RG Notch, on 29 December 2014 - 10:14 AM, said:
Didn't something else occur at the same time? Didn't PGI's attempt to crowd fund a non hostage IP? Didn't said non hostage IP product crash and burn in epic fashion? PGI has certainly done more for MWO since, I just don't think it has as much to do with IGP being gone as to PGI realizing that if they didn't have a cherished IP held hostage, they wouldn't be in business.
If I understood it properly, IGP was doing a poor job of getting money into the hands of PGI, They'd say get X done, PGI would say, need money to do X. And run around just happened. In addition IGP pushed PGI to handle content packages more often than to work on CW (hence why we haven't gotten it till now) since money rolling in was important to IGP. By matter of publishing, IGP gained the ability to start up a mechwarrior tactics game, through the publishing of the MW license with PGI. This gave them very minor control of the IP. Using it to make that game they tried to get another developer to make that game. PGI's funds were supposedly not involved in the project. However, since publishers take a cut, i'm sure founders' moneys were involved in the creation, but it wasn't direct fund.
Russ has talked about it in a few blogs, but he doesn't want to bust out on IGP, that's bad business, but from his speech and inflection, it's inferred relations were not really good, lots of miscommunication and expectations that flew in the face of the promises PGI made. But when you're getting the paychecks from someone else, you do what they say. Relations have vastly improved Russ said because moderation took place on what was allowed and not allowed to be communicated to the public.
Edited by Kilgorin Strom, 29 December 2014 - 10:30 AM.