the Fast StormCrow & the Powerful TimberWolf,
but most other Clan OmniMechs wait in the shadows,
so i had an Idea and a Solution that could Some of help them,
at least those with Locked JJ and Non-HS/DHS Equipment,
Allow OmniMechs to Remove All Locked Equipment, other than DHS,
before Everyone Quickly scrolls down and posts how this till Ruin MWO,
just let me explain what it would give and how i feel it will be balanced,
First off i personally feel that IS vs Clan are mostly balanced,
based on how the ive seen heavy hitters on both sides play,
could it be more balanced of course but its good right now,
Now for all that say that unlocking these would go against lore,
All Omni-Mechs could equip any Weapon-System, ECM, or JumpJets,
but because this would cause Balance problems MWO/PGI cannot allow this,
as all Clan mechs would mount them and IS vs Clan balance would be broken,
=Now onto the Change=
This Only Changes OmniMechs that come with JJ as Standard Equipment,
so JumpJets on the MLX, ACH, SHC, NVA, SMN and EXE would be Unlocked,
as well as any locked non-HS/DHS Equipment,
-
JumpJets on Modified Variants of Omni-Mechs would still have them Locked,
so JumpJets on the KFX-S, the TBR-S, and the DWF-S would remain locked,
MASC would also remain Locked as Combat Data on that is still unknown,
-
(Omni-Mech JumpJet Constraints on Modification)
"Omni-Mechs Designed around JumpJets such as the Nova or Summoner,
can have them removed as they can be unbolted from the Omni-mechs Chassis,
however Omni-mechs who have JumpJets added onto only certain Variants cannot,
as these Omni-mechs Such as the TBR-S/DWF-S have them Welded to their Chassis,"
--StarAdder Master Engineer Andi Nagasia to: StarAdder Engineer in Training--,
=The OmniMechs & The Builds that Would Benefit=
lets look at what Mechs would directly benefit from this, mostly Lights and JumpJet mechs,
remember unlocking equipment doesnt include locked DHS, as i feel they are a Balance factor,
-
=MistLynx=
with JJEquipped,.......6.5FreeTons,
without JJEquipped...10.5FreeTons,
as it would unlock the fixed JumpJets as well as the CAP,
this would free up 4tons, which may not seem like too much,
but as it would help on some ammo intensive MistLynx builds,
or for better weapons, every little bit of free tonnage helps,
=the Builds the MLX could now run=
1ER-LL & 3SRM(16shots),(no-JJ/CAP)
1ER-LL & 2SRM(29shots) & ECM,(no-JJ/CAP)
2ER-LL & ECM, +2DHS,(no-JJ/CAP)
1LPL & 1ER-ML & ECM, +3DHS,(no-JJ/CAP)
1AC5(any)(105shots) & ECM,(no-JJ/CAP)
and many more combinations
-
=Arctic Cheetah=
with JJ Equipped,........7.5FreeTons,
without JJ Equipped,...11.5FreeTons,
(Data Yet to be Known),
-
=Adder=(PGI has Removed Flamer)
without Flamer Equipped,...16.5FreeTons,
as it would unlock the Flamer to let other energy weapons,
in this case 1ER-SL/ML/LL this would also help with some builds,
the 4SRM6 1ER-LL build / as well as the 5MPL 18DHS build,
this could help the Adder with having more options,
=the Builds the ADR could now run=
3ER-LL & +2MPL,(no-Flamer)
5MPL & +6DHS,(no-Flamer)
2LPL & 3ER-ML & CAP,(no-Flamer)
1ER-LL & 4SRM6(27shots),(no-Flamer)
3ER-ML & 2LRM15(39shots),(no-Flamer)
and many more combinations
-
=ShadowCat=
with JJ Equipped,........17FreeTons,
without JJ Equipped,...20FreeTons,
(Data Yet to be Known),
-
=Nova=
with JJ Equipped,........7.5FreeTons,
without JJ Equipped,...11.5FreeTons,
as it would unlock the fixed JumpJets on all Novas,
this would free up 2.5tons, which may not seem like much,
but would help on some AC Ballistic builds if you need ammo,
or for more 2DHS, every bit of free Heat Displacement helps,
again having a choice to use less than 5 is good,
=the Builds the NVA could now run=
2AC2(any)(187shots) & 13ER-SL,(no-JJ)
4ER-LL & 4MG(3000Ammo),(no-JJ)
12ER-ML & +6DHS,(no-JJ)
6MPL & 6SPL,(no-JJ)
-
=Summoner=
with JJ Equipped,........22.5FreeTons,
without JJ Equipped,...27.5FreeTons,
as it would unlock the fixed JumpJets on all Summoners,
this would free up 5 tons, which for the Summoner is great,
but would help on some ammo intensive Summoner builds,
or for Ammo, DHS, or better weapons for the Summoner,
again having a choice to use less than 5 would be good,
=the Builds the SMN could now run=
2LPL & 2ER-ML & 1Guass(15shots),(no-JJ)
5SRM6(16Shots) & 1Guass(30shots),(no-JJ)
2Guass(17shots),(no-JJ)(high mounted!)
