FWIW, the COM-5S = SRM-6 w/ Artemis, S-SRM-2, CASE, and has Endo and FF.
	
It Is 3050, Time For Grand Dragon And Com-5S Variants.
#61
Posted 14 December 2015 - 11:16 AM
FWIW, the COM-5S = SRM-6 w/ Artemis, S-SRM-2, CASE, and has Endo and FF.
#62
Posted 14 December 2015 - 11:31 AM
Just to pick on 2 recent mechs.
Hardpoint location also makes a huge difference in this tiny little mech. There's also a JJ version, IIC version, Ballistics capable version, and I think I saw one with 5 or 6 hardpoints on the list. Even 1 hardpoint would turn a Com from a ninja into a super ninja.
Other things that would help - expanding the fusion engine beyond the Urbie.
Weapons like the Rocket launchers.
Actual info tech systems to make C-3 useful.
Light mech "supercharger".
#63
Posted 14 December 2015 - 12:26 PM
					
					#64
Posted 14 December 2015 - 12:30 PM
El Bandito, on 08 January 2015 - 09:47 PM, said:
http://www.sarna.net/wiki/Commando
Since Grand Dragon is nothing more than upgraded Dragon chassis and the same goes for COM-5S, PGI does not have to design new mechs from scrap while enlarging the mech selection.
Granted, the upgraded versions do not have any noticeable hardpoint differences compared to the old versions--except Grand Dragons have energy slots on right and left torso, and has higher engine rating--but PGI had done hardpoint inflation to differentiate mechs; Grasshopper being a good example. Perhaps making Grand Dragon variants to have better laser vomit potential or shift the missile hardpoint to a slot where it can fit larger launchers.
There lies the question though: If PGI releases DRG-1G, DRG-5K, and COM-5S with slightly different/inflated hardpoints, would you buy them?
I'm going to be honest with you, man. The last thing this game needs is more Dragon mechs.
#66
Posted 14 December 2015 - 12:34 PM
Edited by MeiSooHaityu, 14 December 2015 - 12:34 PM.
#68
Posted 14 December 2015 - 01:49 PM
Meh, since it's back I might was ramble a bit.
We'll get grand dragons when PGI decides to redesign the dragon. Hell it's the only fat *** mech that has enough new variants that PGI can justify re-releasing it and doing a full redesign and make money.
#69
Posted 14 December 2015 - 01:52 PM
Agent 0 Fortune, on 08 January 2015 - 10:01 PM, said:
At this point I would prefer they polish what they have, including upgrading textures and dynamic weapons on the remaining mechs (not to mention the whole CW thing).
A single LRM 10 or LRM 5 in the torso was fine for the Lulz. People said it didn't work for ****, but yet it did. It's not a primary weapons but a HO HO you thought going behind that hill might save you!?! Lol NOPE.
Edited by Lugh, 14 December 2015 - 01:52 PM.
#70
Posted 14 December 2015 - 05:36 PM
Edited by xMADCATTERx, 14 December 2015 - 05:36 PM.
#71
Posted 14 December 2015 - 05:57 PM
#72
Posted 14 December 2015 - 06:11 PM
#73
Posted 14 December 2015 - 11:50 PM
I want COM-5S badly for years now. Don't know why, probably because it is very Steiner. I must have all COM and ZEU.
As for hardpoints - all COMs are very similar. 2 missile(RH, CT) and 2 energy (LH) will do, +ECM or two AMS. Many mechs have its lostech version available, why not COM?
And Grand Dragon would be nice too. Always wanted myself a dragon, but alas, Kurita stuff. This matters for me.
Would be nice if he had unique geometry, for example round shoulders.
PS I wonder if previous customer appreciation mechs will make it as normal models, same as it was with CN9-AH and AS7-S.
#74
Posted 15 December 2015 - 01:08 AM
CycKath, on 14 December 2015 - 01:12 PM, said:
Presently skilling up the 1B and 1D, the last ones I didn't own, very much this
I do like the 1B as a nimble lil sniper.
Tried the 1d with the biggest engine x2mpl + SRM4 or BAP & AMS?
That's an evil little thing. I chewed the arse off a king crab last night and just waited as he turned, the folk in my group were gonna drop him the moment he turned anyhow, I just wanted a Commando to be the last thing he saw.
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