Wolfwood592, on 04 January 2015 - 05:10 PM, said:
I for one am tired of all the crying and whining this community puts forth towards the idea that certain mechs are more OP than others and have no weaknesses. ALL mechs have a weakness...but than again, I forgot that it is easier to just complain.
So how about this:
1) Redesign hardpoints on ALL mechs and have certain hardpoints that are universal. (Like in MW4)
2) Make ALL tech available to IS and CLAN at respective costs. If you are IS and want Clan tech you are going to have to pay MORE for it, even MC, and vice versa for Clan wanting IS tech. (How can you cry about how OP someone else' weapons are if you have them?)
3) Advance timeline and bring out more mechs and weapons for both CLAN and IS. (cant complain about not having something it if it sitting right in front of you)
Of course we can change a few things like:
1) Lock IS motors, Endo, and FF like CLAN and force us to play like they do. ( although we would have their weapon tech)
2) Give clan full customization of their mechs. (Tired of reading posts crying about this)
3) Decease TTK and increase survivability for mechs that need it. (AKA Atlas and Whale)
.
The other option is to take ALL customization away from mechs and lock them into the default variant. Thus bring the reason for having variants in the first place back to the forefront.
Will this create imbalances? Probably. Will this community always find a reason to cry? Absolutely
Do I care that you are clan and don't want your precious tech in the hands of IS? No
Do I care that the IS doesn't want the pin point ACs and endless customization to get to the CLANS? No.
If you argument is that this game is based off BTECH and TT so none of this should happen. Here is how I feel about that:
How many changes have been made to this game by designers that differed from the original "design" and gameplay of TT or the lore of BTTECH? It seems that this reason is only thrown when a change would be inconvenient to a player. This game has gone far away from TT in the terms of gameplay and lore that it does NOT matter anymore. So please, keep that silly statement to yourself.
To be honest, I think that the whole battletech thing should be like when films say that they are based on a true story - they effectively use one fact from the true story and go from there constructing something fictional and altogether more interesting.
This is a game based on Battletech.. that's fine. I think PGI should do whatever they need to to make the game better, but some of the things the OP has put down just cannot be done as we have gone so far down the road in this direction. I think MWO should be the natural successor to MW4 but bigger and better + CW. This means being able to unlock Endo/Ferro for all as far as I know, and having mixed tech. But that's not the game they wanted to create and also, it doesn't in their view help them to monetise as effectively.
So there you go..
Some of what they've done goes in my 'Strongly Disagree' list along with things like new player experience, lack of an economy etc etc..