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Thoughts or feelings on First person only?



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#241 Kaemon

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Posted 26 November 2011 - 06:02 PM

Sorry I like actually having options in the games I play, so 3rd person or 1st person view.

How they deal with that in game I'll leave up to the devs to find a way to limit the advantages that view allows, maybe my jump jets are too slow for jump sniping, maybe my weapons don't aim quickly enough in flight to make it a viable strategy, I am all for limiting tactical advantages that make it unfair for others.

I'd like to see the mech crash through a building, I want to see the impact damage from enemy fire, we're all impressed with the artwork and style that is going into the game, we want to have destructible terrain, but then we don't want to be able to fully appreciate it because we're forced into a limited view by some people that are afraid of advantages that were in a totally different game?

Meh, give me options, then figure out a way to make said options fair to everyone (and yes, fair might be you have the option as well, just because you don't want to use it, doesn't make it a 'tactical advantage').

Just saying.

#242 Conn Man

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Posted 26 November 2011 - 06:19 PM

First person. I want to simulate driving a 'mech, not simulate an out of body experience.

Maybe have a replay/saved movie system, like in Halo. That way players can check out how cool they look without breaking gameplay with a third person point of view.

#243 Kenyon Burguess

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Posted 26 November 2011 - 06:32 PM

there has to be third person just for vanity sake of ones own mech. but if people want to fight that way they shouldnt have access to any HUD functions, radar or zooms

#244 Pht

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Posted 26 November 2011 - 06:46 PM

View PostHodo, on 13 November 2011 - 01:36 AM, said:

Because mechs dont, and did not have a 360 field of view.


Um, yes, they do - how else would they have been able to feed '360 of video into the cockpit if they didn't have cameras mounted all the way around?

The viewports aren't the primary way a 'Mechwarrior gains visual information about the battlefield - they're secondary to the sensor feeds in information content.

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If there is a 3rd person camera, there should be NO FIRING from that mode. You cant fire, you cant steer you cant move. You are accessing some zoomed in zone around your mech.


3pv is easy to balance - you just don't render anything your 'Mechs sensors or pilot cannot see; and if it's only a crummy sensor contact, you should only get something like, maybe a wireframe ala Mech commander 2 sensor contacts.

No peeking over hills, no peeking around corners, no seeing anything that a 'Mech pilot can't see in his cockpit.

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Explain to me... better yet show me in 3049 tech readouts where there is a floating camera behind every mech on the battlefield.


Not what I've proposed, nor the justification for what I've posted.

The Over the head or shoulder view (properly balanced) is there for players who would like to play that way and get to see their 'Mechs in action and in some place other than the 'Mechlab.

#245 NetRDR

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Posted 26 November 2011 - 07:16 PM

3rd person give an advantage, and unbalances the game towards those that use it end of story, and im glad the devs have already said its fps

the real story is what we will get U.A.V.? MAG-SCAN, HEAT VISION, 360 degree view all fitted into that cockpit, lets hope for multi screen display and multiple joystick controls

#246 Fhrost

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Posted 26 November 2011 - 07:27 PM

I like first person only; Immersive, realistic, and just plain splendid.

#247 SmuttyChiken

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Posted 07 December 2011 - 07:46 PM

I think we could have saved a lot of typing and just dredged up all these same arguments from previous Mech game websites and forums.

The answer is still perfectly simple.

This is a GAME ... there should be two options set by the server controls ... one to set the view to FP only so that all the die hard sim players can't whine about someone cheating using 3rd person ... and another server option that allows the use of 3rd person view.

There ... simple no matter which way you look at it when you join a server set by view then all have the same advantages and disadvantges ...

Not too difficult really ... was it now?

#248 Pht

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Posted 07 December 2011 - 08:22 PM

BAWK!

Howdy SC.

Of course it was too difficult!

#249 Tannhauser Gate

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Posted 07 December 2011 - 08:55 PM

@SmuttyChiken

Normally Im all about the "make it a server option" but on this I disagree with you. This is the kind of option that degrades the game experience for everyone. If you allow it as an option, 90% of the players will be in the 3rd servers and the rest in the FFP servers because there will always always be the 3rd people who dont care about the experience and just want to win using every unrealistic advantage possible.

The mech combat experience could be either 3rd or FFP but not both. I can play either way but I agree that FFP is more challenging and realistic and I enjoy ffp games more. 3rd, while fun to see my mech, is more arcadey to me. Since this game is about realistim (time line, mechs, salvage, houses and mercs etc..) then 3rd person would be a mistake. FFP all the way.

Edited by lakedaemon, 07 December 2011 - 08:58 PM.


#250 _Murky_

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Posted 07 December 2011 - 09:19 PM

I WANT 3RD PERSON TOO!!!!

#251 SaJeel

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Posted 07 December 2011 - 10:10 PM

Outside view gives a distinct advantage, soooo just make it be a drone that enemies can shoot down problem solve.

#252 JC Daxion

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Posted 08 December 2011 - 03:47 AM

View PostNetRDR, on 26 November 2011 - 07:16 PM, said:

3rd person give an advantage, and unbalances the game towards those that use it end of story, and im glad the devs have already said its fps



If you really think its that big of a deal.. Make it a game option set up.. NOT server.. If you want to set an option for cockpit only, fine.. Just like im sure there are tons of other options, like limited ammo, or limited what ever..

