#11341
Posted 05 November 2015 - 06:42 PM
#11342
Posted 05 November 2015 - 07:35 PM
SgtMagor, on 05 November 2015 - 06:42 PM, said:
be a bigger surprise since that is not canon, and there is no "confirmed" canon info for Legend Killer. (the closest being novel fluff which describes... a bone stock rifleman)
#11343
Posted 05 November 2015 - 07:36 PM
Bishop Steiner, on 05 November 2015 - 07:35 PM, said:
I found a TT record sheet for it on BTEngineer: http://bte.battletec...te/pdf/4918.pdf
#11344
Posted 05 November 2015 - 07:37 PM
TheArisen, on 05 November 2015 - 06:14 PM, said:
Wonder which unseen will be next, I think it's between the Phoenix Hawk & Archer.
it is nice, that the arms, at ready position will side block for the justin cockpit pretty well.
Let's hope it doesn't get the usual PGI modeler fattening up.
That said, as opposed to my WHM, I see myself passing on this one, unless given a really enticing hero.
#11345
Posted 05 November 2015 - 07:41 PM
FupDup, on 05 November 2015 - 07:36 PM, said:
you mean the one that says "fan made" right on the bottom?
"Those five missiles burst like an exploding bandolier across the Rifleman's 60-ton body. Five dents in the scarred armor showed where the missiles had hit, but Justin's initial view suggested possible damage to only one of the 'Mech's torso lasers. "Damn," he muttered.
The semi-humanoid Rifleman's arms swung up, pivoting at its shoulders, and tracked Justin's Valkyrie. The torso swiveled at the waist, keeping the twin autocannons and heavy lasers locked onto their target. As the radar wing atop the enemy 'Mech began to swing faster, the Rifleman took one step out of the burning trees toward the tiny Valkyrie.
The Rifleman's autocannons spat out a hail of slugs amid great gouts of flame. Smoldering shells rained from the shoulder ejection ports to the ground. The 'Mech tracked the speeding Valkyrie as best it could, sending after it a jagged trail of autocannon shells.
Too close now! Justin thought, waiting until the last possible second to kick in his jump jets, which sent him rocketing ahead of the autocannon slugs. Knowing he could not land on his feet at this speed, Justin hit the ground and rolled his 'Mech forward. Then he rose to one knee, launched another flight of LRMs, and let the launch-reaction carry him backward as twin laser lances melted the ground where he had crouched.
Only three of his hastily loosed missiles made their target, but those hit with a vengeance. One exploded into one of the Rifleman's autocannon ejection ports, fusing the ejection mechanism. The other missiles both slammed into the radar wing whirling like a propeller above the 'Mech's hunched shoulders. The first explosion froze the mechanism in place, and the second blast left the wing hanging by thick electrical cables. Had enough? Justin demanded silently.
As if in reply, the Rifleman twisted its torso again. Its two medium torso lasers and the remaining autocannon fired on their tormentor. Up and running again, Justin eluded the assault, but knew that he could not hope to avoid disaster forever. He just had to make it worth it."
the lack of Medium Lasers paint it immediately false, too. JJs a bit of a giveaway, too.
Fan made, and pretty poorly, too.
Edited by Bishop Steiner, 05 November 2015 - 07:45 PM.
#11346
Posted 05 November 2015 - 09:16 PM
Gimmie!!
#11347
Posted 05 November 2015 - 09:29 PM
TheArisen, on 05 November 2015 - 09:16 PM, said:
Gimmie!!
while I would like it, it's not actually a Rifleman. So it would require a whole new mech.
Interesting point, did you know before all these Retcons, the Jagermech was actually the "Rifleman II".
Original printings of the 3025 TRO listed it thusly in parenthesis.
#11348
Posted 05 November 2015 - 09:41 PM
Bishop Steiner, on 05 November 2015 - 09:29 PM, said:
Interesting point, did you know before all these Retcons, the Jagermech was actually the "Rifleman II".
Original printings of the 3025 TRO listed it thusly in parenthesis.
That's somewhat disappointing. Perhaps it could be similarish like the IIC mechs are to their originals? An 80 (or 90) ton Rifleman/Jaegermech would be stellar.
