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A Vote On Tdbolts

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#121 darkchylde

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Posted 04 January 2015 - 06:14 PM

View PostYokaiko, on 04 January 2015 - 06:07 PM, said:



Face two full waves of storm crows every game as well, usually more like three.


Your assuming that I haven't been on the end of this or the thunderbolt waves?

It's been said many times - there are mechs on both sides that need to buffed so that they are also competitive so that they too can rise from the ashes and succeed in their role.

#122 Black Arachne

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Posted 04 January 2015 - 06:17 PM

View PostCorbon Zackery, on 04 January 2015 - 06:14 PM, said:

You guys going crazy because some team put 3 er ppc on them, and beat up some clan mechs.

Here's a tissue for you to cry in.


Why is a 65t mech superior to an 80 ton mech using the same weapon layout?

#123 Shredhead

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Posted 04 January 2015 - 07:37 PM

View PostBlack Arachne, on 04 January 2015 - 06:17 PM, said:


Why is a 65t mech superior to an 80 ton mech using the same weapon layout?

It's not, so stop bullshitting.

#124 Delas Ting Usee

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Posted 04 January 2015 - 07:44 PM

I think players with Clan affiliations have no say about the T-bolt.
Nerf the Timber Wolf first.
Or the 5x 6SRMs Storm Crow.
Then we'll talk.

To those that are NOT clan affiliated -- NO - the T-Bolt doesn't need to be nerf.

Edited by Delas Ting Usee, 04 January 2015 - 07:45 PM.


#125 Black Arachne

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Posted 04 January 2015 - 07:48 PM

View PostShredhead, on 04 January 2015 - 07:37 PM, said:

It's not, so stop bullshitting.


It is.

#126 Yokaiko

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Posted 04 January 2015 - 07:49 PM

View PostBlack Arachne, on 04 January 2015 - 07:48 PM, said:


It is.



No not really, you can fire damn near as long with a -9M, except the -9M goes further faster.

Its literally like two shots different.

#127 Black Arachne

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Posted 04 January 2015 - 07:59 PM

View PostYokaiko, on 04 January 2015 - 07:49 PM, said:



No not really, you can fire damn near as long with a -9M, except the -9M goes further faster.

Its literally like two shots different.


Yet, these mechs aren't used.....but tbolts are.

#128 Yokaiko

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Posted 04 January 2015 - 08:07 PM

View PostBlack Arachne, on 04 January 2015 - 07:59 PM, said:


Yet, these mechs aren't used.....but tbolts are.



Awesome's are 80 tons, and a LOT harder to get into a drop deck.

.......not a 65 ton heavy.

#129 Mcgral18

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Posted 04 January 2015 - 08:08 PM

View PostShredhead, on 04 January 2015 - 07:37 PM, said:

It's not, so stop bullshitting.


Yes, yes it is.

Higher mounts, better heat, better speed.

View PostYokaiko, on 04 January 2015 - 07:49 PM, said:



No not really, you can fire damn near as long with a -9M, except the -9M goes further faster.

Its literally like two shots different.


It's 3.75 heat per ERPPC difference. So, after 3 shots, it's literally an extra ERPPC worth of heat for the Awesome.


That adds up. Two shots is 20 damage, on a chassis that takes less tonnage and has better weapon mounts. Not sure how many heatsinks the builds have in comparison to each other. More than 10? Unlikely. Save 15 tons, take the better mech.

#130 KrazedOmega

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Posted 04 January 2015 - 08:11 PM

View PostUltimatum X, on 04 January 2015 - 09:27 AM, said:

I can say that I have not seen a single Wubverine in any CW match, and very rarely see them in the solo queue or team queue now that the initial excitement of IS quirks have died down.


My Wubverine has been in my drop deck since day one of CW and it's also used regularly in solo queue. It can be very effictive if used properly.


View PostUltimatum X, on 04 January 2015 - 10:40 AM, said:

Even with the quirks, the Wubverine remains a so-so mech.

Mostly because trying to boat 7 ton LPLs on a 55T mech is a losing proposition.


You've never seen me pilot one then. :P


View PostAppogee, on 04 January 2015 - 12:49 PM, said:

In a game where Streakboat StormCrows and laser vomit Timbies are so dominant, it seems odd to be singling out ERPPC Tbolts.


Streakboat Storm Crows can be beaten with range. Laser vomit Timber Wolves can have thier longer burn lasers lessened by torso twsiting. ERPPCs on the 9S are the same from max range or point blank. PPD/FLD will win the majority of the time over other weapon systems.


View PostUltimatum X, on 04 January 2015 - 04:53 PM, said:

That's because those mechs have options, beyond one single specialist load out.


Which is why the 9S is a problem when it comes to whole lances of them being used.


View PostCorbon Zackery, on 04 January 2015 - 06:14 PM, said:

You guys going crazy because some team put 3 er ppc on them, and beat up some clan mechs.

Here's a tissue for you to cry in.


You've obviously never been in combat versus 16 or more of them.

#131 Sorbic

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Posted 04 January 2015 - 08:13 PM

After seeing a lot of folks cry about this mech I went and pulled mine out of retirement yesterday as I hadn't really had issue fighting against them. It's capable and if the hitboxes of the TB weren't so laughably huge it could be op. As it is now dropping a TB requires little aim and PPC's seem to miss when they shouldn't. I can see where folks are annoyed at the weapon capability but all things considered (esp how often hits don't register) I'd say it's decent as is. Maybe lower the heat bonus by 5% or so to address people being annoyed by chain fire bursts.