and many more combinations
-
=Executioner=
with JJ Equipped,........26.5FreeTons,
without JJ Equipped,...34.5FreeTons,
(Working on this Section),
-
i feel these changes would help some OmniMechs,
with out buffing those some may not want buffed,
=Benefiting Omni-mech Templates=
Assume No JJ(or Cap/MLX
Blank MLX-Template(11Free-Tons)
Blank NVA-Template(18.5Free-Tons)
Blank SMN-Template(27.5Free-Tons)
Blank EXE-Template(34.5Free-Tons)
=Yet to be Released OmniMechs=
This Covers some IS-OmniMechs, this Unlocking will also help,
Owens(35Ton(3056)(10.5FreeTons)(280XL(129kph)
=Removal of Locked BAP, C3, Tag on the Owens(+3.5Ton),
Strider(40Ton(3057)(14FreeTons)(240STD(97kph)
=Removal of Locked 2Case on the Strider(+2Ton),
Avatar(70Ton(3056)(37FreeTons)(280XL(64kph)
=Removal of Locked 2ML & 2Case on the Avatar(+4Ton),
-
=Other IS-OmniMechs=
Raptor(25Ton(3052)(11.5FreeTons)(175XL(118kph),
BlackHawk-KU(60Ton(3055)(17FreeTons)(300XL(86kph),
Sunder(90Ton(3056)(36FreeTons)(360XL(64kph),
i know many people will have mixed feelings about this,
so i would ask that Russ make these changes on the Test Servers,
and have them active for a week so we can all see how they would help,
-
this would allow players to try out these changes,
if they turn out to be good then they can be implemented,
if not then there is no harm done in the testing,
for those who are asking to allow Omni-Mechs to Upgrade to Endo,
i cant Fully Agree, though i do think it would help, and i do understand your feelings,
i feel this goes against Spirit of what makes a Omni-Mech an Omni-Mech,
-
if this upgrade is required to make the mech competitive then its not a choice,
you are Forced then to upgrade your Omni-mech or your just handicapping your self,
i feel unlocking locked Equipment is a better option as it allows for a more balanced choice,
to keep JumpJets or give them up for more Tonnage, both options have advantages
-
For that Topic, Please see Bishop Steiner's Topic on Endo for All OmniMechs,
(Pgi, Please Consider "free Endo 4 The Poor" And Underprivileged Omnimechs?)
=Russ Awail ago on Removing Omnis Fixed JumpJets=
Russ Bullock, on 20 September 2014 - 02:43 PM, said:
I still this is a valid point that I will need to bring up again.
i know not everyone will agree with me here,
and if you dont agree please post your feelings,
please be constructive so a solution can be found,
and we can all work on this together as a community,
Thoughts, Comments, Concerns?
Thanks
Edit- Spelling
Edit2- Endo/Ferro feelings
Edit3- Benefit list, reworked,
Edit4- A message from the Bishop,
Edit5- Slight Rework and reword,
Edit6- Short Story & Templates added
Edit7- Full Rework reworking,
Edited by Andi Nagasia, 04 July 2015 - 12:21 PM.