sarna.net/wiki/Lynx
http://www.sarna.net/wiki/Cestus
http://www.sarna.net/wiki/Starslayer
What are your thoughts on this?
I am not particularly fond of the Lynx, but that is more on aesthetic grounds really. It is also unfortunately extinct right now.
The Cestus is just a fun 'Mech and it is a pity it is also currently extinct. One of my favorite custom variants was a FedCom Civil War era custom mod used by a pilot in the Kathil Militia. It dropped one of the large lasers for max jump jets and an unspecified ton of extra equipment or ammo.
A fun discussion was had about the Starslayer here. We determined the 2C variant was around in limited numbers in 3050, but it was out of production. Hopefully when 3056 rolls around, it will be put into MWO.
I do wish to complain about the 3 variant minimum imposed by PGI. It leaves good 'Mechs like the Enforcer, Bombardier, Wolfhound, Crab, Caesar, Merlin, Grand Dragon, Exterminator, and Devastator off limits.
Anyone else hoping the next IS medium in the release cycle is the Sentinel?
#8943
Posted 07 September 2014 - 02:42 PM
Nathan Foxbane, on 07 September 2014 - 11:57 AM, said:
Torn. It would get me another 'Mech off the Tukkayid RAT, but if we are talking ballistic medium either the Hermes II to cover similar ground (minus the missile point) while being more factionally friendly or the Suns workhorse the Enforcer would probably be better to sooner rather than later in the medium bracket.
#8944
Posted 07 September 2014 - 03:22 PM
Along with the Urbanmech, Panther, Wolfhound, et al.....

