#5021
Posted 05 September 2013 - 03:26 AM
It is against every Battletech Sense to strip an Mech completly of its armor only to carry 2 AC/20...
Dont think this was in mind PGI... maybe they will see the problem *hoppingfaithfull*
#5022
Posted 05 September 2013 - 04:18 AM
Sergeant Death, on 05 September 2013 - 03:26 AM, said:
Wouldn't hold your breath. Double Armor and Unlimited Hardpoints are causing a lot of the balance issues and seeing how they tend to develop the game doesn't support the idea they'd listen to any drastic change to the formula.
#5023
Posted 05 September 2013 - 04:18 AM
Maximum Armor: For ease of reference, the maximum total Armor Factor for each tonnage of ’Mech is shown on the Internal Structure Table (p. 56). Note that it is always permissible for a ’Mech to have the maximum possible armor, even if this requires leaving a few points of armor unallocated. For example, a 50-ton ’Mech can have a maximum armor factor of 169. In order to get this much standard armor, a ’Mech must have 11 tons of armor (11 x 16 = 176). The extra 7 points of armor that cannot be assigned are simply lost.
#5024
Posted 05 September 2013 - 04:29 AM
#5025
Posted 05 September 2013 - 04:37 AM
#5026
Posted 05 September 2013 - 05:00 AM
Edited by SgtMagor, 05 September 2013 - 05:07 AM.
#5027
Posted 05 September 2013 - 05:31 AM
Jack Gallows, on 05 September 2013 - 04:18 AM, said:
Wouldn't hold your breath. Double Armor and Unlimited Hardpoints are causing a lot of the balance issues and seeing how they tend to develop the game doesn't support the idea they'd listen to any drastic change to the formula.
I never said DOUBLE UP ARMOR and make UNLIMITED HARDPOINTS!!!
There should be a MIN requirement for every Chasis as there is a MAX also! thats all i said.
Its good Hardpoints are restricted...
Edited by Sergeant Death, 05 September 2013 - 05:35 AM.
#5028
Posted 05 September 2013 - 05:41 AM
Sergeant Death, on 05 September 2013 - 05:31 AM, said:
I never said DOUBLE UP ARMOR and make UNLIMITED HARDPOINTS!!!
There should be a MIN requirement for every Chasis as there is a MAX also! thats all i said.
Its good Hardpoints are restricted...
I don't think you quite understood what I said.
Armor is already doubled and hardpoints are already unlimited. You can put any weapon in any hardpoint given space inside a 'mech. Both of these are causing any number of issues with balancing the game and we keep getting contrived and complicated solutions to these issues that further take MW:O away from being the game it should be. And before anyone cries "NO MECHWARRIOR 4" I don't want their solution to hardpoints either.
Back on topic!!!!
Light: Mercury or Wolfhound.
Medium: Wolverine came out so I'm spent and happy with mediums for a good while.
Heavy: Guillotine or Axman (without the Ax.)
Assault: Cyclops or Hatamoto-Chi
Bonus Unseen Edition!
Light: Valkyrie
Medium: Phoenix Hawk
Heavy: WHAMMY
Edited by Jack Gallows, 05 September 2013 - 05:43 AM.
#5029
Posted 05 September 2013 - 05:47 AM
But its not TT, its a shooter (more or less) and if they had let evrything similar to BT TT, it would be over very fast...
and in fact that Clans will arive anywhen, then there is modular sys so u also can put weapons of a class (E, B, M) on any hardpoint that fits... so whats the deal?
I just think a min Armor req would benefit us...
BACK TO TOPIC: Id love to see a Warhammer, or the Wolfhound <3
Edited by Sergeant Death, 05 September 2013 - 05:48 AM.
#5030
Posted 05 September 2013 - 08:00 AM
Sergeant Death, on 05 September 2013 - 05:47 AM, said:
BACK TO TOPIC: Id love to see a Warhammer, or the Wolfhound <3
Would love teh Warhammer, but at least ATM the lawsuit happy lawyers at HG make that doubtful at best. (Or would require massive redesign work to the point most "Hammer fans would probably not accept it. The Wolfhound simply is not as impressive in MWO as it was in TT, being that it could do nothing a Jenner doesn't do better.