#11349
Posted 05 November 2015 - 10:02 PM
TheArisen, on 05 November 2015 - 09:41 PM, said:
Absolutely. The RFL-II was a beast, would love to see it. Even if I feel they largely (though probably unintentionally) ganked one of my tournament designs (biggest difference was I didn't have the medium beamers, but I ran an 80 ton 4/6, 15 ton of armor, 2LPL/2LB-10X buffed RFL in the Solaris matches on the convention circuit for most of the 90s when I went assault class.
Always worked a tad better when I tweaked it for Clan Tech. (added a TC, JJ and a couple DHS on it, plus of course, superior clan LPLs)
Edited by Bishop Steiner, 05 November 2015 - 10:06 PM.
#11350
Posted 06 November 2015 - 12:09 AM
Bishop Steiner, on 05 November 2015 - 10:02 PM, said:
Always worked a tad better when I tweaked it for Clan Tech. (added a TC, JJ and a couple DHS on it, plus of course, superior clan LPLs)
thought you hated the "clan crutch meta"
Edited by 1Grimbane, 06 November 2015 - 12:10 AM.
#11351
Posted 06 November 2015 - 12:14 AM
1Grimbane, on 06 November 2015 - 12:09 AM, said:
shows you how little you know.
Maybe you should stop trying to read to much into things...who knows, you might finally learn something?
Btw... pretty big difference between TT from 20 years ago and a current FPS shooter, just to point out another failing in your attempt to link two totally separate debates.
Though, pretty sure the fact I pointed out how much better it was with clan tech would actually bolster the argument about the broken nature of clan tech in either format...at least for those with basic critical thinking skills.
I know, I know, I'm asking a lot for people on an internet forum.
Edited by Bishop Steiner, 06 November 2015 - 12:16 AM.
#11352
Posted 06 November 2015 - 03:49 AM
TheArisen, on 05 November 2015 - 09:16 PM, said:
Gimmie!!
I hope PGI adds something nice to this mech. 80 tons hero, 360 flipping arms (a man can dream) or even some great laser range quirks.
Edited by Odanan, 06 November 2015 - 04:39 AM.
#11353
Posted 06 November 2015 - 04:34 AM
I'm gonna buy it. Yeah, big surprise, I know. I'm an easy mark when it comes to getting the redesigned unseen into the game.
Now, GIVE PHOENIX HAWK! WANT PHOENIX HAWK!
#11354
Posted 06 November 2015 - 04:40 AM
Steinar Bergstol, on 06 November 2015 - 04:34 AM, said:
I'm gonna buy it. Yeah, big surprise, I know. I'm an easy mark when it comes to getting the redesigned unseen into the game.
Now, GIVE PHOENIX HAWK! WANT PHOENIX HAWK!
Next: Archer! Maybe Stinger and Valkyrie after?
#11355
Posted 06 November 2015 - 04:45 AM
#11356
Posted 06 November 2015 - 05:00 AM
Steinar Bergstol, on 06 November 2015 - 04:45 AM, said:
It would be an honor to duel against you! (we can seize my active premium time)
Be warned: I will bring my undefeated Banshee 3E.
PS: Phoenix Hawk is indeed a work of perfection and it will come to the game. But it is the only remaining medium Macross Unseen, so I'm expecting it will be in a Resistance II pack.
Edited by Odanan, 06 November 2015 - 05:24 AM.
#11357
Posted 06 November 2015 - 05:18 AM
Odanan, on 05 November 2015 - 03:52 AM, said:
Ugh, I wouldn't want to try to put dual I.S. Gauss on a 55 tonner in MWO, you'd have no room for Engine, armour or ammo....
#11358
Posted 06 November 2015 - 05:23 AM
Metus regem, on 06 November 2015 - 05:18 AM, said:
The leader of my unit is quite successful in a dual Gauss Enforcer. Yes, he is that good.
Edited by Odanan, 06 November 2015 - 07:40 AM.
#11359
Posted 06 November 2015 - 06:22 AM
#11360
Posted 06 November 2015 - 08:11 AM
Odanan, on 06 November 2015 - 05:23 AM, said:
some of it has to be the competition, too. Watching that video he skylined like he owned the place.... decent players should have fried his but for that.
Low hardpoints, no JJs, light ammo, (soon to be long cooldown), just can't see it being a consistent winner against good players. Sorry man.
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