#8945
Posted 07 September 2014 - 04:35 PM
Champion = too similar with the Dragon;
Panther = wouldn't quite work in MWO (few hardpoints, no variant diversity, very slow light mech);
Wolfhound = the Firestarter is much better.
The UrbanMech is obsolete (you can do a better Urbie with a Spider), but it is the UrbanMech. You can't argue against the emotional reasons for bringing the trashcan to the game.
Edited by Odanan, 07 September 2014 - 04:35 PM.
#8946
Posted 07 September 2014 - 06:02 PM
Otherwise you have to got to the Ember and Raven for closer approcimations in loadout.
The Urbie would likely have 2-3 Ballistic Hard Points and 2-3 Energy Hardpoints, with some have 4-6 Energy, and potentially 4 Energy + ECM.
Plust 'high' mounted ballistics, and the potential for an AC20 on a 30T mech!
#8947
Posted 07 September 2014 - 06:48 PM
Odanan, on 07 September 2014 - 04:35 PM, said:
True, but the Wolfhound looks better. I actually like my ground bound builds of the Kit Foxes and I am sure I could get some interesting harassers out of a Wolfhound. The Wolfhound would really shine if we still had RnR and could use RnR in conjunction with private matches to run campaigns. With the rugged standard armor, internals, and engine plus no ammo it would be a tough light to beat in a campaign setting.
#8948
Posted 08 September 2014 - 03:57 AM
Odanan, on 07 September 2014 - 04:35 PM, said:
Ovion, on 07 September 2014 - 06:02 PM, said:
A 14 ton weapon, 1-3 tons ammo, 1.5 tons for Endo-Steel, 1 ton for a standard 100 engine (perhaps half a ton if they give us a 60 rating engine), 6 tons of heat sinks (or 8 tons if the 60 rating engine), 0.5 or 1 ton if you want a backup weapon such as a small or medium laser, another ton for a couple of jump jets...which leaves enough tonnage for 2.5 tons of armour.
You might not be able to argue it, but I certainly can. Go grab a Spider-5K and build an AC/10 Urbanmech build and then seriously ask yourself, "would I use this?" Then try to find 3 or 4 tons to squeeze an AC/20 in there.
I get emotional attachment, I long wanted the Shadow Hawk before the Phoenix mechs were released, but at least that's a viable mech. Everything in the lore suggests that surprise was a key element in getting the urbanmech to work, hiding at cross streets or in rubble and then ambushing larger mechs. In MWO where all the maps are the same? Yeah, people are going to learn and then there goes surprised.
The other element was Jump Jets. Sure you can mount some JJs on there, but in CBT rules that could move you 60 meters. You'd barely be able to move 60 centimeters with a pair of JJs in MWO, which means you'd get a shot or two, hopefully one would hit, and then you're annihilated...and with some luck you might actually be able to do your 20 damage...which would amount to about nothing since armour's doubled anyway.
There's a lot of emotional attachment to the Urbanmech, and if it were released a lot of people would buy it...troll around with it for a few matches to the detriment of the people that dropped with them, and then realize how bad it is and then go back to their Timberwolves, Cataphracts or whatever the metas has switched to.
#8949
Posted 08 September 2014 - 04:37 AM
ShadowbaneX, on 08 September 2014 - 03:57 AM, said:
You are probably right - and so far it looks like that's the PGI's opinion.
That being said, where is my Urbie?
#8950
Posted 08 September 2014 - 04:43 AM
Odanan, on 07 September 2014 - 04:35 PM, said:
Champion = too similar with the Dragon;
Panther = wouldn't quite work in MWO (few hardpoints, no variant diversity, very slow light mech);
Wolfhound = the Firestarter is much better.
The UrbanMech is obsolete (you can do a better Urbie with a Spider), but it is the UrbanMech. You can't argue against the emotional reasons for bringing the trashcan to the game.
You could do all that, however, for people in stock mech matches (wish my team would), each of those has a uniqueness that cannot be overlooked. Plus, for visual diversity, the more mech's, the better.
#8951
Posted 08 September 2014 - 05:01 AM
and there should be a new assault on schedule right?
#8952
Posted 08 September 2014 - 05:57 AM
cdlord, on 08 September 2014 - 04:43 AM, said:
You're God darn right.
Ens, on 08 September 2014 - 05:01 AM, said:
and there should be a new assault on schedule right?
I'm saving money for the Mauler. (let's hope PGI workaround the Mauler's variants issue)
#8955
Posted 08 September 2014 - 09:37 AM
ShadowbaneX, on 08 September 2014 - 03:57 AM, said:
You might not be able to argue it, but I certainly can. Go grab a Spider-5K and build an AC/10 Urbanmech build and then seriously ask yourself, "would I use this?" Then try to find 3 or 4 tons to squeeze an AC/20 in there.
I get emotional attachment, I long wanted the Shadow Hawk before the Phoenix mechs were released, but at least that's a viable mech. Everything in the lore suggests that surprise was a key element in getting the urbanmech to work, hiding at cross streets or in rubble and then ambushing larger mechs. In MWO where all the maps are the same? Yeah, people are going to learn and then there goes surprised.
The other element was Jump Jets. Sure you can mount some JJs on there, but in CBT rules that could move you 60 meters. You'd barely be able to move 60 centimeters with a pair of JJs in MWO, which means you'd get a shot or two, hopefully one would hit, and then you're annihilated...and with some luck you might actually be able to do your 20 damage...which would amount to about nothing since armour's doubled anyway.
There's a lot of emotional attachment to the Urbanmech, and if it were released a lot of people would buy it...troll around with it for a few matches to the detriment of the people that dropped with them, and then realize how bad it is and then go back to their Timberwolves, Cataphracts or whatever the metas has switched to.

Or click on the Sig to see the full sized image:
Or refer to the thread I made about it.
I already did:

Specially bought a 4th spider for it.
Admittedly the UM-R63 (LBX10), rather than the UM-R60 (AC10), but it's pretty amazing, I enjoy it immensly and look forward to (if) they release the real thing.
If / when the Anansi is on sale, I'll probably buy 2.
One to be a Spider and one to be a UM-R60c.
#8956
Posted 08 September 2014 - 01:25 PM
#8957
#8959
Posted 08 September 2014 - 02:49 PM
DivineEvil, on 08 September 2014 - 08:19 AM, said:
The Emperor is extinct until 3057 and does not have three variants until 3069 (where it gains five). Safe money is on the Cyclops or Zeus. The Mauler is a long shot without some serious reconsideration of the 3 variant rule (would be great if they did).
Edited by Nathan Foxbane, 08 September 2014 - 02:55 PM.
#8960
Posted 08 September 2014 - 03:27 PM
Nathan Foxbane, on 08 September 2014 - 02:49 PM, said:
Only reason Mauler to trump things like the Cyclops or Zeus is much the same reason as the Mad Cat or Bushwacker love, Mauler appearing in older games (MechWarrior 2: Mercs cover for one) and the cartoon means people recognize it.
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