Edited by Sorbic, 04 January 2015 - 08:16 PM.


#132 Yokaiko

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Posted 04 January 2015 - 08:19 PM

View PostMcgral18, on 04 January 2015 - 08:08 PM, said:


Yes, yes it is.

Higher mounts, better heat, better speed.



It's 3.75 heat per ERPPC difference. So, after 3 shots, it's literally an extra ERPPC worth of heat for the Awesome.


That adds up. Two shots is 20 damage, on a chassis that takes less tonnage and has better weapon mounts. Not sure how many heatsinks the builds have in comparison to each other. More than 10? Unlikely. Save 15 tons, take the better mech.



You are neglecting that the -9M carries a lot more heatsinks.

Edited by Yokaiko, 04 January 2015 - 08:19 PM.


#133 Ace Selin

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Posted 04 January 2015 - 08:29 PM

Agreed Stalker is OP

#134 Dagor1

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Posted 04 January 2015 - 08:35 PM

My answer...

Change PPC to the same rules as gauss. Charge up and cannot fire more then 2 at a time.

#135 Mcgral18

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Posted 04 January 2015 - 08:41 PM

View PostYokaiko, on 04 January 2015 - 08:19 PM, said:



You are neglecting that the -9M carries a lot more heatsinks.


I did mention that, actually.

It would need about 8 to increase the cap 11 points, while also benefiting the cooling.

Endo and a 325 means 1 less DHSm unless you want to go XL
AWS-9M

6!=8
TDR-9S


So, it gains .84 H/s dissipation over the Thud (without efficiencies), but for every 2+1 ERPPC punch, it generates 11.25 more ERPPC heat.


My Basic'ed 9S can fire (4) 2+1 ERPPCs before shutting down on the 12th ERPPC shot for a second(or use trigger discipline to not fire until at 85% heat).

The Awesome firing 12 ERPPC shots generates 45 additional heat, compared to the Thud (11.25*12=135 heat, 7.5*12=90 heat). No amount of heatsinks will offset that difference.

Edited by Mcgral18, 04 January 2015 - 09:03 PM.


#136 Nothing Whatsoever

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Posted 04 January 2015 - 08:43 PM

View PostYokaiko, on 04 January 2015 - 08:19 PM, said:



You are neglecting that the -9M carries a lot more heatsinks.


Well, going Standard, it's a difference of four DHS between the two. And I wouldn't recommend trying XLs on these mechs due to their hitboxes.

AWS-9M 80.16 Capacity / 4.23 Dissipation / 66.8 KPH
TDR-9S 73.44 Capacity / 3.59 Dissipation / 71.3 KPH

That's a difference of 6.72 Capacity / 0.64 Dissipation / 4.5 KPH

Also the RT Energy Hardpoints are better on the 9S being up high.

And due to the math with Heat Scale and the quirks, the 9S can perform well enough

Posted Image

Edited by Praetor Knight, 04 January 2015 - 08:45 PM.


#137 Brody319

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Posted 04 January 2015 - 08:49 PM

View PostCorbon Zackery, on 04 January 2015 - 06:14 PM, said:

You guys going crazy because some team put 3 er ppc on them, and beat up some clan mechs.

Here's a tissue for you to cry in.



Instead of bitching about how OP the Stormcrow is, how about you focus on the problem, the broken ass hitboxes that make it tank more damage than it should because half the mech just isn't there half the time.

#138 Serpieri

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Posted 04 January 2015 - 08:55 PM

View PostYokaiko, on 04 January 2015 - 08:19 PM, said:



You are neglecting that the -9M carries a lot more heatsinks.


Your definition of a lot more - needs work.

19vs22

Edited by Serpieri, 04 January 2015 - 08:57 PM.


#139 luxebo

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Posted 04 January 2015 - 09:20 PM

This is my opinion of the Thunderbolt vs Timber/Hellbringer/Stormcrow: Buff all mechs to their respective levels. The quirks aren't quite done yet, but while Thunderbolt and all this stuff is considered OP, you look at stuff like Awesome, Dragon, etc. Therefore this means that we need buffs on Awesome, Dragon, etc. Basically everything NOT OP.

TL;DR: Solution to everything is buff things bad to good, not nerf things good to bad. I don't really care how, but a Dragon should be just as worth taking as a Thunderbolt. Same as a Quickdraw being as good as both Dragon and Thunderbolt. Everything should be good as each other within their respective roles (or at least have a niche in gameplay).

#140 darkchylde

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Posted 04 January 2015 - 09:22 PM

View Postluxebo, on 04 January 2015 - 09:20 PM, said:

This is my opinion of the Thunderbolt vs Timber/Hellbringer/Stormcrow: Buff all mechs to their respective levels. The quirks aren't quite done yet, but while Thunderbolt and all this stuff is considered OP, you look at stuff like Awesome, Dragon, etc. Therefore this means that we need buffs on Awesome, Dragon, etc. Basically everything NOT OP.

TL;DR: Solution to everything is buff things bad to good, not nerf things good to bad. I don't really care how, but a Dragon should be just as worth taking as a Thunderbolt. Same as a Quickdraw being as good as both Dragon and Thunderbolt. Everything should be good as each other within their respective roles (or at least have a niche in gameplay).


Well Said.





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