Utilyan, on 03 March 2015 - 09:03 AM, said:
No answering strategy? seriously? so when you pop tart you were just absolutely invincible?
Obviously not, don't be obtuse.
The best strategy to meet poptarts... was poptarting. The reason that in MWO, poptarting was dominant (and it
absolutely, inarguably was) was that it, combined with the other game mechanics at the time (critical point) provided a way to direct PPFLD with the least possible risk, being exposed for less time than any other method.
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Here's my answer strategy, Get a better pilot.
Obviously not, and again, that's a pretty useless response. The answering strategy as was as developed: poptart more.
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It was in all previous MechWarrior titles. It wasn't even a ******* complaint then. You heard more about folks getting legged.
They were all different games, with different mechanics. I have absolutely zero objection to the concept of poptarting, and hell I don't think it'd be as significant now as it was given the breaking of PPC's. But
at that time, allowing players to drop converged 30pt alphas with minimal effort and minimal risk, while being no more vulnerable up close (that is, a brawler wasn't better equipped to engage in close combat; closing with a poptart didn't hurt him at all).
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I equate the POPTART whiner to the LRM whiner, the guy who can't figure out how to take cover.
No. The difference is, if you leave cover, the poptart team hits you, while not being in nearly as much danger themselves. This isn't a one vs. one game. A team poptarting is totally immune to LRM's, and to engage them with direct fire means exposing yourself longer than they are exposed while being able to do no more damage - you're using the same weapons, after all, but you have to slowly trundle out of cover then back in, while the poptart is exposed for a fraction of the time.
The problem with the Poptart Days in MWO was that it was the best way to play. Not the only way, and if you were simply better than your opponent, that could well trump it. However, given teams of relatively equal skill, poptarting was absolutely the way to go. It was simply the best strategy.
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I invite you folks to look over an old poptart thread back in the day when it was ruthless
http://mwomercs.com/...96663-poptarts/
There was like one whiner on it calling for nerf. Poptarts are a danger to pugs (noobs more accurately).
I still agree with them. If Poptarts are a problem for someone, then they don't know what the fk they're doing.
If you read back in the history poptarts are pretty much a issue as LRMS, real **** hits the fan when the highlander comes out. Everyone at that point rides a highlander. It was a new mech, it was an assault. So you had these highlander n' 3D's. And they pop tart really well.
I clearly remember those days - I've been here all along as well, and I absolutely poptarted the **** out of my Highlanders (and other mechs too). I wasn't crying because the poptarts touched me in a bad place. My issue was poptarting was by such a large margin the dominant strategy at everything from "Random Experienced Folks" to "Very High End" play. LRM's are not, and haven't been dominant other than a couple LRM apocolypses when they've been utterly undeniably broken like the awesome time after Tourmaline's release when they where falling down almost vertically and cockpitting everyone left and right. Hell, you rarely see LRM's in any kind of serious play whatsoever, and it's been that way for a VERY long time.
In short, there is absolutely zero relation between The Poptart Days and random LRM whine threads.
All that said, the problem was never the strategy of poptarting(which should be another tool in the box), just how it intersected with everything else to become a completely dominate strategy. Having a Summoner being capable of poptarting (but otherwise being a Summoner still, so otherwise still sucking) is hardly a problem. It makes the Summoner interesting instead of just being depressingly lackluster.