Kohzak, on 15 November 2011 - 03:39 PM, said:
And STALEMATE!
So what if in third person view you can see around corners, or over hills? I honestly fail to see how that is a problem.
Wait, you
don't see how being able to see around corners or over hills without a proper UAV is a problem?
Okay, well, let's break it down. Let's say you're in a city fight. You decide not to camp it up and actually engage in combat. You're marching down an avenue. Three blocks in front of you is a 'Mech that you cannot see or detect, but he can see you due to being in 3PV. Not knowing you're being watched, since there's no UAVs up or any other indication to the surveillance, you torso twist right to look down an intersection before crossing. Seeing your every move, he sees your momentary weakness, steps out of cover, and fires. You're hit, and before you can twist back and return fire, he's moved back behind cover.
In other words, it gives an unreasonable advantage to the camper. I can't think of any game that has done well online because it gave unreasonable advantages to campers.
[edit] To be clear, 3PV would not grant this advantage to you, if you were using it. Think about it, you're only able to see around building/hills that you yourself are close to.
Edited by Thomas Hogarth, 15 November 2011 - 09:34 PM.