But to say it should be banned from a server, or not even in the game,, Is just selfish



that would be like me saying, I hope they dont have multi-monitor support cause someone with 3 monitors would have a HUGE advantage over me..


People get motion sick, and vertigo, plain and simple.. . to say it should be cockpit only for some null advantage just seems silly and honestly quite selfish.

Besides, its still a first person shooter, if the camera is sitting just up and behind a mech.. Cause a 3rd person shooter would mean someone else would be playing the game and you watching..

Edited by JC Daxion, 08 December 2011 - 03:58 AM.


#253 Aescwulf

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Posted 08 December 2011 - 04:49 AM

I've read through half of the posts on this topic so far, I personally like the 1st person view, but I'd like to see a functional look around the cockpit function aswell. A rear view camera is not a bad idea, but with the blind spots etc wouldn't it be easier to torso twist ? And also when you drive your car etc, you dont sit ontop of the car you have various mirrors and plus your head movement. Instead of 3rd person view why not 2nd person view? and for the people that have motion sickness instead of an option to have 180+ view to be taken advantage of, why not have it so you can chose if you want the cockpit to bob up and down or to have it fixed ?

Just a view ideas there :)

oh i forgot to mention this, i kind of suffer from motion sickness/travel sickness but so far this game haven't set that off for me at all.

Edited by Nitsua Asuka, 08 December 2011 - 04:51 AM.


#254 Alex Wolfe

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Posted 08 December 2011 - 05:05 AM

View PostJC Daxion, on 08 December 2011 - 03:47 AM, said:

If you really think its that big of a deal.. Make it a game option set up.. NOT server.. If you want to set an option for cockpit only, fine.. Just like im sure there are tons of other options, like limited ammo, or limited what ever..

3rd person gave so much advantage in previous titles that it wasn't even an "option", it was "no handicap". The only acceptable compromise would be "3rd person allowed servers" (barely acceptable, since it would fracture the community between FPP and TPP'ers), where like-minded people could gather and everyone entering accepts that everyone else is playing in TPP.

If it was just an in-game option, those who like 1st person would be severely disadvantaged because of how field of view works. TPP would be the only option for anyone looking for an edge (which is, pretty much everyone in such an environment). I'm glad it's supposed to be first person only.

View PostJC Daxion, on 08 December 2011 - 03:47 AM, said:

Besides, its still a first person shooter, if the camera is sitting just up and behind a mech.. Cause a 3rd person shooter would mean someone else would be playing the game and you watching..

I think you're misunderstanding things. It's "third person perspective", it means "displaying the action as if perceived by someone else than the protagonist". In most cases, behind his back. Not "playing for someone".

1st person all the way, with delicious, customized cockpit graphics.

Edited by Alex Wolfe, 08 December 2011 - 05:17 AM.


#255 Barantor

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Posted 08 December 2011 - 05:10 AM

Give the option to turn off the walk sway in the cockpit and it solves the motion sickness.

Cameras in the cockpit to view the sides and rear, but you have to activate them (look at them) and as such lose view to other angles.

To be vain, sit and spin in the mech hanger before and after matches. Have a built in battle recorder so you can watch yourself with a chase camera between matches.

This solves all the problems and lets folks have first person which I believe allows for a bit more of a sim environment since they have said that your pilot avatar is the persistent part of this game.

#256 Captain Wolfsburg

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Posted 08 December 2011 - 05:21 AM

Personally I like the way mw2 did it. You had a 3rd person view but no reticle. Being able to see the mech outside of the cockpit is nice. However, for gameplay purposes I think it should be restricted to first person, both for the purpose of "realism" amd to keep poptarters from using third person to gain an advantage that otherwise wouldn't be there in a real mech battle.

#257 pr0be

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Posted 08 December 2011 - 05:23 AM

The option would be better.... but a balance must be found so there are + & - to each view.

For me: 1st FTW

#258 Thorqemada

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Posted 08 December 2011 - 05:51 AM

I am fine with 1st Person only, i prefer the simulation feeling siiting inside having a cockpit and working instruments.

#259 Kami Shinigami

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Posted 08 December 2011 - 06:56 AM

I am pro FPP. That said, I think there is still a place for TPP. I like the idea of a drone, and be able to bring the "drone view" up on your primary screen, but that would be different from TPP. TPP should not under any circumstances have any of the combat information available, including any HUD information, targeting reticule, or radar. It should just be a "view", like from a close external camera.

#260 Barbaric Soul

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Posted 08 December 2011 - 07:18 AM

View PostMindwiper, on 31 October 2011 - 10:21 PM, said:

In our long-time Mechwarrior League (+10 years) 3rd person was condemned and not alowed. 3rd person is kidsplay. So first person only is really great!



Ok, I know this post is over a month old, but I really want to respond to this. Your "long-time Mechwarrior League (+10 years)" has not been active as long as the 3rd person league known as MWL. NBT(no disrespect intended towards NBT) had been shut down and is just now gearing up to finally restart(my team, Dark Rift/Wolf's Dragoons{I think we're the Dragoons, could be wrong} is playing NBT scrimages now). If MW4 is any model to follow when it comes to 1st person or 3rd person, just remember which option is still the most active.





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