

Open World?
#1
Posted 29 December 2014 - 07:29 AM
#2
Posted 29 December 2014 - 07:31 AM
Rex Budman, on 29 December 2014 - 07:29 AM, said:
Nope!
mechwarrior is a mission based game... you are not a mech... you are a pilot in a mech for a mission.
and many many many other reasons!
Edited by Navid A1, 29 December 2014 - 07:33 AM.
#4
Posted 29 December 2014 - 07:50 AM
Rex Budman, on 29 December 2014 - 07:29 AM, said:
Maybe not MMO style, but certainly Planetside 2 style....
LordKnightFandragon, on 29 December 2014 - 07:50 AM, said:
Maybe not MMO style, but certainly Planetside 2 style....
Planetside 1 maps wiht MWO Graphics......yes please.
#6
Posted 29 December 2014 - 10:34 AM
#7
Posted 29 December 2014 - 10:36 AM
#8
Posted 30 December 2014 - 07:26 PM
LordKnightFandragon, on 29 December 2014 - 07:50 AM, said:
Maybe not MMO style, but certainly Planetside 2 style....
Planetside 1 maps wiht MWO Graphics......yes please.
Thank you! I thought MWO was supposed to be Planetside 2 scale from the moment it was announced, and then we got Arena Fights Online.
#9
Posted 30 December 2014 - 07:28 PM
#10
Posted 30 December 2014 - 07:33 PM
#11
Posted 30 December 2014 - 07:49 PM
#12
Posted 30 December 2014 - 07:53 PM
#13
Posted 30 December 2014 - 07:53 PM
Cirran
Edited by Cirran, 30 December 2014 - 07:54 PM.
#14
Posted 30 December 2014 - 08:00 PM
And being around Dropships, Aerospace Fighters, Tanks and so on would be awesome for true BattleTech feel!
#15
Posted 30 December 2014 - 08:01 PM
#16
Posted 30 December 2014 - 08:03 PM
could you imagine the hit detection issues?
mwo should have been made in Frostbite or Unreal then it could possibly handle more than 24 players at a time
#18
Posted 30 December 2014 - 08:42 PM
#20
Posted 30 December 2014 - 08:49 PM
Xetelian, on 30 December 2014 - 08:39 PM, said:
Pretty sure planetside 2 has teleportation...
you can teleport to any base your faction owns, or a mobile command vehicle that is deployed. If you want the biggest toys like Jets and dropships you have to respawn far back, and some bases don't have vehicle points. So you gotta walk, or start farther back and drive.
If we were stuck to mechs only with a similar system assaults would walk a long distance with lights and mediums respawning much closer to the fight.
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