R Razor, on 20 December 2014 - 09:28 PM, said:
IS mechs aren't underpowered, but they aren't equal to the Timbercrutch or Stormcrow either........and in a game that is SUPPOSED to be balanced (you know because the clan players in MW:O are not capable of playing at a numerical disadvantage and without focus firing targets down using their superior weaponry............that's a bad thing. Now, finally, the IS has something that can fight against them on close to equal footing, and all you here are cries of anguish.
Nuff said.
I wasn't saying nerf it to oblivion, I was saying it needs to be toned down a bit. ERPPCs should have a minimum range anyway, Clan and IS versions. In Lore they run the risk of damaging the mech firing them, or causing the weapon to explode if fired at targets below 90 meters.
If you pilot a timberwolf, you quickly learn how squishy it is. I figured this would be common knowledge after it was released for c-bills and all the bads got a hold of it and died left and right. If anything, I feel safer and stronger in my Misery or Ilya than I do in any of my timberwolves.
Tarzilman, on 20 December 2014 - 09:30 PM, said:
Yeah.
And on the other side there first comes a bunch of nasty Timberderps beside a bunch of Doomcrows and guess what? When you finally shot down the Tderps and the Dcrows they're followed by Dcrows and Tderps.
So let us have a Tbolt that's pain in the arse and perhaps an also terrifying Awesome. That would be awesome!
Yes because the way to Balance mechs is to make them all as broken with specific builds as each other. I mean its not like pilot skill has anything to do with how good a mech does. Nope, the mech makes the pilot, not the other way around.