Lord Scarlett Johan, on 09 January 2015 - 09:31 PM, said:
People are going to back to normal queues to play on more than just two maps and play with different mechs.
I'm confused... based around half the responses around here, CW is:
- The ultimate example of deep warfare... because of the 2 maps, 1 objective, repetitive game play, limited mech selection, and so forth... while the Public Queue, which has more options and variability in every single category is for "scrubs."
- The lack of a match-maker that gives my 12-man team easy wins against hapless PUG teams is really a vital part of CW because it keeps it "hard core mode" - well, it's only hard core for THEM. For me, it gives out free money and easy wins and makes my ego inflate to the size of a small moon so I can then come on this forum and bash the PUG's I just stomped.
- PUG's all stink and it's their fault that CW is failing, that they get matched against teams, and everything else... because they are all terrible players.... and it's really baffling why they don't want to join the units that keep insulting them.
In reality, CW is dying, and dying quickly. The game play is so shallow it makes 2 game modes on 2 maps (how this game started) look creative in comparison, and the horrible attitude displayed by the tryhards has just about killed it.
Edited by oldradagast, 10 January 2015 - 07:09 AM.
	
						
				

						
				
						
				

						
				
						
				

						
				
						
				
						
				









								

