Dawn Of A New Beginning Between Csj, Cgb And Eventually The Rest Of The Clans And Inner Sphere
#681
Posted 06 March 2015 - 02:45 AM
That sounds like the purpose of loyalty points might be broken, the current system renamed to "rewards for playing CW a lot" and something truly rewarding loyalty should be introduced.
Btw CW is out for 3 months now and still there is no change in loyalty rewards. I think that there should be some something more by now...
#683
Posted 06 March 2015 - 11:42 AM
CyclonerM, on 06 March 2015 - 05:22 AM, said:
One can only hope PGI takes note of threads like this, but more importantly those specific "Feature Suggestions" gamers have taken the time to craft (because goodness knows, NO ONE ever comments over there!) when PGI puts the finishing touches on Community Warfare Phase Three (Logistics.)
Edited by Prussian Havoc, 06 March 2015 - 11:43 AM.
#684
Posted 06 March 2015 - 11:49 AM
Prussian Havoc, on 06 March 2015 - 11:42 AM, said:
It will be too late then. Phase 3 should include a lot of features and deal with the aspects many of our suggestions are about, so it is either now or never i think
#685
Posted 07 March 2015 - 12:01 AM
CyclonerM, on 06 March 2015 - 05:22 AM, said:
It suggests me that we still don't have them :-D
Nah, I know they could help a lot but until we get them I still have no reason to get back to my rank 20 faction because grinding up new rank in other faction still stays more beneficial.
Now if there would be some badass camo for rank 20 players that only those players could put on their Mechs, plus a camo that would be taken away once I leave said faction... Perhaps some artistic and intimidating depiction of Ghost Bear... aaaawwww .... drooling too much over here, damn it.
#686
Posted 07 March 2015 - 01:19 AM
#691
Posted 07 March 2015 - 04:32 AM
Essentially it is by design self limiting.
To be honest, its more important that PGI focus on introducing a number of different game 'sizes' in terms of players (4/8/24, how about stars and clusters?) and 'modes' in terms of objectives (i.e. convoy escorts, raiding, dropping, evacuations) and different weight class battles as well, to allow CW to bloom into a diverse and replayable game mode.
Edited by InvisibleJim, 07 March 2015 - 04:32 AM.
#692
Posted 11 March 2015 - 07:35 AM
InvisibleJim, on 07 March 2015 - 04:32 AM, said:
Essentially it is by design self limiting.
To be honest, its more important that PGI focus on introducing a number of different game 'sizes' in terms of players (4/8/24, how about stars and clusters?) and 'modes' in terms of objectives (i.e. convoy escorts, raiding, dropping, evacuations) and different weight class battles as well, to allow CW to bloom into a diverse and replayable game mode.
I agree, AS LONG AS there remains a single attack and defense options per faction, #ClanClustering will remain basically a #SpeedGovernor to any Clan Offensive. This is especially true of ANY Clan with only one Inner Sphere border (CSJ and SJF at start AND currently.)
#693
Posted 13 March 2015 - 11:52 AM
today we have no attack lanes in IS.
As it was said many times over by CSJ, GB was kindly invited to take back planets that were lost due to merc assaults on GB territory.
We are therefor dropping on one of the planets that has a long GB history and was recently taken by VRGD. This is NOT an all out attack on CSJ and we will keep priority on IS planets.
regards
#694
Posted 13 March 2015 - 12:00 PM
Tuann, on 13 March 2015 - 11:52 AM, said:
today we have no attack lanes in IS.
As it was said many times over by CSJ, GB was kindly invited to take back planets that were lost due to merc assaults on GB territory.
We are therefor dropping on one of the planets that has a long GB history and was recently taken by VRGD. This is NOT an all out attack on CSJ and we will keep priority on IS planets.
regards
Maybe you look on first point of history?
And as I say playing rushgen not true and not skilled. And you refuse my trial. Sad.
#698
Posted 13 March 2015 - 12:33 PM
Wing 0, on 13 March 2015 - 12:23 PM, said:
you could've done something else if that was the case or let pgi know that a bug happened again.
We did contact PGI about it, rest assured.
Still, we took CSJ up on their honourable offer to take back planets that were lost during the merc incidents.
after taking the planet, we will gladly assist in Defense of other clans where possible.
and, pls check the history,.. planet taken by CSJ, retaken by KURITA, taken by GB, then CSJ attacked GB.
we took it from Is, never from CSJ.
Edited by Tuann, 13 March 2015 - 12:38 PM.
#699
Posted 13 March 2015 - 12:42 PM
Tuann, on 13 March 2015 - 12:33 PM, said:
We did contact PGI about it, rest assured.
Still, we took CSJ up on their honourable offer to take back planets that were lost during the merc incidents.
oh really? who the fk said that? we were told NOT to handover or take anymore planets since the day we took a planet back that one planet from a merc unit took it from us. if you don't look the history date carefully it was stated that kurita defended it first then CSJ took it. later was GB
Edited by Wing 0, 13 March 2015 - 12:44 PM.
#700
Posted 13 March 2015 - 12:47 PM
Tuann, on 13 March 2015 - 12:09 PM, said:
the planets we lost are not available for us to drop on anymore,...
You bring many planets back cause we (russian units of CSJ and SA) want to see you on kurita's borders. Do not tell me about mercs plz. Better go and def against frr to do not let them rise again. But you attack us. Well done well done.
8 user(s) are reading this topic
0 members, 8 guests, 0 anonymous users