Team Chevy86, on 18 January 2015 - 07:49 AM, said:
Pre-quirk, you would have NEVER dreamed about putting 8spl on a firestarter. It was all about mediums and mg's. And that was fine.
It's easy to balance something by making it overpowered. And that's exactly what they did to the A' and K's.
How do you justify an A or K variant getting unreal quirks, while the Ember, considered 'Teir 1' gets SFA? The Ember and H variants can't even compete now.
What's the point of making these once stagnant chassis so overwhelming that other chassis are completely ignored?
FYI, I mastered my firestarters shen the Ember was released. Of course, I don't own either the A or K. All 3 of my firestarters feel worthless now. I built them around my specific play style and it was fun. Not so much now.
For the most part the quirk pass faired extemely well. The thunderbolt and firestarters are the bad apples in my opinion.
This right here is proof that people don't read the quirks Page ,the K has the Least amount of quirks
FS9-A SMALL PULSE LASER RANGE: 7.50 % ENERGY RANGE: 7.50 % ENERGY HEAT GENERATION: -10.00 % EMBER LASER DURATION: -7.50 % BALLISTIC RANGE: 7.50 % FS9-H MEDIUM LASER HEAT GENERATION: -7.50 % ENERGY HEAT GENERATION: -7.50 % ENERGY RANGE: 10.00 % FS9-K LASER DURATION: -10.00 % ENERGY RANGE: 10.00 % FS9-S MEDIUM PULSE LASER HEAT GENERATION: -15.00 % ENERGY HEAT GENERATION: -15.00 % FS9-S(C) MEDIUM PULSE LASER HEAT GENERATION: -15.00 % ENERGY HEAT GENERATION: -15.00 %
I have seen this time and time
again...
Edited by Green Mamba, 18 January 2015 - 08:26 AM.