#5031
Posted 05 September 2013 - 12:22 PM
#5032
Posted 05 September 2013 - 12:58 PM
Autobot9000, on 05 September 2013 - 12:22 PM, said:
2 words
Harmony Gold.
2 More.
Obnoxious {Noble MechWarriors}.
What does 2+2 = here?
If they resemble the original, Harmony Gold will, once again, sue like crazy, and even if they were to lose, manage to bankrupt IGP/PGI.. It's their tried and true scenario. Which leads us to the obnoxious fanbase, whom will only accept near clones of the original designs, any degree of changes made, even IMPROVING the looks, will cause a {Scrap}-deluge that makes the 3pV one look like a minor leak.
Hence, the focus on designs we actually realistically can expect to see. Would love my Macross Unseens too. Would cringe at the FanPro Project Phoenix Warhammer, though.
Edited by Bishop Steiner, 05 September 2013 - 12:58 PM.
#5033
Posted 05 September 2013 - 01:47 PM
Autobot9000, on 05 September 2013 - 12:22 PM, said:
Read the OP before posting anything about the Macross Unseens, please.
Want a Marauder? Get a Cataphract.
Want an Archer? Get a Catapult.
Want a Rifleman? Get a JagerMech.
Want a Warhammer? Well, you can't have one.
Unless you find an ancient Battleaxe somewhere.
#5034
Posted 05 September 2013 - 02:40 PM
Odanan, on 05 September 2013 - 01:47 PM, said:
Want a Marauder? Get a Cataphract.
Want an Archer? Get a Catapult.
Want a Rifleman? Get a JagerMech.
Want a Warhammer? Well, you can't have one.
Unless you find an ancient Battleaxe somewhere.
That's pretty much it for the moment, unfortunately.
For my ;Marauder substitute I''ve got my Maraudaphract. 2 PPCs, 2 medium lasers, AC/5. It's little underweight, but close enough if you squint.
For an Archer I actually went overweight rather than slimmed down. AWS-8T (I think it was the 8T). 2 LRM-20 in the side torsos. 3 medium lasers in the arms (and fill up the extra tonnage with tag and ammo). A bit too fat and slow for a proper Archer, but at least it's almost like one if I'm generous.
Warhammer. Hmm. I wonder if you could turn an Orion into a Whammer.
#5035
Posted 05 September 2013 - 02:53 PM
Steinar Bergstol, on 05 September 2013 - 02:40 PM, said:
That's pretty much it for the moment, unfortunately.
For my ;Marauder substitute I''ve got my Maraudaphract. 2 PPCs, 2 medium lasers, AC/5. It's little underweight, but close enough if you squint.
For an Archer I actually went overweight rather than slimmed down. AWS-8T (I think it was the 8T). 2 LRM-20 in the side torsos. 3 medium lasers in the arms (and fill up the extra tonnage with tag and ammo). A bit too fat and slow for a proper Archer, but at least it's almost like one if I'm generous.
Warhammer. Hmm. I wonder if you could turn an Orion into a Whammer.
sorta, I got 2 WHM analogs.
One is the Protector. The issue is the secondary weapons. I got the 2 PPC, and 2 MG, but since it has only one more energy slot, and 2 missile, I have largely just went with 2 ASRM6.
The other is my mini-hammer
QKD-5K
i think the Quicky looks cool with PPC.
#5036
Posted 05 September 2013 - 02:57 PM
Steinar Bergstol, on 05 September 2013 - 02:40 PM, said:
The upcoming ON1-K has two energy mounts in each arm, a ballistic mount in the RT, and is 75 tons.
It can be remade into an exact duplicate of the MAD-3R Marauder's loadout...
Edited by Strum Wealh, 05 September 2013 - 02:58 PM.
#5037
Posted 05 September 2013 - 07:28 PM
#5039
Posted 05 September 2013 - 07:37 PM
#5040
Posted 06 September 2013 - 01:16 AM
26 user(s) are reading this topic
0 members, 26 guests, 0 anonymous users